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Molten Embrace testing


Underfyre

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So the follow up to the Bio Armor toxic test. Turns out the bonus damage for Molten Embrace is also affected by -res debuffs, so it's not the worst. The problem is that it still only does 3 ticks of hardly noticeable damage, and seemingly only has like a 33% to activate. It is no Bio Armor.

 

Note: I wasn't paying a ton of attention to which mobs I was testing on, so some numbers may have been pull from the demons with fire resist.

Additional note: I cast Rain of Fire and Blizzard and Ice Storm 10x each without a single proc.

 

Bonus damage per tick for each attack in each set:

=======================================================================================

 

Archery

Snap Shot - 1.88

Aimed Shot - 2.76

Fistfull of Arrows - 1.84

Stunning Shot - 4.54

Explosive Arrow - 2.48

Blazing Arrow - 5.43

Perfect Shot - 6.31

Rain of Arrows - 0.02

 

Assault Rifle

Burst - 2.76

Disorienting Shot - 3.21

Buckshot - 1.93

Slug - 4.54

M30 - 2.48

Flamethrower - 4.14

Incinerator - 5.81

Full Auto - 2.98

 

Beam Rifle

Single Shot - 2.21

Charged Shot - 3.63 

Cutting Beam - 1.82

Disintegrate - 4.34

Lancer Shot - 4.69

Refractor Beam - 

Piercing Beam - 

Overcharge - 

 

Dark Blast

Dark Blast - 2.54

Gloom - 5.41

Umbral Torrent - 3.53

Abyssal Gaze - 5.87

Dark Obliteration - 2.48

Antumbral Beam - 7.65

Life Drain - 4.45

Blackstar - 2.43

 

Dual Pistols

Pistols - 2.76

Dual Wield - 3.65 

Empty Clips - 2.51

Suppressive Fire - 4.54

Bullet Rain - 2.53

Executioner's Shot - 4.99

Piercing Rounds - 3.81

Hail of Bullets - 1.87

 

Electrical Blast

Charged Bolts - 2.76

Lightning Bolt - 4.54

Ball Lightning - 2.48

Zapping Bolt - 5.43

Tesla Cage - 6.31

Voltaic Sentinel - 2.21

Short Circuit - 2.34

Thunderous Blast - 2.46

 

Energy Blast

Power Bolt - 2.76

Power Blast - 4.09

Energy Torrent - 2.01

Power Burst - 4.34

Power Push - 3.63

Explosive Blast - 7.98

Focused Power Bolt - 6.47

Nova - 1.87

 

Fire Blast

Flares - 1.88

Fire Blast - 3.21

Fire Ball - 2.48

Blaze - 5.43

Fire Breath - 3.74

Blazing Blast - 6.31

Rain of Fire - 0 procs

Inferno - 2.34

 

Ice Blast

Ice Bolt - 2.32

Ice Blast - 3.65

Frost Breath - 3.74

Chilling Ray - 4.54

Ice Storm -0 procs

Bitter Ice Blast - 5.81

Bitter Freeze Ray - 8.09

Blizzard - 0 procs

 

Psychic Blast

Mental Blast - 2.54

Telekinetic Blast - 3.36

Psychic Scream - 2.11

Will Domination - 5.43

Psionic Strike - 5.76

Psionic Tornado - 1.96

Scramble Thoughts - 9.86

Psychic Wail - 2.34

 

Radiation Blast

Neutrino Bolt - 2.76

X-Ray Beam - 4.54

Irradiate - 2.34

Cosmic Burst - 5.34

Electron Haze -3.74

Proton Stream - 6.31

Neutron Bomb - 2.36

Atomic Blast - 2.34

 

Sonic Attack

Shriek - 2.53

Scream - 3.99

Howl - 2.41

Shout - 6.41

Shockwave - 1.85

Sirens Song - 4.01

Screech - 6.89

Dreadful Wail - 2.34

 

Water Blast

Aqua Bolt - 2.32

Hydro Blast - 4.09

Water Burst - 2.48

Dehydrate - 4.54

Whirlpool - .02 w/chance to occur 1-3 every second?

Water Jet - 5.43

Steam Spray - 4.01

Geyser - 2.46

 

Edited by underfyre
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  • 2 weeks later

Alright, so after fiddling with the Assault Radial calcs and playing with the damage done portion of that in the archery pool, the equation basically works out to:

 

=(0.8 (MIN(MAX(Base_Recharge0), 20)1.80. 2 * 2.64

 

Short of some outliers, this holds true for every power. Same goes for Bio Armor's Toxic Damage with a damage of 13.21 instead of 2.64.

 

Rain of Arrows (expected) is the only outlier on ME. Fistfull of Arrows and RoA are the outliers on the Bio Toxin. FoA does 7.41 instead of the expected 8.22.

Edited by underfyre
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