nicoliy Posted February 5, 2020 Share Posted February 5, 2020 Hey all. We usually talk about WS/PB at end game, but I thought I'd share how they can be strong long before then. Below is my leveling build for 39+ on my PB, and a video of it running a +2/4 mission. The idea here is to start transitioning into my end game rotation and so I pick the powers and slots to support that. Everything post 39 is incremental power gains or powers for convenience. Generally I embrace the Tri-form as a use the power that makes the most sense that second. If it's in Dwarf, go Dwarf, if it's human, be human, whatever. You'll notice, for example, that usually as light form is fading I shift to Dwarf and knock things down to buy some breathing room long enough to finish the cool down. I also have a Force Feedback proc in the power to help with this. I do have a build for sub 39, but really it was just a focus on the two forms due to slot crunch at lower levels. http://www.cohplanner.com/mids/download.php?uc=1663&c=730&a=1460&f=HEX&dc=78DA65944B4F13611486BF997E532C945BA7A5DC0AB450B9950AEADE08041642ACB270D9541860924A490BC6B873E146116F0B54F407B871A3467F8C311A97CA25168508381EE6BC61066792C9D379CFFD4CBF99BC351A7C337EE782504223F95CA994CD18B969E37AD15C98338ADA646ECE9C16475705DD49B72D7B7976D6582899378DF4C4F20D73A1B05CCA0E5386A5AE135EA386C7EBE27231272A3385423E3DB5681833D5F6CF31736E7E89626AEDA709233763144BF3E66288AD85E2B4912DCC66AF99F9BC68A46686E8FEA3095C96104F7D42744BB171A429B6A688B3AC0DF42A36F7359884259535616B9DCF985DCFC117E03A738B627CA8E1EB67ED80340D35B497AA10BA14DDEBCC046DAA826D6A05FC2BC14EF090E203E823902124A468BC025E65364F31BB3FF30C16C554718C5AF55FCDBED7AAEDA350ED6AF6F155236F0A7953C89B425E957C6B3157AD459758490A518FAEEAF73963DB0178C8ECF80B5ACC3275A563137A8AA73B836DEF902D828E23DF798A861FE024FB7C218728BA884658937E219AD047D337696BCD77B95EEB303FB78E30DBC698F5344D0BB6DE823C0397F0F6CB4C9D7C629C5789BDC2E6B0418D6AB6B34D6BFFCAFE1DD8411C3B88630771ECA0133B0853DE046648A0F61ECD9EE47E647287F39DFE0DEE827BBE13FBF2530F3D98BB0773F76E718DDE6DF027B3AFCCFC4575FA51BB1FFFAE4DD2D27827E928FD88393576C93608FFC10DAEDF2A5DA7C8FE27B4D9CA510ACBEA715B3FA1BA2762D0A30C7994731EE5BC4799F02819797C6685622B81BAE313694DC9E3932402D8FD46254528EE882DB712E7A9373D5EDB6E658D270D507E0DF9B5184EB35B1BE7F754E5689AB6CA15D487E023A67C0C3E61FAF18E834EACD4DE720DFF3BE6A9F7E007D4FEC80C538C8E1EF421D6228EA6E8382FC1DB6C6B706C525FE5BA35F79875F7C11566E80133EAAED1C23D373A9A4FC71726842F4C185F9830BE304D8EAFAAE3FC0771FE6B70FEFF01FC6D0A41 The Vid: 2 Link to comment Share on other sites More sharing options...
Timeshadow Posted February 6, 2020 Share Posted February 6, 2020 Very nice! It's good to see Khelds (Especially PBs since they're generally considered the weaker of the two types) performing pre-endgame. One observation about the difference between PB and WS is the "independence" PBs have in their form usage. All three of a Warshade's forms have to work together for maximum output. As a PB, you can use whatever's appropriate w/o worrying so much about which drains/buffs/heals are about to need refreshing. That creates a sense of freedom and adaptability that's always drawn me to PB as opposed to WS. Again, great work showing off what Khelds can do before the perma-X goodness kicks in later on. Big ups 👍 1 You wanna play Peacebringer?😒 Fine, but at least check out this guide first: Peacebringers STILL SUCK!!! (v. 1.1) Link to comment Share on other sites More sharing options...
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