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Posted

how important is DNA siphon?... just can't seem to fit it in.

 

and if you all see any other obviuos/glaring mistakes please speak up

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

spines bio: Level 50 Science Scrapper
Primary Power Set: Spines
Secondary Power Set: Bio Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Barb Swipe -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(3), SprScrStr-Acc/Dmg/Rchg(5)
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(13), GldArm-3defTpProc(29), StdPrt-ResDam/Def+(29)
Level 2: Lunge -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(50)
Level 4: Inexhaustible -- NmnCnv-Regen/Rcvry+(A), Prv-Heal(11), Prv-Heal/EndRdx(36), Pnc-Heal/+End(42)
Level 6: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(11), DefBuff-I(42)
Level 8: Impale -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(15)
Level 10: Adaptation
Level 12: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31)
Level 14: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/EndRdx/Rchg(45), KntCmb-Knock%(50)
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(45)
Level 18: Quills -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), Erd-%Dam(37), Erd-Dmg(40), Erd-Acc/Dmg/EndRdx/Rchg(40)
Level 20: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Max HP%(21), UnbGrd-ResDam/EndRdx/Rchg(46)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 24: Weave -- LucoftheG-Rchg+(A), ShlWal-Def(25), ShlWal-ResDam/Re TP(25), ShlWal-Def/EndRdx(34), ShlWal-Def/EndRdx/Rchg(42), Rct-ResDam%(45)
Level 26: Ripper -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(37)
Level 28: Combat Jumping -- LucoftheG-Rchg+(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Throw Spines -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(43), SprCrtStr-Acc/Dmg/EndRdx/Rchg(46), SprCrtStr-Rchg/+50% Crit(46)
Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50)
Level 38: Parasitic Aura -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg/EndRdx(39), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39)
Level 41: Dark Blast -- SphIns-Acc/ToHitDeb(A)
Level 44: Shadow Meld -- LucoftheG-Rchg+(A)
Level 47: Soul Storm -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(48)
Level 49: Maneuvers -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(31)
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
Level 50: Agility Core Paragon
Level 50: Ageless Core Epiphany
Level 50: Melee Core Embodiment
------------

 

 

Posted

GOT IT!..sorta....i hate compromise

i had to give up SOUL STORM and the PERFORMANCE SHIFTER PROC and i had to socket it with a lvl 30 DMG 3 pc for the set bonus

cleaned up the sockets in Enviromental Modification and WEAVE, got an extra 1.5% s/l resist and few 10ths of a percent in DEF

 

was it worth the trades?   would love some feedback as i have a problem with builds like this and can't see the forest for the trees sometimes.

 

Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

1Spines Bio: Level 50 Technology Scrapper
Primary Power Set: Spines
Secondary Power Set: Bio Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Barb Swipe -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(3), SprScrStr-Acc/Dmg/Rchg(5)
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(13), GldArm-3defTpProc(29), StdPrt-ResDam/Def+(29)
Level 2: Lunge -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(13), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(50)
Level 4: Inexhaustible -- NmnCnv-Regen/Rcvry+(A), Prv-Heal(11), Prv-Heal/EndRdx(36), Pnc-Heal/+End(42)
Level 6: Environmental Modification -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(11), ShlWal-Def(25), ShlWal-Def/EndRdx(25), ShlWal-Def/EndRdx/Rchg(34)
Level 8: Impale -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(9), SprWntBit-Acc/Dmg/EndRdx(9), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(15)
Level 10: Adaptation
Level 12: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31)
Level 14: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/EndRdx/Rchg(45), KntCmb-Knock%(50)
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(36), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(45)
Level 18: Quills -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), Erd-%Dam(37), Erd-Dmg(40), Erd-Acc/Dmg/EndRdx/Rchg(40)
Level 20: Evolving Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Max HP%(21), UnbGrd-ResDam/EndRdx/Rchg(46)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(23), UnbGrd-ResDam/EndRdx/Rchg(33)
Level 24: Weave -- LucoftheG-Rchg+(A), Rct-ResDam%(42), Rct-Def(42), Rct-Def/EndRdx(45)
Level 26: Ripper -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(27), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34), Obl-%Dam(37)
Level 28: DNA Siphon -- Erd-Acc/Dmg/Rchg(A), Erd-Dmg/Rchg(31), Erd-Acc/Dmg/EndRdx/Rchg(48)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Throw Spines -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(43), SprCrtStr-Acc/Dmg/EndRdx/Rchg(46), SprCrtStr-Rchg/+50% Crit(46)
Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50)
Level 38: Parasitic Aura -- Prv-Heal/EndRdx(A), Prv-Heal/Rchg/EndRdx(39), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39)
Level 41: Dark Blast -- SphIns-Acc/ToHitDeb(A)
Level 44: Shadow Meld -- LucoftheG-Rchg+(A)
Level 47: Combat Jumping -- LucoftheG-Rchg+(A)
Level 49: Maneuvers -- LucoftheG-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A)
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
Level 50: Agility Core Paragon
Level 50: Ageless Core Epiphany
Level 50: Melee Core Embodiment
------------

 

 

Posted (edited)

/Bio does NOT need Shadow Meld whatsoever. You also do not need Parasitic Aura at all.

 

Here is a build that softcaps S/L/E/N/F/C/M with barrier and also caps S/L damage with when accolades are done 2072.5 health with an absorb that gives 1227.9 health for an effective HP pool of 3300 health top that off, it has 63 hp/sec regen. 

 

Has TONS of AOE, the final power at 49 is your choice, I went with energy torrent for the FF proc but you can do whatever you wish. 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Bio Armor
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Acc/Dmg(11), SprBlsCol-Dmg/EndRdx(11), SprBlsCol-Acc/Dmg/EndRdx(7)
Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(3), UnbGrd-Rchg/ResDam(5), StdPrt-ResDam/Def+(5), GldArm-3defTpProc(7)
Level 2: Spine Burst -- Arm-Dam%(A), Arm-Dmg/Rchg(46), Arm-Acc/Dmg/Rchg(48), Arm-Acc/Rchg(19), Arm-Dmg/EndRdx(39)
Level 4: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(9), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)
Level 6: Build Up -- GssSynFr--Build%(A)
Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)
Level 10: Adaptation 
Level 12: Environmental Modification -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(13), ShlWal-Def(13), Rct-ResDam%(17), ShlWal-Def/Rchg(15), ShlWal-Def/EndRdx(15)
Level 14: Inexhaustible -- Prv-Heal(A), Prv-Heal/EndRdx(17), PrfShf-End%(19)
Level 16: Ablative Carapace -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(27), NmnCnv-Heal/EndRdx(27), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(42)
Level 18: Quills -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(39), SprCrtStr-Acc/Dmg/Rchg(39), SprCrtStr-Dmg/EndRdx/Rchg(40), SprCrtStr-Acc/Dmg/EndRdx/Rchg(40), SprCrtStr-Rchg/+50% Crit(23)
Level 20: Evolving Armor -- UnbGrd-ResDam/EndRdx(A), UnbGrd-ResDam(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25), LucoftheG-Def/Rchg(43), LucoftheG-Def/EndRdx/Rchg(50)
Level 26: Ripper -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg/EndRdx/Rchg(43), SprScrStr-Acc/Dmg(43), SprScrStr-Dmg/Rchg(45), SprScrStr-Acc/Dmg/Rchg(46), SprScrStr-Dmg/EndRdx/Rchg(46)
Level 28: DNA Siphon -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(29), Prv-Heal(29), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(33)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 32: Throw Spines -- Rgn-Dmg(A), Rgn-Dmg/Rchg(37), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42)
Level 35: Genetic Contamination -- FuroftheG-ResDeb%(A), SprAvl-Acc/Dmg(36), SprAvl-Rchg/KDProc(36), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx/Rchg(37)
Level 38: Conserve Power -- RechRdx-I(A)
Level 41: Super Speed -- EndRdx-I(A)
Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(48), LucoftheG-Def/EndRdx(50)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Energy Torrent -- FrcFdb-Rechg%(A)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 10: Defensive Adaptation 
Level 10: Efficient Adaptation 
Level 10: Offensive Adaptation 
Level 50: Agility Core Paragon 
Level 50: Ion Core Final Judgement 
Level 50: Degenerative Core Flawless Interface 
Level 50: Longbow Core Superior Ally 
Level 50: Barrier Core Epiphany 
Level 50: Assault Core Embodiment 
Level 0: Freedom Phalanx Reserve 
Level 0: Task Force Commander 
Level 0: Portal Jockey 
Level 0: The Atlas Medallion 
------------

Edited by 33053222
  • Thanks 1

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