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Posted

I know this came up on the old forums enough to cause people to roll eyes and get exhausted, but I cannot for the life of me remember what the justification was:

 

Why can I brawl with a titan weapon but not use any other Click power without it getting stolen by invisible Nictus entities?

Posted

The tl;dr is that brawl has to have a distinct animation for every combat stance, which there's a lot of, making it a huge amount of work.

Making it so any click you could get would work with any weapon you could get drawn would be, similarly, a huge amount of work, except multiplied by the number of click animations, making it significantly more work than it took for brawl (this would also be a cost that would increase with every new animation and every new combat stance).

 

Possibly with a massive rework of the animation system this could be made more plausible, but, AFAIK, nobody has yet been successful in adding new animations to the game, so let that temper your expectations of what's practical.

  • Thanks 1
Posted

Thanks, I thought it was something like that.  Specifically, 6 powers that need re-keyed any time you add a new "prop" animation.  I'm not holding out hope for any sort of new animations, but I wouldn't put it past HC to surprise us with simply better code, if the issue ever turns out to not be baked into the animations themselves.

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