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Posted

As the title states...I know there must be a good sonic/time build out there, somewhere. Anyone care to chime in with some suggestions? Don't be shy.

Posted

This combination would be much stronger on a defender. Your debuffs from sonic attack stack for 20% each on a defender instead of 15% each on a corruptor. Also, your defense buffs and res debuffs in time will also be stronger. Most of the time I would say /time is better on a corruptor, but with sonic attack it will be better on a defender. All the extra -res from sonic attack on a defender makes up for the higher damage scale on a corruptor.

Posted

Thanks, Darkir, and I'll certainly take that advice to heart next time I'm considering making a Defender, but in the meantime I'm still stuck with trying to build my level 41 Corruptor. Whether or not the defender is better with sonics, I'm still looking for suggestions for this build.

Posted
1 hour ago, Lysander said:

Thanks, Darkir, and I'll certainly take that advice to heart next time I'm considering making a Defender, but in the meantime I'm still stuck with trying to build my level 41 Corruptor. Whether or not the defender is better with sonics, I'm still looking for suggestions for this build.

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Sonic Attacks
Secondary Power Set: Time Manipulation
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: Shriek -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(13), SprScrBls-Acc/Dmg/Rchg(13)
Level 1: Time Crawl -- Acc-I(A)
Level 2: Scream -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(11), SprScrBls-Rchg/+End(11), Dmg-I(27)
Level 4: Howl -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(5), SprMlcoft-Acc/Dmg/Rchg(7), SprMlcoft-Dmg/EndRdx/Rchg(7), SprMlcoft-Acc/Dmg/EndRdx/Rchg(9), SprMlcoft-Rchg/Dmg%(9)
Level 6: Temporal Mending -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(15), Pnc-Heal/Rchg(15), Pnc-Heal/EndRedux/Rchg(19), Pnc-Heal(19)
Level 8: Time's Juncture -- EndRdx-I(A), Slow-I(29)
Level 10: Shout -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(31), Apc-Dam%(34)
Level 12: Temporal Selection -- Prv-Absorb%(A)
Level 14: Amplify -- GssSynFr--Build%(A)
Level 16: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(17), RedFrt-Def/EndRdx/Rchg(17), RedFrt-Def(43), RedFrt-EndRdx(43), LucoftheG-Def/Rchg+(43)
Level 18: Boxing -- Empty(A)
Level 20: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-EndRdx/Rchg(21), UnbGrd-ResDam/EndRdx/Rchg(25), GldArm-3defTpProc(27)
Level 22: Weave -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx/Rchg(23), RedFrt-Def/EndRdx/Rchg(23), RedFrt-Def(42), RedFrt-EndRdx(42), LucoftheG-Def/Rchg+(42)
Level 24: Combat Jumping -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(25), ShlWal-ResDam/Re TP(37), Rct-ResDam%(40), Ksm-ToHit+(40)
Level 26: Screech -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(36), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(37), Thn-Dmg/EndRdx/Rchg(37)
Level 28: Farsight -- HO:Cyto(A), HO:Cyto(29), LucoftheG-Def/Rchg+(46)
Level 30: Hasten -- RechRdx-I(A)
Level 32: Dreadful Wail -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(33), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33), Arm-Dam%(34), Erd-%Dam(46)
Level 35: Slowed Response -- AnlWkn-Acc/Rchg(A), AchHee-ResDeb%(36)
Level 38: Chrono Shift -- Pnc-Heal/EndRedux(A), Pnc-Heal/Rchg(39), Pnc-Heal/EndRedux/Rchg(39), Pnc-Heal(39), Pnc-EndRdx/Rchg(40)
Level 41: Dark Consumption -- PrfShf-EndMod/Acc/Rchg(A)
Level 44: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(45), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-Max HP%(45), StdPrt-ResDam/Def+(46)
Level 47: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(48), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Rchg/KDProc(50), FuroftheG-ResDeb%(50)
Level 49: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(3), Mrc-Rcvry+(3)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(5)
------------

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