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Posted (edited)

Hello everyone,

 

Looking for some feedback on a build I am tinkering with. She isnt 50 yet, but shes moving up there. I have played robots/time before, but I wanted to give Necro/Dark a try too. But I don't have a end build planned yet, so any imput/guidance would be appreciated!

 

The build - 

http://www.cohplanner.com/mids/download.php?uc=1439&c=674&a=1348&f=HEX&dc=78DA6594CB4F135114C6EFB43362298F968280BC04E42148A1EA5A145013A14882A0680C9994A14CA42D692191A5FF821BFF05517919DF6E44C1C7C2A5CFA52B5111176E8C8B7ADAEF0B349949A7BFCE77CFB9F7BBE7CC6DF85A5FC1D299EBDD4AF3F54E9BA9D478D84CCD5AC9981D9F30C266D48EB8955C797257EF8E8C0FCFC562897870D08A241331331E99AFCA19EC999B9C0CF699C9ABE361DB4CC54C553C94484C07072C73C24AA6A6EC196FF6F9F4B41D9D9ACDCFFE1E9EB1AC8942C819D58E4703A766EC48B077CA4C462D9A9AAF101B4D72DF32E44BCB184B1BEAB84BA990AE5CDD640FA8F79227C13D27C0115DF192DC6F6E8C6D827BBF933FC0FC2DF227B86070599556DAA29ED546056ECEE75ED4B29A6F096C5C060FAE90ABE43DF082E41ACC359EC15FCB13F0D063F211F9106C7B0ADE36D0968C97BC7A95D5EE88E6A1E65995B81A5DDD15CDCB35BCE7E1B960845C939880AE8A46F15C7411F4BDC31A99C742E616F673FDB3E40078384C9E2307C131C92D468FB4E27ED4AFA30CFB5E144F7ECCEBF6FF417CC957F82DD914B94557A563F0724910A087C017E4977E02F77D263F82151FC0D07BD02F052AE37B52C6B52B4AC17A1F5942FAD9B300E891DC72FA2FDF86FFC65FE092F8AFA4A7CAB7D0F6BF21D7C1EA0DF21558FB1ABC2CFBA9A2A7AA0DECB1761D3CF09C5C235F822D2FC006F154434F35EDE8792DB92C9EEAD8FB3A6A2E896FA0D690964B5DD17182447135ADA0F2CDF7F9E63D00DD92D58A555CAD47E03AF497CC9444BAA44B4C3B77D1CECA76B0B21DAC60272BDBC9CA76B2E25EC90DD255F01FB480685D984F752DC047F5EE49954FC67D9B43E97228218772D4A11C7328030E25ACEFFCC7A487F49C739F1DF5F8764E7D7A2B5F46B5DCD1ED5D45D3EA51B9E651ECF49723FA776EF44DF6E406F81F0E69EEA6

 

Checklist/goals - 

- All 4 defensive aura IOs

- Chance for build up on tactics

- Decent defense/ -to hit debuffs

 

Notes -

 

Not really sure which pet slotting would be best for necro/dark. Ideally I am focusing on debuffs like speed and -to hit with healing to make the undead pets decent enough for 4/8 endgame.

 

Incarnates -

Alpha - Musculature (For pet damage and improved debuffs)

Judgement - Ion 

Interface - Diamagnetic (more to hit and regen debuff)

Lore - Some sort of undead (if possible)

Destiny - Barrier (pet support)

Hybrid - Support Core (improved bonus for pets)

 

Thanks bunches in advance for anyones time looking over my build and any advice or guidance!  

 

P.S. - In case this is a "bad" build, and people need to know what my goals are, they are -

1. Durable/effective pets.

2. Strong debuffs and CC (fear/gaze/tarpatch) presence

3. I am hoping that combined this will let her be able to complete +4/8 endgame content. 

Edited by Neiska
Posted (edited)

The data chunk doesn't input into the current version of Mids' Reborn (version 2.6.0.5) so I'm not sure what your build provides. Can you export the short-form build?  

 

This is the version I'm running (almost completely built) with the anticipated Incarnates. For the most part, they are to taste, but I think /Dark benefits from Clarion for the status protection more than Barrier, being more in the camp that "pets are [relatively] cheap." Having both crafted just makes the MM that much more durable and flexible. Hasten is ~3.5 off of perma, allowing for all the secondary debuffs to be used much more often. Hopefully, it provides some ideas for a direction you'd like to take. While this build uses Soul for theme, Mu is likely the better meta for energy resists and the superior AoE immobilize. Mace provides a nice S/L/E shield, but Power Boost's effect is mostly wasted. Ice has a similar S/L shield (but lacks energy protection), but the health boost is very helpful for BG mode soaking.   

 

P.S. The Overwhelming Force KD proc in a tier 1 pet is surprisingly the biggest survival tool for masterminds to come around in quite some time. 

 

P.P.S. Here is a link to the latest Mids' Reborn, compliant with the Homecoming servers: 

 

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.5
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Mastermind
Primary Power Set: Necromancy
Secondary Power Set: Dark Miasma
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Zombie Horde -- SprMarofS-Dmg/EndRdx(A), SprMarofS-Acc/EndRdx(3), OvrFrc-Dam/KB(3), SprCmmoft-Rchg/PetAoEDef(5), SprCmmoft-Acc/Dmg(5), EdcoftheM-PetDef(7)
Level 1: Twilight Grasp -- TchoftheN-Acc/Heal(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen(46), TchoftheN-Heal/HP/Regen/Rchg(48)
Level 2: Tar Patch -- PcnoftheT-EndRdx/Rchg/Slow(A), PcnoftheT--Rchg%(7)
Level 4: Darkest Night -- DarWtcDsp-ToHitDeb/EndRdx(A), DarWtcDsp-Rchg/EndRdx(40), DarWtcDsp-ToHitdeb/Rchg/EndRdx(43), DarWtcDsp-ToHitDeb(43)
Level 6: Enchant Undead -- EndRdx-I(A)
Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40)
Level 10: Howling Twilight -- RechRdx-I(A), EndRdx-I(11), RechRdx-I(50)
Level 12: Grave Knight -- SprMarofS-Acc/Dmg(A), SprMarofS-Acc/Dmg/EndRdx(13), SlbAll-Dmg/EndRdx(13), AchHee-ResDeb%(15), TchofLadG-%Dam(15), SlbAll-Build%(17)
Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23)
Level 16: Shadow Fall -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), StdPrt-ResDam/Def+(19), HO:Ribo(21), StdPrt-ResKB(48)
Level 18: Soul Extraction -- ExpRnf-+Res(Pets)(A), ExpRnf-EndRdx/Dmg/Rchg(23), ExpRnf-Acc/Dmg/Rchg(25), ExpRnf-Acc/Dmg(25), CaltoArm-+Def(Pets)(27), SvrRgh-PetResDam(27)
Level 20: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(33), CldSns-%Dam(33), CldSns-Acc/EndRdx/Rchg(34), GlmoftheA-Dam%(34)
Level 22: Tactics -- GssSynFr--ToHit/EndRdx(A), GssSynFr--ToHit/Rchg/EndRdx(37), GssSynFr--Rchg/EndRdx(40), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit(50), GssSynFr--Build%(50)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 26: Lich -- SprMarofS-Dmg(A), SprMarofS-EndRdx/+Resist/+Regen(29), HO:Nucle(29), HO:Endo(31), DarWtcDsp-Slow%(31), CldSns-%Dam(31)
Level 28: Petrifying Gaze -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(34), BslGaz-Rchg/Hold(37), BslGaz-EndRdx/Rchg/Hold(37)
Level 30: Recall Friend -- WntGif-ResSlow(A)
Level 32: Dark Empowerment -- EndRdx-I(A)
Level 35: Dark Embrace -- GldArm-3defTpProc(A), UnbGrd-Max HP%(36), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(36)
Level 38: Dark Servant -- CldSns-%Dam(A), CldSns-Acc/ToHitDeb(39), CldSns-Acc/Rchg(39), CldSns-Acc/EndRdx/Rchg(39)
Level 41: Soul Tentacles -- GrvAnc-Immob/EndRdx(A), GrvAnc-Hold%(42), GrvAnc-Immob/Rchg(42), GrvAnc-Acc/Immob/Rchg(42), GrvAnc-Acc/Rchg(43)
Level 44: Soul Storm -- UnbCns-Dam%(A), Apc-Dam%(45), BslGaz-Slow%(45), Lck-%Hold(45), HO:Nucle(46), Apc-Dmg/EndRdx(46)
Level 47: Oppressive Gloom -- Acc-I(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 1: Supremacy 
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(9), Pnc-Heal/+End(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11), EndMod-I(17)
Level 0: Born In Battle 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Marshal 
Level 50: Intuition Radial Paragon 
Level 50: Support Core Embodiment 
Level 50: Clarion Partial Core Invocation 
------------


| Copy & Paste this data into Mids' Hero Designer to view the build |
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		|3E7BE22F7A4653D6559CF58D60A5DF104AF9F86CDF58AC75CFF055111F9B1|
		|-------------------------------------------------------------------|

 

Edited by Nyghtmaire

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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