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So I was trying to edit a post - and guess what happened next?

 

Colour me extremely annoyed but thanks for all your inputs thus far.

 

Here's a build I've come up with that I'm pretty happy with (on paper at least) - it soft caps to S/L and has not one but two panic buttons which (should) make me almost invincible in a need to run and hide scenario whilst allowing my pets to deal out a rake of good damage and debuffs.

 

Let me know what you think guys, thanks

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Hot Dogs: Level 50 Natural Mastermind
Primary Power Set: Beast Mastery
Secondary Power Set: Thermal Radiation
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Power Pool: Force of Will
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Summon Wolves -- AchHee-ResDeb%(A), ExpRnf-+Res(Pets)(5), CaltoArm-+Def(Pets)(11), SprCmmoft-Dmg/EndRdx/Rchg(13), SprCmmoft-Acc/Dmg/EndRdx/Rchg(13), SphIns-%ToHit(15)
Level 1: Warmth -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(7), NmnCnv-Heal/EndRdx/Rchg(15), NmnCnv-Heal(17), NmnCnv-Regen/Rcvry+(17)
Level 2: Fire Shield -- GldArm-End/Res(A), GldArm-RechRes(21), GldArm-ResDam(23), GldArm-3defTpProc(25)
Level 4: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(5), LucoftheG-Def/Rchg(29), LucoftheG-Def(31), LucoftheG-EndRdx/Rchg(46), ShlWal-ResDam/Re TP(48)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)
Level 8: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(9)
Level 10: Weaken Resolve -- SphIns-%ToHit(A), AchHee-ResDeb%(11)
Level 12: Train Beasts -- EndRdx-I(A)
Level 14: Cauterize -- Prv-Heal(A), Prv-Heal/EndRdx(19), Prv-EndRdx/Rchg(19), Prv-Absorb%(27)
Level 16: Plasma Shield -- UnbGrd-Max HP%(A), Ags-Psi/Status(21), Ags-ResDam/EndRdx(23), Ags-ResDam/Rchg(27), Ags-EndRdx/Rchg(31)
Level 18: Summon Lions -- SprCmmoft-Acc/Dmg(A), SprCmmoft-Dmg/EndRdx(33), SprCmmoft-Rchg/PetAoEDef(33), SprCmmoft-Acc/Dmg/Rchg(33), SvrRgh-PetResDam(34), EdcoftheM-PetDef(34)
Level 20: Project Will -- SprWntBit-Acc/Dmg(A), SprWntBit-Rchg/SlowProc(25)
Level 22: Thaw -- StdPrt-ResDam/Def+(A), ImpSki-Status(31), ImpArm-ResPsi(36)
Level 24: Fortify Pack -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(29)
Level 26: Summon Dire Wolf -- SprMarofS-Dmg(A), SprMarofS-Dmg/EndRdx(36), SprMarofS-Acc/Dmg(36), SprMarofS-Acc/EndRdx(37), PcnoftheT--Rchg%(37), AchHee-ResDeb%(37)
Level 28: Forge -- GssSynFr--ToHit/Rchg(A), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(39), GssSynFr--ToHit(39), GssSynFr--ToHit/Rchg/EndRdx(48), GssSynFr--Rchg/EndRdx(50)
Level 30: Call Ravens -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(39), SprFrzBls-Acc/Dmg/EndRdx(40), SprFrzBls-Acc/Dmg/Rchg(40), SprFrzBls-Dmg/EndRdx/Acc/Rchg(40), SprFrzBls-Rchg/ImmobProc(42)
Level 32: Unleash Potential -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(42)
Level 35: Heat Exhaustion -- Acc-I(A), RechRdx-I(42)
Level 38: Melt Armor -- ShlBrk-DefDeb(A), ShlBrk-Acc/DefDeb(43), ShlBrk-Acc/Rchg(43), ShlBrk-DefDeb/EndRdx/Rchg(43), ShlBrk-Acc/EndRdx/Rchg(50), ShlBrk-%Dam(50)
Level 41: Tame Beasts -- EndRdx-I(A)
Level 44: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-EndRdx/Rchg(45), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(46)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)
Level 49: Tactics -- HO:Cyto(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- EndRdx-I(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(3)
Level 1: Alpha Howler Wolf
Level 1: Howler Wolf
Level 1: Pack Mentality
Level 18: Lioness
Level 26: Dire Wolf
Level 0: Marshal
Level 0: Invader
------------
------------
Set Bonus Totals:

  • 10.5% DamageBuff(Smashing)
  • 10.5% DamageBuff(Lethal)
  • 10.5% DamageBuff(Fire)
  • 10.5% DamageBuff(Cold)
  • 10.5% DamageBuff(Energy)
  • 10.5% DamageBuff(Negative)
  • 10.5% DamageBuff(Toxic)
  • 10.5% DamageBuff(Psionic)
  • 16.63% Defense(Melee)
  • 10% Defense
  • 11.31% Defense(Smashing)
  • 11.31% Defense(Lethal)
  • 19.13% Defense(Fire)
  • 19.13% Defense(Cold)
  • 9.13% Defense(Energy)
  • 9.13% Defense(Negative)
  • 6% Defense(Psionic)
  • 12.25% Defense(Ranged)
  • 35.06% Defense(AoE)
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 35% Enhancement(Accuracy)
  • 6% Enhancement(Heal)
  • 58.75% Enhancement(RechargeTime)
  • 22.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 153.6 HP (19.13%) HitPoints
  • 22.5% JumpHeight
  • 22.5% SpeedJumping
  • Knockback (Mag -3)
  • Knockup (Mag -3)
  • MezResist(Confused) 71.25%
  • MezResist(Held) 71.25%
  • MezResist(Immobilized) 71.25%
  • MezResist(Sleep) 71.25%
  • MezResist(Stunned) 71.25%
  • MezResist(Terrorized) 71.25%
  • MezResist(Teleport) 100% (20% chance)
  • 11.5% (0.19 End/sec) Recovery
  • 52% (1.74 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 44.5% Resistance(Smashing)
  • 44.5% Resistance(Lethal)
  • 46% Resistance(Fire)
  • 46% Resistance(Cold)
  • 28% Resistance(Energy)
  • 28% Resistance(Negative)
  • 31.75% Resistance(Toxic)
  • 42.75% Resistance(Psionic)
  • 22.5% SpeedRunning

 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1565;742;1484;HEX;|
|78DA6594594F1A5114C7EF308308A282B82B555C01151897E72656AB5569AC6BD31|
|73211541264084BD33EF62BF4A55FA08B7D681F9A2E764B6BD3F56BF4A93671E9F6|
|D0A7E971FE47246502FCE69E73CF7ACF257A6DC2F970EAC65921B9CEA5B45C2E16D|
|572F944762B998EDB2E6AF942564BC94288CA693DDF39A16FE46CB4E838DD135B2C|
|6C6DE9E9D07882446C7BDD57A21F2FACAF87963669A5A5620B5A3CA9E5937A5AD4C|
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|D8B101E4528BF89AA221C5F895E45383FC9E6DAF919AC71822FAA053F647B493265|
|9605B06211AC59025DCBCC15F025D94AB0952515FEEA47C1C630D83C0CBAA997B28|
|438B20BF64A03D8EE06CFD4834375607816B65D646B85AD641D20A87651C16C249D|
|8D7536F65BC97E737E21ECC84FB273BD0EEECF14F5AC0A3A51E583AF57544F35D75|
|3FD0DFBEBF698DFC1D67DF0356DAC455CA5F6AF6CF6B87E0C711B2360ABCA750D83|
|1728A65BE09CDCEFE1A7F303F30BF323E8FB23C03D62BF220A548B876BF16C2BE8E|
|D03F00DE5D2009DA5A149327339E305BB0392693F43B19B105B6A3AE93BF76B9674|
|2D9C57CB127C762F3357C09E55E623D8F4701FDF52EC369E9FB63B9839DF36D8779|
|F791B0CDF05D57BE034C5F5B2ADF731FCF73D01FB9F329F3177C0C073F02AF5A383|
|FBD1C17504B8AE5DCAA98B755DAD38DB00CFCB3BD2F572CC5E09E716B43065A602A|
|A5666053847F9FA7966FC3C333BA41AE0B91E38C0D90D1E328F983FC0A19FCC5FE0|
|81538810E719E2FCC24C0FCD75047E45648C609345BB52BCABF4A18732FD5F12299|
|3A865929132C9E8B184A309AE6CAE6C57F4749731AF14EFBE904CADDD45371C1263|
|DFC17F48C7DA214CF2E1A94C92663095953EEE44E97E3FE21F95EEBF693165965B9|
|89C4850702A86112E795783C59C8DE160F1B61923C1E2841B571C6645E6FBE592F7|
|7F3A23FAC9|
|-------------------------------------------------------------------|

 

 

There's a fine line between a numerator and a denominator but only a fraction of people understand that.

 

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