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Posted (edited)

I've been looking into making binds and macros to customize a few things in my UI, but I haven't yet seen a way to make a Macro show a power's recharge, either by the game's baselong (grey out and then wink back on gradually" method or the numerical timer added. 

Is there a way to make a macro icon do this in-game somehow?

Edited by Mercurias
Posted (edited)
38 minutes ago, Mercurias said:

I've been looking into making binds and macros to customize a few things in my UI, but I haven't yet seen a way to make a Macro show a power's recharge, either by the game's baselong (grey out and then wink back on gradually" method or the numerical timer added. 

Is there a way to make a macro icon do this in-game somehow?

There's no macro to do that, but there should be an option under the beta\experimental features to show power recharge times as a numerical representation.

Edited by biostem
Posted
58 minutes ago, biostem said:

There's no macro to do that, but there should be an option under the beta\experimental features to show power recharge times as a numerical representation.

For macros as well a small powers?

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