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Posted

 

Currently working on this . I'm only lv 30 at the moment . But this is what my final plans look like. Any improvements would be appreciated .

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Vex Orion: Level 50 Mutation Corruptor
Primary Power Set: Archery
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Aimed Shot -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(3), EntChs-Dmg/Rchg(3), EntChs-Dmg/EndRdx/Rchg(5), EntChs-Heal%(5)
Level 1: Twilight Grasp -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(7), TchoftheN-Acc/Heal(9), TchoftheN-Acc/EndRdx/Heal/HP/Regen(9), TchoftheN-Acc/EndRdx/Rchg(11)
Level 2: Fistful of Arrows -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(13), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15), SprMlcoft-Rchg/Dmg%(15)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 6: Tar Patch -- RechRdx-I(A)
Level 8: Fly -- Frb-Stlth(A)
Level 10: Darkest Night -- EndRdx-I(A)
Level 12: Explosive Arrow -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(17), OvrFrc-Dmg/End/Rech(19), OvrFrc-Acc/Dmg/End/Rech(19), OvrFrc-Dam/KB(21), Ann-ResDeb%(25)
Level 14: Blazing Arrow -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(17), SprScrBls-Acc/Dmg/Rchg(33), SprScrBls-Dmg/EndRdx/Rchg(48), SprScrBls-Acc/Dmg/EndRdx/Rchg(48), SprScrBls-Rchg/+End(48)
Level 16: Shadow Fall -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-ResDam/EndRdx/Rchg(23), UnbGrd-Max HP%(23), LucoftheG-Rchg+(50)
Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(25), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dam%(27), GldJvl-Acc/Dmg(29), GldJvl-Dam%(29)
Level 20: Fearsome Stare -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(31), CldSns-Acc/Rchg(31), CldSns-ToHitDeb/EndRdx/Rchg(31), CldSns-Acc/EndRdx/Rchg(33)
Level 22: Hover -- LucoftheG-Rchg+(A)
Level 24: Afterburner -- LucoftheG-Rchg+(A)
Level 26: Kick -- PndSlg-Stun%(A)
Level 28: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(33)
Level 30: Weave -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-EndRdx/Rchg(34), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(36), ShlWal-ResDam/Re TP(36)
Level 32: Rain of Arrows -- Rgn-Dmg(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(37), Rgn-Dmg/EndRdx(37), Rgn-Knock%(39)
Level 35: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(39), Rct-EndRdx/Rchg(39), Rct-Def/Rchg(40), Rct-Def/EndRdx/Rchg(40), Rct-ResDam%(40)
Level 38: Dark Servant -- CldSns-ToHitDeb(A), CldSns-Acc/ToHitDeb(42), CldSns-Acc/Rchg(42), CldSns-ToHitDeb/EndRdx/Rchg(42), CldSns-Acc/EndRdx/Rchg(43), CldSns-%Dam(43)
Level 41: Maneuvers -- LucoftheG-Rchg+(A)
Level 44: Focused Accuracy -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Rcvry+(50), Prv-Absorb%(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43)
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
------------

 

 

Posted
On 1/2/2020 at 12:54 PM, MageBlack said:

Currently working on this . I'm only lv 30 at the moment . But this is what my final plans look like. Any improvements would be appreciated .

Ok, so by and large I tried to keep the powers you took and just tried to retool things for a better overall result, however some things needed to be changed. You will get far more overall damage out of aim with a gaussian proc in it than assault and you still needed tactics to solve some accuracy issues. Overall, this has more recharge, better endurance management, an FF proc in explosive arrow, more s/l resistance, and a bit more s/l/e defense (but you are already at softcap while hovering). More improvements could be made at 50 depending on what Alpha you will be choosing.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Vex Orion: Level 50 Mutation Corruptor
Primary Power Set: Archery
Secondary Power Set: Dark Miasma
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Aimed Shot -- SprScrBls-Dmg/Rchg(A), SprScrBls-Rchg/+End(3), SprScrBls-Acc/Dmg/Rchg(3), Dmg-I(25)
Level 1: Twilight Grasp -- Prv-Heal(A), Prv-Heal/EndRdx(5), Prv-EndRdx/Rchg(7), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(9), Prv-Absorb%(11)
Level 2: Fistful of Arrows -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Rchg/Dmg%(5), SprMlcoft-Dmg/Rchg(11), SprMlcoft-Acc/Dmg/Rchg(13), SprMlcoft-Dmg/EndRdx/Rchg(13), SprMlcoft-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 6: Tar Patch -- RechRdx-I(A)
Level 8: Fly -- Frb-Stlth(A)
Level 10: Darkest Night -- EndRdx-I(A)
Level 12: Explosive Arrow -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(17), SprScrBls-Acc/Dmg(19), OvrFrc-Dam/KB(19)
Level 14: Blazing Arrow -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(15), Apc-Acc/Rchg(17), Apc-Dmg/EndRdx(21), Apc-Dam%(33)
Level 16: Shadow Fall -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(21), LucoftheG-Def/EndRdx/Rchg(23), LucoftheG-Def(23), LucoftheG-Def/Rchg+(34)
Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(25), StnoftheM-Dmg/EndRdx/Rchg(27), StnoftheM-Dam%(27), StnoftheM-Dmg/ActRdx/Rchg(29), GldJvl-Dam%(29)
Level 20: Fearsome Stare -- CldSns-%Dam(A), CldSns-Acc/EndRdx/Rchg(31), CldSns-Acc/Rchg(31), CldSns-Acc/ToHitDeb(31)
Level 22: Hover -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(33), LucoftheG-Def/Rchg+(40), LucoftheG-EndRdx/Rchg(46)
Level 24: Afterburner -- LucoftheG-Def/Rchg+(A)
Level 26: Kick -- PndSlg-Stun%(A)
Level 28: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Max HP%(39), UnbGrd-ResDam/EndRdx/Rchg(45), StdPrt-ResDam/Def+(45), GldArm-3defTpProc(46)
Level 30: Weave -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(34), RedFrt-Def/EndRdx/Rchg(34), RedFrt-Def(39), RedFrt-EndRdx(40), ShlWal-ResDam/Re TP(50)
Level 32: Rain of Arrows -- Rgn-Dmg/EndRdx(A), Rgn-Dmg/Rchg(36), Rgn-Acc/Dmg/Rchg(37), Rgn-Acc/Rchg(37), Rgn-Knock%(37)
Level 35: Scorpion Shield -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(36), LucoftheG-Def/EndRdx/Rchg(36), LucoftheG-Def(39), LucoftheG-Def/Rchg+(40)
Level 38: Dark Servant -- BslGaz-Acc/Rchg(A), BslGaz-Rchg/Hold(42), BslGaz-Acc/Hold(42), BslGaz-Slow%(42)
Level 41: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(43), RedFrt-Def/EndRdx/Rchg(43), RedFrt-Def(48), RedFrt-EndRdx(48), Ksm-ToHit+(50)
Level 44: Aim -- RechRdx-I(A), GssSynFr--Build%(45)
Level 47: Tactics -- HO:Cyto(A), HO:Cyto(48)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(46), Mrc-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(43)
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
Level 1: Quick Form 
------------

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