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Necro/Dark imput please!


Neiska

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Hello everyone,

 

Looking for some feedback on a build I am tinkering with. She isnt 50 yet, but shes moving up there. I have played robots/time before, but I wanted to give Necro/Dark a try too. But I don't have a end build planned yet, so any imput/guidance would be appreciated!

 

The build - 

http://www.cohplanner.com/mids/download.php?uc=1439&c=674&a=1348&f=HEX&dc=78DA6594CB4F135114C6EFB43362298F968280BC04E42148A1EA5A145013A14882A0680C9994A14CA42D692191A5FF821BFF05517919DF6E44C1C7C2A5CFA52B5111176E8C8B7ADAEF0B349949A7BFCE77CFB9F7BBE7CC6DF85A5FC1D299EBDD4AF3F54E9BA9D478D84CCD5AC9981D9F30C266D48EB8955C797257EF8E8C0FCFC562897870D08A241331331E99AFCA19EC999B9C0CF699C9ABE361DB4CC54C553C94484C07072C73C24AA6A6EC196FF6F9F4B41D9D9ACDCFFE1E9EB1AC8942C819D58E4703A766EC48B077CA4C462D9A9AAF101B4D72DF32E44BCB184B1BEAB84BA990AE5CDD640FA8F79227C13D27C0115DF192DC6F6E8C6D827BBF933FC0FC2DF227B86070599556DAA29ED546056ECEE75ED4B29A6F096C5C060FAE90ABE43DF082E41ACC359EC15FCB13F0D063F211F9106C7B0ADE36D0968C97BC7A95D5EE88E6A1E65995B81A5DDD15CDCB35BCE7E1B960845C939880AE8A46F15C7411F4BDC31A99C742E616F673FDB3E40078384C9E2307C131C92D468FB4E27ED4AFA30CFB5E144F7ECCEBF6FF417CC957F82DD914B94557A563F0724910A087C017E4977E02F77D263F82151FC0D07BD02F052AE37B52C6B52B4AC17A1F5942FAD9B300E891DC72FA2FDF86FFC65FE092F8AFA4A7CAB7D0F6BF21D7C1EA0DF21558FB1ABC2CFBA9A2A7AA0DECB1761D3CF09C5C235F822D2FC006F154434F35EDE8792DB92C9EEAD8FB3A6A2E896FA0D690964B5DD17182447135ADA0F2CDF7F9E63D00DD92D58A555CAD47E03AF497CC9444BAA44B4C3B77D1CECA76B0B21DAC60272BDBC9CA76B2E25EC90DD255F01FB480685D984F752DC047F5EE49954FC67D9B43E97228218772D4A11C7328030E25ACEFFCC7A487F49C739F1DF5F8764E7D7A2B5F46B5DCD1ED5D45D3EA51B9E651ECF49723FA776EF44DF6E406F81F0E69EEA6

 

Checklist/goals - 

- All 4 defensive aura IOs

- Chance for build up on tactics

- Decent defense/ -to hit debuffs

 

Notes -

 

Not really sure which pet slotting would be best for necro/dark. Ideally I am focusing on debuffs like speed and -to hit with healing to make the undead pets decent enough for 4/8 endgame.

 

Incarnates -

Alpha - Musculature (For pet damage and improved debuffs)

Judgement - Ion 

Interface - Diamagnetic (more to hit and regen debuff)

Lore - Some sort of undead (if possible)

Destiny - Barrier (pet support)

Hybrid - Support Core (improved bonus for pets)

 

Thanks bunches in advance for anyones time looking over my build and any advice or guidance!  

 

P.S. - In case this is a "bad" build, and people need to know what my goals are, they are -

1. Durable/effective pets.

2. Strong debuffs and CC (fear/gaze/tarpatch) presence

3. I am hoping that combined this will let her be able to complete +4/8 endgame content. 

Edited by Neiska
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The data chunk doesn't input into the current version of Mids' Reborn (version 2.6.0.5) so I'm not sure what your build provides. Can you export the short-form build?  

 

This is the version I'm running (almost completely built) with the anticipated Incarnates. For the most part, they are to taste, but I think /Dark benefits from Clarion for the status protection more than Barrier, being more in the camp that "pets are [relatively] cheap." Having both crafted just makes the MM that much more durable and flexible. Hasten is ~3.5 off of perma, allowing for all the secondary debuffs to be used much more often. Hopefully, it provides some ideas for a direction you'd like to take. While this build uses Soul for theme, Mu is likely the better meta for energy resists and the superior AoE immobilize. Mace provides a nice S/L/E shield, but Power Boost's effect is mostly wasted. Ice has a similar S/L shield (but lacks energy protection), but the health boost is very helpful for BG mode soaking.   

 

P.S. The Overwhelming Force KD proc in a tier 1 pet is surprisingly the biggest survival tool for masterminds to come around in quite some time. 

 

P.P.S. Here is a link to the latest Mids' Reborn, compliant with the Homecoming servers: 

 

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Zombie Horde -- SprMarofS-Dmg/EndRdx(A), SprMarofS-Acc/EndRdx(3), OvrFrc-Dam/KB(3), SprCmmoft-Rchg/PetAoEDef(5), SprCmmoft-Acc/Dmg(5), EdcoftheM-PetDef(7)
Level 1: Twilight Grasp -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(46), TchoftheN-Heal/HP/Regen/Rchg(48)
Level 2: Tar Patch -- PcnoftheT-EndRdx/Rchg/Slow(A), PcnoftheT--Rchg%(7)
Level 4: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-Rchg/EndRdx(40), DarWtcDsp-ToHitdeb/Rchg/EndRdx(43), DarWtcDsp-ToHitDeb(43)
Level 6: Enchant Undead -- EndRdx-I(A)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40)
Level 10: Howling Twilight -- RechRdx-I(A), EndRdx-I(11), RechRdx-I(50)
Level 12: Grave Knight -- SprMarofS-Acc/Dmg(A), SprMarofS-Acc/Dmg/EndRdx(13), SlbAll-Dmg/EndRdx(13), AchHee-ResDeb%(15), TchofLadG-%Dam(15), SlbAll-Build%(17)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), StdPrt-ResDam/Def+(19), HO:Ribo(21), StdPrt-ResKB(48)
Level 18: Soul Extraction -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(23), ExpRnf-Acc/Dmg/Rchg(25), ExpRnf-Acc/Dmg(25), CaltoArm-+Def(Pets)(27), SvrRgh-PetResDam(27)
Level 20: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(33), CldSns-%Dam(33), CldSns-Acc/EndRdx/Rchg(34), GlmoftheA-Dam%(34)
Level 22: Tactics -- GssSynFr--ToHit/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit(50), GssSynFr--Build%(50)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 26: Lich -- SprMarofS-Dmg(A), SprMarofS-EndRdx/+Resist/+Regen(29), HO:Nucle(29), HO:Endo(31), DarWtcDsp-Slow%(31), CldSns-%Dam(31)
Level 28: Petrifying Gaze -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(34), BslGaz-Rchg/Hold(37), BslGaz-EndRdx/Rchg/Hold(37)
Level 30: Recall Friend -- WntGif-ResSlow(A)
Level 32: Dark Empowerment -- EndRdx-I(A)
Level 35: Dark Embrace -- GldArm-3defTpProc(A), UnbGrd-Max HP%(36), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36)
Level 38: Dark Servant -- CldSns-%Dam(A), CldSns-Acc/ToHitDeb(39), CldSns-Acc/Rchg(39), CldSns-Acc/EndRdx/Rchg(39)
Level 41: Soul Tentacles -- GrvAnc-Immob/EndRdx(A), GrvAnc-Hold%(42), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(43)
Level 44: Soul Storm -- UnbCns-Dam%(A), Apc-Dam%(45), BslGaz-Slow%(45), Lck-%Hold(45), HO:Nucle(46), Apc-Dmg/EndRdx(46)
Level 47: Oppressive Gloom -- Acc-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(9), Pnc-Heal/+End(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11), EndMod-I(17)
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Intuition Radial Paragon 
Level 50: Support Core Embodiment 
Level 50: Clarion Partial Core Invocation 
------------


| Copy & Paste this data into Mids' Hero Designer to view the build |
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		|-------------------------------------------------------------------|

 

Edited by Nyghtmaire

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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