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Posted

Hey all! I just made a Electric/DM tank and need some guidance on builds! at lvl 40 and already love it but i want to respec at 50 to finalize the build so im open to any and all help!

Posted

Res capped to S/L/E/N/F/C/P only thing not capped is Toxic

Caps S/L/M

Alpha is your choice

The last 3 powers you can choose anything you want, I just went with what I felt "helped." This doesn't do amazing damage by any means but it is extraordinarily tanky.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Science Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Dark Melee
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Armor -- UnbGrd-Max HP%(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(9)
Level 1: Shadow Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(45)
Level 2: Lightning Field -- SprMghoft-Rchg/Res%(A), SprMghoft-Acc/Dmg/EndRdx/Rchg(3), SprMghoft-Acc/Dmg(3), SprMghoft-Dmg/Rchg(5), SprMghoft-Acc/Dmg/Rchg(5), SprMghoft-Dmg/EndRdx/Rchg(7)
Level 4: Conductive Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), ImpArm-ResPsi(48)
Level 6: Static Shield -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(13), StdPrt-ResDam/Def+(13)
Level 8: Grounded -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36), ImpArm-ResPsi(43)
Level 10: Smite -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(43)
Level 12: Shadow Maul -- Arm-Dam%(A), Arm-Dmg/EndRdx(36), Arm-Dmg(37), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(40)
Level 14: Energize -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(15), Prv-Heal(15), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19)
Level 16: Siphon Life -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(19), KntCmb-Acc/Dmg(21), KntCmb-Dmg/EndRdx(21), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(23)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Kick -- FrcFdb-Rechg%(A)
Level 22: Tough -- GldArm-3defTpProc(A)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(29), ShlWal-Def(33), ShlWal-Def/EndRdx(34), ShlWal-Def/Rchg(34)
Level 26: Cross Punch -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(27), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(31)
Level 28: Soul Drain -- SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/Rchg(45), SprGntFis-Acc/Dmg/EndRdx/Rchg(45)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(31), ShlWal-Def(46), ShlWal-Def/EndRdx(46), ShlWal-Def/Rchg(46), ShlWal-Def/EndRdx/Rchg(48)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 35: Super Speed -- Run-I(A)
Level 38: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(40)
Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-Def(48), ShlWal-Def/EndRdx(50), ShlWal-Def/Rchg(50), ShlWal-Def/EndRdx/Rchg(50)
Level 44: Conserve Power -- Empty(A)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Energy Torrent -- FrcFdb-Rechg%(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(43)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
------------

  • 2 weeks later
Posted

So I just finished leveling my Electric Armor / Dark Melee Tank, and was wondering if anyone had any advice to tweak it in any way. The only place it seems lackluster is in damage output, but such is a Tank's life:

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Pedantia: Level 50 Mutation Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Dark Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1:    Charged Armor    
 (A) Unbreakable Guard - Resistance
 (3) Unbreakable Guard - Resistance/Endurance
 (3) Unbreakable Guard - RechargeTime/Resistance
 (5) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (5) Gladiator's Armor - TP Protection +3% Def (All)


Level 1:    Shadow Punch    
 (A) Hecatomb - Damage
 (7) Hecatomb - Damage/Recharge
 (7) Hecatomb - Accuracy/Damage/Recharge
 (9) Hecatomb - Accuracy/Recharge
 (9) Hecatomb - Damage/Endurance
 (11) Hecatomb - Chance of Damage(Negative)


Level 2:    Lightning Field    
 (A) Superior Might of the Tanker - Accuracy/Damage
 (11) Superior Might of the Tanker - Damage/Recharge
 (13) Superior Might of the Tanker - Accuracy/Damage/Recharge
 (13) Superior Might of the Tanker - Damage/Endurance/Recharge
 (15) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
 (15) Superior Might of the Tanker - Recharge/Chance for +Res(All)


Level 4:    Shadow Maul    
 (A) Armageddon - Damage/Recharge
 (19) Armageddon - Accuracy/Damage/Recharge
 (21) Armageddon - Accuracy/Recharge
 (21) Armageddon - Damage/Endurance
 (23) Armageddon - Chance for Fire Damage


Level 6:    Conductive Shield    
 (A) Unbreakable Guard - Resistance
 (23) Unbreakable Guard - Resistance/Endurance
 (25) Unbreakable Guard - RechargeTime/Resistance
 (25) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (27) Steadfast Protection - Resistance/+Def 3%


Level 8:    Static Shield    
 (A) Unbreakable Guard - Resistance
 (27) Unbreakable Guard - Resistance/Endurance
 (29) Unbreakable Guard - RechargeTime/Resistance
 (29) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (31) Unbreakable Guard - +Max HP


Level 10:    Grounded    
 (A) Unbreakable Guard - Resistance
 (31) Unbreakable Guard - Resistance/Endurance
 (31) Unbreakable Guard - RechargeTime/Resistance
 (33) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (33) Impervium Armor - Psionic Resistance


Level 12:    Super Speed    
 (A) Winter's Gift - Slow Resistance (20%)


Level 14:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (33) Luck of the Gambler - Defense
 (34) Shield Wall - +Res (Teleportation), +5% Res (All)
 (34) Reactive Defenses - Scaling Resist Damage


Level 16:    Energize    
 (A) Panacea - Heal/Endurance
 (34) Panacea - Endurance/Recharge
 (36) Panacea - Hea/Recharge
 (36) Panacea - Heal/Endurance/Recharge
 (36) Panacea - Heal


Level 18:    Taunt    
 (A) Mocking Beratement - Taunt
 (19) Mocking Beratement - Taunt/Recharge
 (37) Mocking Beratement - Taunt/Recharge/Range
 (37) Mocking Beratement - Accuracy/Recharge
 (37) Mocking Beratement - Taunt/Range
 (39) Mocking Beratement - Recharge


Level 20:    Kick    
 (A) Force Feedback - Chance for +Recharge


Level 22:    Siphon Life    
 (A) Preventive Medicine - Chance for +Absorb


Level 24:    Lightning Reflexes    
 (A) HamiO:Microfilament Exposure


Level 26:    Power Sink    
 (A) Performance Shifter - EndMod/Accuracy/Recharge
 (39) Efficacy Adaptor - EndMod/Accuracy/Recharge


Level 28:    Soul Drain    
 (A) Superior Gauntleted Fist - Accuracy/Damage
 (39) Superior Gauntleted Fist - Damage/RechargeTime
 (40) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (40) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (40) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (42) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 30:    Tough    
 (A) Unbreakable Guard - Resistance
 (42) Unbreakable Guard - Resistance/Endurance
 (42) Unbreakable Guard - RechargeTime/Resistance
 (43) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (43) Aegis - Psionic/Status Resistance


Level 32:    Weave    
 (A) Luck of the Gambler - Defense
 (43) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 35:    Dark Consumption    
 (A) Superior Avalanche - Accuracy/Damage
 (45) Superior Avalanche - Damage/Endurance
 (45) Superior Avalanche - Accuracy/Damage/Endurance
 (45) Superior Avalanche - Accuracy/Damage/Recharge
 (46) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (46) Superior Avalanche - Recharge/Chance for Knockdown


Level 38:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (46) Luck of the Gambler - Defense


Level 41:    Midnight Grasp    
 (A) Superior Blistering Cold - Accuracy/Damage
 (48) Superior Blistering Cold - Damage/Endurance
 (48) Superior Blistering Cold - Accuracy/Damage/Endurance
 (48) Superior Blistering Cold - Accuracy/Damage/Recharge
 (50) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
 (50) Superior Blistering Cold - Recharge/Chance for Hold


Level 44:    Hasten    
 (A) Recharge Reduction IO
 (50) Recharge Reduction IO


Level 47:    Focused Accuracy    
 (A) HamiO:Membrane Exposure


Level 49:    Laser Beam Eyes    
 (A) Entropic Chaos - Chance of Heal Self


Level 1:    Brawl    
 (A) Empty


Level 1:    Gauntlet    
Level 1:    Prestige Power Dash    
 (A) Empty


Level 1:    Prestige Power Slide    
 (A) Empty


Level 1:    Prestige Power Quick    
 (A) Empty


Level 1:    Prestige Power Rush    
 (A) Empty


Level 1:    Prestige Power Surge    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 4:    Ninja Run    
Level 2:    Swift    
 (A) HamiO:Microfilament Exposure


Level 2:    Health    
 (A) Panacea - +Hit Points/Endurance
 (17) Numina's Convalesence - +Regeneration/+Recovery
 (17) Miracle - +Recovery


Level 2:    Hurdle    
 (A) HamiO:Microfilament Exposure


Level 2:    Stamina    
 (A) Performance Shifter - Chance for +End
------------

 

The majority of this build came from @Hyperstrike in this thread: https://forums.homecomingservers.com/topic/10657-tank-elecdark/?tab=comments#comment-100646

 

Thanks for any feedback!

 

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