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TW/Ninj


Swansu

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Since finding out that the Scrapper's version of Ninjitsu has a Hide+Ninja Run like power in it, that does stack with Combat Jumping, I got to brainstorming. What would it be like if Stalkers had Titan Weapons? Came up with this, and I love it so thought I'd share! I have a couple IOs boosted to +5 as well I just don't know how to enable it in the Hero Builder.

 

 

 

 

Hero Plan by Mids' Hero Designer 2.22
http://www.cohplanner.com/

Click this DataLink to open the build!

Negus Zaraki: Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Ninjitsu
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Sorcery
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Crushing Blow -- Mk'Bit-Dmg/EndRdx(A), Mk'Bit-Acc/Dmg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dmg/Rchg(29), Mk'Bit-Acc/EndRdx/Rchg(42)
Level 1: Ninja Reflexes -- LucoftheG-Rchg+(A), LucoftheG-Def(3), LucoftheG-Def/EndRdx(3), LucoftheG-Def/EndRdx/Rchg(45)
Level 2: Danger Sense -- LucoftheG-Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(5), LucoftheG-Def/EndRdx/Rchg(39)
Level 4: Kick -- Empty(A)
Level 6: Follow Through -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(7), SprScrStr-Acc/Dmg/Rchg(7), SprScrStr-Dmg/EndRdx/Rchg(9), SprScrStr-Acc/Dmg/EndRdx/Rchg(9), SprScrStr-Rchg/+Crit(42)
Level 8: Build Momentum -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(17), AdjTrg-ToHit/EndRdx/Rchg(17), AdjTrg-EndRdx/Rchg(19), AdjTrg-ToHit/EndRdx(19), AdjTrg-Rchg(21)
Level 10: Kuji-In Rin -- RechRdx-I(A)
Level 12: Shinobi-Iri -- LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), Clr-Stlth(23), Clr-RunSpd(25), Clr-EndRdx(25)
Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(27), Ags-ResDam(27), Ags-ResDam/EndRdx/Rchg(50)
Level 16: Seishinteki Kyoyo -- EndMod-I(A)
Level 18: Rend Armor -- Hct-Dmg/EndRdx(A), Hct-Dmg(29), Hct-Dmg/Rchg(31), Hct-Acc/Dmg/Rchg(31), Hct-Dam%(31)
Level 20: Kuji-In Sha -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34)
Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(36)
Level 24: Combat Jumping -- LucoftheG-Rchg+(A), Rct-ResDam%(46)
Level 26: Whirling Smash -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(36), SprCrtStr-Acc/Dmg/Rchg(36), SprCrtStr-Dmg/EndRdx/Rchg(37), SprCrtStr-Acc/Dmg/EndRdx/Rchg(37), SprCrtStr-Rchg/+50% Crit(48)
Level 28: Bo Ryaku -- UnbGrd-Max HP%(A), GldArm-3defTpProc(37), StdPrt-ResDam/Def+(39)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Arc of Destruction -- Arm-Dam%(A), Arm-Dmg(39), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40)
Level 35: Spirit Ward -- Heal-I(A)
Level 38: Moonbeam -- Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43)
Level 41: Mystic Flight -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50)
Level 44: Soul Storm -- UnbCns-Hold(A), UnbCns-Hold/Rchg(45), UnbCns-Acc/Hold/Rchg(45), UnbCns-Acc/Rchg(46), UnbCns-EndRdx/Hold(46), Lck-%Hold(50)
Level 47: Rune of Protection -- TtnCtn-ResDam/Rchg(A), Ags-ResDam/Rchg(48), GldArm-RechRes(48)
Level 49: Shadow Meld -- ShlWal-ResDam/Re TP(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13), Pnc-Heal/+End(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 1: Momentum 
Level 50: Agility Radial Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Pyronic Partial Core Judgement 
Level 50: Assault Total Core Graft 
Level 50: Degenerative Partial Core Conversion 
------------

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Made some tweaks.

 

 

Hero Plan by Mids' Hero Designer 2.22
http://www.cohplanner.com/

Click this DataLink to open the build!

Negus Zaraki: Level 50 Magic Scrapper
Primary Power Set: Titan Weapons
Secondary Power Set: Ninjitsu
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Sorcery
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Crushing Blow -- Mk'Bit-Dmg/EndRdx(A), Mk'Bit-Acc/Dmg(11), Mk'Bit-Acc/Dmg/EndRdx/Rchg(11), Mk'Bit-Dmg/Rchg(29), Mk'Bit-Acc/EndRdx/Rchg(42)
Level 1: Ninja Reflexes -- LucoftheG-Rchg+(A), LucoftheG-Def(3), LucoftheG-Def/EndRdx(3), LucoftheG-Def/EndRdx/Rchg(45)
Level 2: Danger Sense -- LucoftheG-Rchg+(A), LucoftheG-Def(5), LucoftheG-Def/EndRdx(5), LucoftheG-Def/EndRdx/Rchg(39)
Level 4: Kick -- Empty(A)
Level 6: Follow Through -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(7), SprScrStr-Acc/Dmg/Rchg(7), SprScrStr-Dmg/EndRdx/Rchg(9), SprScrStr-Acc/Dmg/EndRdx/Rchg(9), SprScrStr-Rchg/+Crit(42)
Level 8: Build Momentum -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(17), AdjTrg-ToHit/EndRdx/Rchg(17), AdjTrg-EndRdx/Rchg(19), AdjTrg-ToHit/EndRdx(19), AdjTrg-Rchg(21)
Level 10: Kuji-In Rin -- RechRdx-I(A)
Level 12: Shinobi-Iri -- LucoftheG-Rchg+(A), LucoftheG-Def(21), LucoftheG-Def/EndRdx(23), Clr-Stlth(23), Clr-RunSpd(25), Clr-EndRdx(25)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(46), UnbGrd-ResDam/EndRdx/Rchg(50), UnbGrd-Max HP%(50)
Level 16: Seishinteki Kyoyo -- EndMod-I(A)
Level 18: Rend Armor -- Hct-Dmg/EndRdx(A), Hct-Dmg(29), Hct-Dmg/Rchg(31), Hct-Acc/Dmg/Rchg(31), Hct-Dam%(31)
Level 20: Kuji-In Sha -- Prv-Heal(A), Prv-Heal/EndRdx(33), Prv-EndRdx/Rchg(33), Prv-Heal/Rchg(33), Prv-Heal/Rchg/EndRdx(34), Prv-Absorb%(34)
Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(36)
Level 24: Combat Jumping -- LucoftheG-Rchg+(A), Rct-ResDam%(46)
Level 26: Whirling Smash -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(36), SprCrtStr-Acc/Dmg/Rchg(36), SprCrtStr-Dmg/EndRdx/Rchg(37), SprCrtStr-Acc/Dmg/EndRdx/Rchg(37), SprCrtStr-Rchg/+50% Crit(48)
Level 28: Bo Ryaku -- ResDam-I(A), GldArm-3defTpProc(37), StdPrt-ResDam/Def+(39)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Arc of Destruction -- Arm-Dam%(A), Arm-Dmg(39), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40)
Level 35: Spirit Ward -- Heal-I(A)
Level 38: Moonbeam -- Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(43), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43)
Level 41: Mystic Flight -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(50)
Level 44: Soul Storm -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(45), BslGaz-Acc/EndRdx/Rchg/Hold(45), BslGaz-Rchg/Hold(46)
Level 47: Rune of Protection -- TtnCtn-ResDam/Rchg(A), Ags-ResDam/Rchg(48), GldArm-RechRes(48)
Level 49: Shadow Meld -- ShlWal-ResDam/Re TP(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(13), Pnc-Heal/+End(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(15)
Level 1: Momentum 
Level 50: Agility Radial Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Pyronic Partial Core Judgement 
Level 50: Assault Total Core Graft 
Level 50: Degenerative Partial Core Conversion 
------------

 

Edited by Swansu
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