UnrealHorizon Posted October 29, 2019 Posted October 29, 2019 Greetings folks, I've noticed on my energy/energy blaster that I've created that the sound effect for the sniper when in "combat snipe" mode, aka yellow ring, instantly activates when pressed, followed by the sniper attack and animation shortly after. Not a issue performance wise, just thought I'd bring it to your attention, thanks!
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