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Build request archery/ninja


KaizenSoze

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I was reading in the Brute forum about fire farming builds. And a user named, Profit, makes this comment: arch/nin blaster > spines/fire/fire.

 

I was bored and curious, so I tried to make one on the beta server. No idea how it should be build. Suggestions?

 

 

 

 

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This isn't going to be exactly what you asked for. I tend to keep the arch/nin close to my chest because it's unique as you don't see them often and it tickles me to see brute comments saying 'how are you able to do that' etc. But, having said that, this build plays very close to the style of the arch ninja and uses a lot of the same slotting ideas for the powers. To at least give you an idea of what you're shooting for. Other than that, the only thing I can tell you is to get the binds/macros to combine insps and eat all the reds to stay at the damage cap.


Hero Plan by Hero Hero Designer 2.23
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

80s Movie Ninja: Level 50 Magic Blaster
Primary Power Set: Dual Pistols
Secondary Power Set: Ninja Training
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
------------
Level 1:    Pistols    
 (A) Superior Defiant Barrage - Accuracy/Damage
 (40) Superior Defiant Barrage - Damage/RechargeTime
 (40) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
 (43) Superior Defiant Barrage - Accuracy/Damage/Endurance
 (43) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
 (43) Superior Defiant Barrage - RechargeTime/+Status


Level 1:    Immobilizing Dart    
 (A) HamiO:Nucleolus Exposure


Level 2:    Empty Clips    
 (A) Superior Frozen Blast - Accuracy/Damage
 (15) Superior Frozen Blast - Damage/Endurance
 (29) Superior Frozen Blast - Accuracy/Damage/Endurance
 (37) Superior Frozen Blast - Accuracy/Damage/Recharge
 (37) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
 (40) Superior Frozen Blast - Recharge/Chance for Immobilize


Level 4:    Sting of the Wasp    
 (A) Superior Blistering Cold - Accuracy/Damage
 (7) Superior Blistering Cold - Damage/Endurance
 (7) Superior Blistering Cold - Accuracy/Damage/Endurance
 (37) Superior Blistering Cold - Accuracy/Damage/Recharge
 (46) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
 (48) Superior Blistering Cold - Recharge/Chance for Hold


Level 6:    Swap Ammo    
Level 8:    Bullet Rain    
 (A) Overwhelming Force - Accuracy/Damage
 (9) Overwhelming Force - Endurance/Recharge
 (9) Overwhelming Force - Accuracy/Damage/Endurance
 (34) Overwhelming Force - Damage/Endurance/Recharge
 (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
 (42) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown


Level 10:    Shinobi    
 (A) Kismet - Defense/Endurance
 (11) Kismet - Defense/Recharge
 (11) Kismet - Defense/Endurance/Recharge
 (15) Kismet - Accuracy +6%
 (34) Luck of the Gambler - Recharge Speed


Level 12:    Combat Jumping    
 (A) Luck of the Gambler - Recharge Speed
 (13) HamiO:Cytoskeleton Exposure
 (13) Shield Wall - +Res (Teleportation), +5% Res (All)


Level 14:    Super Jump    
 (A) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 16:    The Lotus Drops    
 (A) Superior Avalanche - Accuracy/Damage
 (17) Superior Avalanche - Damage/Endurance
 (17) Superior Avalanche - Accuracy/Damage/Endurance
 (29) Superior Avalanche - Accuracy/Damage/Recharge
 (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (34) Superior Avalanche - Recharge/Chance for Knockdown


Level 18:    Maneuvers    
 (A) HamiO:Cytoskeleton Exposure
 (19) Reactive Defenses - Scaling Resist Damage
 (19) Reactive Defenses - Defense/Endurance
 (31) Luck of the Gambler - Recharge Speed


Level 20:    Kuji-In Toh    
 (A) Aegis - Resistance/Recharge
 (21) Aegis - Resistance/Endurance/Recharge
 (21) Aegis - Resistance
 (45) Gladiator's Armor - TP Protection +3% Def (All)
 (45) Steadfast Protection - Resistance/+Def 3%


Level 22:    Executioner's Shot    
 (A) Thunderstrike - Accuracy/Damage/Endurance
 (23) Thunderstrike - Damage/Endurance/Recharge
 (23) Thunderstrike - Accuracy/Damage/Recharge
 (25) Maelstrom's Fury - Damage/Endurance/Recharge
 (50) Maelstrom's Fury - Accuracy/Damage
 (50) Maelstrom's Fury - Damage/Recharge


Level 24:    Hasten    
 (A) Recharge Reduction IO
 (25) Recharge Reduction IO


Level 26:    Dual Wield    
 (A) Maelstrom's Fury - Damage/Endurance/Recharge
 (27) Maelstrom's Fury - Accuracy/Damage
 (27) Maelstrom's Fury - Damage/Recharge
 (31) Decimation - Chance of Build Up


Level 28:    Smoke Flash    
 (A) HamiO:Lysosome Exposure


Level 30:    Boxing    
 (A) Touch of Death - Chance of Damage(Negative)


Level 32:    Tough    
 (A) Unbreakable Guard - Resistance
 (33) Unbreakable Guard - Resistance/Endurance
 (33) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (33) Unbreakable Guard - +Max HP


Level 35:    Hail of Bullets    
 (A) Superior Blaster's Wrath - Accuracy/Damage
 (36) Superior Blaster's Wrath - Damage/Recharge
 (36) Superior Blaster's Wrath - Accuracy/Damage/Recharge
 (36) Superior Blaster's Wrath - Accuracy/Damage/Endurance
 (46) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
 (48) Superior Blaster's Wrath - Recharge/Chance for Fire Damage


Level 38:    Golden Dragonfly    
 (A) Eradication - Damage
 (39) Eradication - Accuracy/Recharge
 (39) Eradication - Damage/Recharge
 (39) Eradication - Accuracy/Damage/Recharge
 (46) Eradication - Accuracy/Damage/Endurance/Recharge
 (50) Eradication - Chance for Energy Damage


Level 41:    Tactics    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
 (42) HamiO:Cytoskeleton Exposure


Level 44:    Weave    
 (A) HamiO:Cytoskeleton Exposure
 (45) Luck of the Gambler - Recharge Speed


Level 47:    Scorpion Shield    
 (A) HamiO:Cytoskeleton Exposure
 (48) Luck of the Gambler - Recharge Speed


Level 49:    Blinding Powder    
 (A) HamiO:Endoplasm Exposure


Level 1:    Brawl    
 (A) HamiO:Nucleolus Exposure


Level 1:    Defiance    
Level 1:    Prestige Power Dash    
 (A) Celerity - +Stealth


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) HamiO:Microfilament Exposure


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) HamiO:Microfilament Exposure


Level 2:    Health    
 (A) Preventive Medicine - Chance for +Absorb
 (5) Numina's Convalesence - +Regeneration/+Recovery
 (5) Miracle - +Recovery


Level 2:    Hurdle    
 (A) Jumping IO


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End
 (3) Performance Shifter - EndMod
 (3) Performance Shifter - EndMod/Recharge


Level 6:    Chemical Ammunition    
Level 6:    Cryo Ammunition    
Level 6:    Incendiary Ammunition    
Level 0:    Freedom Phalanx Reserve    
Level 0:    Portal Jockey    
Level 0:    Task Force Commander    
Level 0:    The Atlas Medallion    
Level 50:    Agility Core Paragon    
Level 50:    Barrier Core Epiphany    
Level 50:    Melee Radial Embodiment    
------------
------------
Set Bonus Totals:
11% DamageBuff(Smashing)
11% DamageBuff(Lethal)
11% DamageBuff(Fire)
11% DamageBuff(Cold)
11% DamageBuff(Energy)
11% DamageBuff(Negative)
11% DamageBuff(Toxic)
11% DamageBuff(Psionic)
15.06% Defense(Smashing)
15.06% Defense(Lethal)
31.94% Defense(Fire)
31.94% Defense(Cold)
21.63% Defense(Energy)
21.63% Defense(Negative)
6% Defense(Psionic)
16.63% Defense(Melee)
17.56% Defense(Ranged)
25.06% Defense(AoE)
5.4% Max End
15% Enhancement(Accuracy)
2.5% Enhancement(Max EnduranceDiscount)
10% Enhancement(Range)
57.5% Enhancement(RechargeTime)
24% SpeedFlying
GrantPower Preventive Medicine (10% chance, if Scourge)
194.3 HP (16.12%) HitPoints
24% JumpHeight
24% SpeedJumping
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Confused) 40%
MezResist(Held) 40%
MezResist(Immobilized) 40%
MezResist(Sleep) 40%
MezResist(Stunned) 40%
MezResist(Terrorized) 40%
15.5% (0.26 End/sec) Recovery
30% (1.51 HP/sec) Regeneration
45% ResEffect(SpeedFlying)
45% ResEffect(RechargeTime)
45% ResEffect(SpeedRunning)
8.75% Resistance(Smashing)
8.75% Resistance(Lethal)
23% Resistance(Fire)
23% Resistance(Cold)
7.25% Resistance(Energy)
7.25% Resistance(Negative)
5% Resistance(Toxic)
5% Resistance(Psionic)
0% Resistance(Smashing)
0% Resistance(Lethal)
0% Resistance(Fire)
0% Resistance(Cold)
0% Resistance(Energy)
0% Resistance(Negative)
0% Resistance(Toxic)
0% Resistance(Psionic)
24% SpeedRunning

 

 


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  • Thumbs Down 1

There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.

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