DarknessEternal Posted October 24, 2019 Posted October 24, 2019 (edited) Question in title. anyone know of any comprehensive testing on notoriety spawns? Edited October 24, 2019 by DarknessEternal
Frostbiter Posted October 24, 2019 Posted October 24, 2019 Anything set to 0 or 1 players will generally only give you single bosses as the final group in missions. Enemy group and the mission itself can be factors in this as well though. Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper
DarknessEternal Posted October 24, 2019 Author Posted October 24, 2019 Crap. What I meant to ask is which notoriety setting is most likely to spawn exactly 1 boss per spawn point.
Frostbiter Posted October 24, 2019 Posted October 24, 2019 That I'm not sure about. In order to get bosses in regular spawns you need to increase the number of heroes you fight as. I've only done up to x2. I think you should start seeing bosses in the spawns around x4. There's a bit of info in the "Spawn" section of this article: https://paragonwiki.com/wiki/Notoriety Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper
oxmox Posted October 25, 2019 Posted October 25, 2019 Anecdotally it feels like x4 or x5 often give one boss per spawn. I haven't done any kind of real testing though so I'm not totally sure .
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