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Posted

I have little to no experience with either Dark Blast or Super Reflexes, so I tried my best here...

 

The goal is to be able to tank mobs of +? / x8 with little to no issue. I know this may be a tall order for a Sentinel, but I figured Dark Blast's -to hit paired with SR's capped positional defenses could make this a reality. Initial plan was to take Provoke from the Presence tree to maintain aggro, but I can't find a way of squeezing it in (it really sucks you can only spec into 4 different pool powers!) 

 

One thing I attempted but I know needs addressing are my slotting for procs. I have heard that Dark Blast can be lifted from a mildly underwhelming set to an above average / respectable set through the use of procs. If there are any changes or different ways to frankenslot procs please feel free to advise, critique, provide suggestions, etc.

 

Any feedback is welcome! Thanks in advance!

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Sentinel
Primary Power Set: Dark Blast
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Gloom -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(3), SprSntWar-Acc/Dmg/Rchg(3), SprSntWar-Acc/Dmg/EndRdx(5), SprSntWar-Acc/Dmg/EndRdx/Rchg(5), SprSntWar-Rchg/+Absorb(7)
Level 1: Focused Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(7), LucoftheG-EndRdx/Rchg(9), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def(11)
Level 2: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(11), LucoftheG-EndRdx/Rchg(13), LucoftheG-Def/EndRdx/Rchg(13), LucoftheG-Def(15)
Level 4: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(15)
Level 6: Umbral Torrent -- SuddAcc--KB/+KD(A), FrcFdb-Rechg%(17), ExpStr-Dam%(17), PstBls-Dam%(19), JvlVll-Dam%(19), CldSns-%Dam(21)
Level 8: Abyssal Gaze -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(21), SprWntBit-Acc/Dmg/EndRdx(23), SprWntBit-Acc/Dmg/Rchg(23), SprWntBit-Dmg/EndRdx/Acc/Rchg(25), UnbCns-Dam%(25)
Level 10: Master Brawler -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(27)
Level 12: Dark Obliteration -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(27), Rgn-Acc/Rchg(29), Rgn-Dmg/EndRdx(29), Rgn-Knock%(31), Ann-ResDeb%(31)
Level 14: Hover -- ShlWal-ResDam/Re TP(A)
Level 16: Enduring -- PrfShf-End%(A), PrfShf-EndMod(31)
Level 18: Antumbral Beam -- SprOppStr-Acc/Dmg(A), SprOppStr-Dmg/Rchg(33), SprOppStr-Acc/Dmg/Rchg(33), SprOppStr-Acc/Dmg/EndRdx(33), SprOppStr-Acc/Dmg/EndRdx/Rchg(34), SprOppStr-Rchg/+Opportunity(34)
Level 20: Dodge -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-Def/Rchg(36), Rct-ResDam%(36)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(36)
Level 26: Life Drain -- Apc-Dam%(A), TchoftheN-%Dam(37), ThfofEss-+End%(37), DctWnd-Heal(37), DctWnd-Rchg(39), DctWnd-Heal/Rchg(39)
Level 28: Weave -- LucoftheG-Def/Rchg+(A)
Level 30: Quickness -- Run-I(A)
Level 32: Blackstar -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)
Level 35: Evasion -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43), LucoftheG-EndRdx/Rchg(43), LucoftheG-Def/EndRdx/Rchg(43), LucoftheG-Def(45)
Level 38: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 41: Combat Jumping -- UnbLea-Stlth(A)
Level 44: Netherworld Tentacles -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(45), TraoftheH-Acc/EndRdx(46), TraoftheH-Immob/Acc(46), TraoftheH-Acc/Immob/Rchg(46), TraoftheH-Dam%(50)
Level 47: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(48), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(48), GssSynFr--ToHit/EndRdx(50), GssSynFr--Build%(50)
Level 49: Super Speed -- BlsoftheZ-ResKB(A)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(39), Pnc-Heal/+End(40)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
------------

Posted

Well, this isn't so much an improvement as an alternative way to go.

ST=Smite-Gaze-Gloom

AoE=Blackstar,Engulfing Darkness, D.Obliteration

The damage numbers for many of these are off in the planner.  You'll need to adjust the planner based on the in game numbers to see the correct damage output.

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Sentinel
Primary Power Set: Dark Blast
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Dark Mastery

Hero Profile:
Level 1: Gloom -- Dcm-Acc/Dmg:36(A), Dcm-Dmg/EndRdx:36(3), Dcm-Dmg/Rchg:36(3), Dcm-Acc/EndRdx/Rchg:36(5), Dcm-Acc/Dmg/Rchg:36(5)
Level 1: Focused Fighting -- ShlWal-Def/EndRdx:36(A), ShlWal-Def/Rchg:36(34), ShlWal-Def:36(36), ShlWal-Def/EndRdx/Rchg:36(36)
Level 2: Focused Senses -- ShlWal-Def/EndRdx:36(A), ShlWal-Def/Rchg:36(36), ShlWal-Def:36(37), ShlWal-Def/EndRdx/Rchg:36(37)
Level 4: Agile -- LucoftheG-Def/Rchg+:36(A), Ksm-ToHit+:10(7), LucoftheG-Def:36(46)
Level 6: Abyssal Gaze -- Apc-Dam%:50(A), Apc-Dmg/Rchg:50(7), Apc-Acc/Dmg/Rchg:50(9), Apc-Acc/Rchg:50(9), Apc-Dmg/EndRdx:50(11), UnbCns-Dam%:50(11)
Level 8: Fly -- WntGif-ResSlow:10(A)
Level 10: Master Brawler -- Prv-Heal:50(A), Prv-Heal/EndRdx:36(23), Prv-EndRdx/Rchg:36(23), Prv-Heal/Rchg:36(25), Prv-Heal/Rchg/EndRdx:36(25), Prv-Absorb%:20(27)
Level 12: Dark Obliteration -- Rgn-Knock%:50(A), Rgn-Dmg/Rchg:50(13), Rgn-Acc/Dmg/Rchg:50(13), Rgn-Acc/Rchg:50(15), Rgn-Dmg/EndRdx:50(15)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21)
Level 16: Enduring -- LucoftheG-Def/Rchg+:36(A), PrfShf-EndMod:50(17), PrfShf-End%:21(19)
Level 18: Kick -- ExpStr-Dmg/KB:10(A), ExpStr-Acc/KB:10(46), ExpStr-Dam%:10(46)
Level 20: Dodge -- LucoftheG-Def/Rchg+:36(A), LucoftheG-Def:36(48)
Level 22: Tough -- GldArm-3defTpProc:10(A), StdPrt-ResDam/Def+:30(27), UnbGrd-ResDam/EndRdx:36(29), UnbGrd-ResDam:36(29), UnbGrd-ResDam/EndRdx/Rchg:36(31), UnbGrd-Max HP%:20(48)
Level 24: Weave -- Rct-Def:36(A), Rct-Def/EndRdx:36(43), Rct-EndRdx/Rchg:36(43), Rct-Def/Rchg:36(45), Rct-Def/EndRdx/Rchg:36(45), Rct-ResDam%:20(45)
Level 26: Combat Jumping -- LucoftheG-Def/Rchg+:36(A), LucoftheG-Def:36(48)
Level 28: Quickness -- Run-I:50(A)
Level 30: Aim -- AdjTrg-ToHit/Rchg:50(A), AdjTrg-EndRdx/Rchg:50(31), AdjTrg-Rchg:50(31)
Level 32: Blackstar -- SprSntWar-Rchg/+Absorb:50(A), SprOppStr-Dmg/Rchg:50(33), SprOppStr-Acc/Dmg/Rchg:50(33), SprOppStr-Acc/Dmg/EndRdx:50(33), SprOppStr-Acc/Dmg/EndRdx/Rchg:50(34), SprOppStr-Rchg/+Opportunity:50(34)
Level 35: Evasion -- ShlWal-Def/EndRdx:36(A), ShlWal-Def/Rchg:36(37), ShlWal-Def:36(40), ShlWal-Def/EndRdx/Rchg:36(40)
Level 38: Smite -- Hct-Dam%:50(A), Hct-Dmg/Rchg:50(39), Hct-Acc/Dmg/Rchg:50(39), Hct-Acc/Rchg:50(39), Hct-Dmg/EndRdx:50(40), CldSns-%Dam:10(50)
Level 41: Engulfing Darkness -- Arm-Dam%:50(A), Arm-Dmg/Rchg:50(42), Arm-Acc/Dmg/Rchg:50(42), Arm-Acc/Rchg:50(42), Arm-Dmg/EndRdx:50(43)
Level 44: Hover -- ShlWal-ResDam/Re TP:10(A)
Level 47: Afterburner -- BlsoftheZ-Travel:50(A), BlsoftheZ-Travel/EndRdx:36(50), BlsoftheZ-ResKB:10(50)
Level 49: Elude -- LucoftheG-Def/Rchg+:25(A)
Level 1: Brawl -- Empty(A)
Level 1: Opportunity
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Pnc-Heal/+End:10(A), NmnCnv-Regen/Rcvry+:30(19), Mrc-Rcvry+:20(21)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:21(17)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------

 

 

 

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