Sura Posted February 5, 2020 Share Posted February 5, 2020 2 hours ago, Captain Powerhouse said: No. There is no change in pulse rate. An Auto Hit aura will auto-hit taunt, an aura that has a tohit check will still need the ToHit check. Minor note on that, though: Taunting AVs (and any "RaidTarget") has never been AutoHit, even on AutoHit powers. All these Inherent Taunt attributes have always had an extra ToHit roll check against AVs that have a -20% penalty. Thanks (I originally typed "Tanks" which would have been kind of appropriate)! And again, thank you for your responsiveness and work. Link to comment Share on other sites More sharing options...
Luigrein Posted February 5, 2020 Share Posted February 5, 2020 Chiming in to echo the “play a tank you like” choice. There is no tank that can’t be made very durable, some may have a theoretical advantage in X situation but A: your team is usually a bigger factor in that situation than your powerset choice, B: there is probably a Y situation where your set is better, and 😄 if the difference is big enough to cause issues using some inspirations will cover the gap. Just experiment with your powers while leveling/getting a feel for the character. Find the ones you like and the ones you don’t, you get a few free respecs and it’s not particularly difficult to get more. There’s also the alternate build thing but that takes more investment. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now