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Posted

Hey everyone,

 

Back on Live, I'd started a Mind/TA Controller. I think I got her to about mid-30's, and recall loving it, before a medical issue forced me to stop playing for years before shutdown.

 

I'm recently back into the game, and with IOs and Incarnate and all that stuff, I've wanted to create this character again. I know there have been quite a few changes on the Homecoming servers, so I'm trying to arm myself with knowledge. I do like being able to solo (doesn't have to be super fast) and that I can contribute *some* damage to a team (even if it is only taking out one mob per spawn, i'm happy).

 

Mind/TA has some overlapping controls, and I'm wondering which ones are worth it to take given the mix.

 

For example:

 

  • Skipping PGA because I have Mass Hypnosis.
  • Skipping Dominate for Ice Arrow's proc-out damage and Hold instead.

 

Are these good ideas, or bad ideas? Despite having played for years, I still consider myself very new to a majority of the game - most of the endgame content I did was the PI arcs, and some of the Shadow Shard.

 

Thanks in advance for anyone with advice on this rather odd pairing.

 

Posted
3 hours ago, DustySatchel said:

Skipping Dominate for Ice Arrow's proc-out damage and Hold instead

 

This is a bad idea simply because you can proc both out. Use the purple Hold in Ice Arrow, and the purple Single Target in Dominate, and both should be around or close to 300 points of damage. It doesn't hurt to have two big hitters, especially for a Controller, and especially since you then get two attacks that don't depend on Containment for most of their damage but set up containment for other attacks like Levitate.

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