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Posted (edited)

Costumes, min/max to a concept, be creative with a playstyle, just to differ from others. This is a reborn concept of a 50 I had, live, I honestly can't remember what she played like but in getting upto date on changes I come across Mad Kings by Sir Myshkin. Then I thought I'd renew interest in this character. The idea is to be that blaster you may of seen in some Atta cave that aggroes those other mobs, kbs, causes a bit of anarchy for an already challenged team and maybe pushed my skills as a Tanker in making recoveries. Some times mowing the lawn isn't fun anyway.

 

With this character I think boost range works on teleport, well I have the range, the tp self and nova to upset those other mobs, keep the momentum going but the idea is to well keep the momentum going and maybe, just only just live long enough to clear up my own mess. I could with tp+stealth+ss, Nova next mob, tp back etc, then long range aoes as they come, with that in mind is there anything that could make this better? Also Tp self is a possible gtfo card if the team dies.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Energy Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Power Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(3), SprBlsWrt-Acc/Dmg/EndRdx(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Rchg/Dmg%(5), SprBlsWrt-Dmg/Rchg(7)
Level 1: Power Thrust -- Empty(A)
Level 2: Power Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11)
Level 4: Energy Torrent -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(13), PstBls-Dam%(13), PstBls-Acc/Dmg/EndRdx(15), PstBls-Dmg/Rng(15), SuddAcc--KB/+KD(17)
Level 6: Power Burst -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(17), SprWntBit-Acc/Dmg/EndRdx(19), SprWntBit-Acc/Dmg/Rchg(19), SprWntBit-Dmg/EndRdx/Acc/Rchg(21), SprWntBit-Rchg/SlowProc(21)
Level 8: Sniper Blast -- Apc-Dam%(A), Apc-Dmg/Rchg(23), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(46), Apc-Dmg/EndRdx(46), StnoftheM-Dam%(50)
Level 10: Assault -- EndRdx-I(A)
Level 12: Aim -- RechRdx-I(A), RechRdx-I(25)
Level 14: Build Up -- RechRdx-I(A), RechRdx-I(46)
Level 16: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(27), Prv-Heal/Rchg(29), Prv-Heal/Rchg/EndRdx(29), Prv-Absorb%(31)
Level 18: Super Speed -- Clr-Stlth(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(23)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(36), GldArm-3defTpProc(37)
Level 26: Explosive Blast -- Rgn-Knock%(A), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(34), Rgn-Acc/Rchg(36), Rgn-Dmg/EndRdx(40), SuddAcc--KB/+KD(40)
Level 28: Power Boost -- RechRdx-I(A), RechRdx-I(36)
Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/EndRdx(33), GssSynFr--Build%(33)
Level 32: Nova -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Dmg/Rchg(37), SprDfnBrr-Acc/Dmg/Rchg(37), SprDfnBrr-Acc/Dmg/EndRdx(39), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(39), SuddAcc--KB/+KD(39)
Level 35: Boost Range -- EndRdx-I(A)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(42), LucoftheG-Def(42)
Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(43), Rct-Def/Rchg(43), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(45)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(45)
Level 47: Cross Punch -- Erd-Dmg(A), Erd-Acc/Dmg/EndRdx/Rchg(48), Erd-%Dam(48), ScrDrv-Dam%(48), Obl-%Dam(50), ExpStr-Dam%(50)
Level 49: Teleport -- EndRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(25), Mrc-Rcvry+(34)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Musculature Radial Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Preemptive Core Flawless Interface 
Level 50: Storm Elemental Core Superior Ally 
Level 50: Melee Radial Embodiment 
Level 50: Ion Radial Final Judgement 
Level 1: Quick Form 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
------------

 

 

 

 

Edited by NEW DAWN

Some players make their characters all about them, if it doesn't help them, they don't want it, their build advice to you will ofcourse be about making your character the best thing that helps them too if they ever team with you, because it's always about them.

Posted

Yeah but where's the chaos and fun in that.  I'll point out that Sorcery's Mystic Flight includes a self teleport ability and later has Rune of Protection for shaking off mezzes which might otherwise prevent telenuke, tele-retreat, blast as they try to chase you routine.

 

Dead computer so can't really comment on the build itself as all I have is my phone currently.

  • Like 1
Posted (edited)
17 hours ago, fitzsimmons said:

One way to make it better is not to use energy blast 🙂

I think, this build converted to Water Blast might be better as Geyser is less recharge and more damage. the -run speed, lack of kb to kd, could all be preferable

 

14 hours ago, Doomguide2005 said:

Yeah but where's the chaos and fun in that.  I'll point out that Sorcery's Mystic Flight includes a self teleport ability and later has Rune of Protection for shaking off mezzes which might otherwise prevent telenuke, tele-retreat, blast as they try to chase you routine.

 

Dead computer so can't really comment on the build itself as all I have is my phone currently.

Yeah, I have to do this, that works out.

 

Thanks guys, good tips.

 

Edit: Update

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Water Blast
Secondary Power Set: Energy Manipulation
Power Pool: Sorcery
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Hydro Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(3), SprBlsWrt-Acc/Dmg/EndRdx(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Rchg/Dmg%(5), SprBlsWrt-Dmg/Rchg(7)
Level 1: Power Thrust -- Empty(A)
Level 2: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(7), PstBls-Dam%(9), PstBls-Acc/Dmg/EndRdx(9), PstBls-Dmg/Rng(11), ImpSwf-Dam%(11)
Level 4: Arcane Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(19)
Level 6: Whirlpool -- Ann-Acc/Dmg/Rchg(A), Ann-ResDeb%(19), Ann-Acc/Dmg/EndRdx/Rchg(21), PstBls-Dmg/EndRdx(21), PstBls-Acc/Dmg/EndRdx(23), PstBls-Dam%(23)
Level 8: Tidal Forces -- AdjTrg-ToHit/Rchg(A), AdjTrg-Rchg(25)
Level 10: Assault -- EndRdx-I(A)
Level 12: Dehydrate -- Apc-Dam%(A), Apc-Dmg/Rchg(25), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(27), Apc-Dmg/EndRdx(29)
Level 14: Build Up -- RechRdx-I(A), RechRdx-I(29)
Level 16: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(33), Prv-Absorb%(33)
Level 18: Mystic Flight -- WntGif-ResSlow(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(34), GldArm-3defTpProc(34), UnbGrd-Max HP%(46)
Level 26: Steam Spray -- Rgn-Knock%(A), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(36), Rgn-Acc/Rchg(36), Rgn-Dmg/EndRdx(36), PstBls-Dam%(37)
Level 28: Power Boost -- RechRdx-I(A), RechRdx-I(37)
Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(39), GssSynFr--ToHit/Rchg/EndRdx(39), GssSynFr--Rchg/EndRdx(39), GssSynFr--ToHit/EndRdx(40), GssSynFr--Build%(40)
Level 32: Geyser -- PstBls-Dam%(A), ImpSwf-Dam%(40), RechRdx-I(42), RechRdx-I(42), Dmg-I(42), Dmg-I(43)
Level 35: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(37), Rct-EndRdx/Rchg(43), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(45), Rct-ResDam%(45)
Level 38: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(46), ShlWal-ResDam/Re TP(46)
Level 41: Rune of Protection -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(48), TtnCtn-ResDam/EndRdx/Rchg(48), TtnCtn-EndRdx/Rchg(48), RechRdx-I(50)
Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50)
Level 47: Boost Range -- EndRdx-I(A)
Level 49: Super Speed -- Clr-Stlth(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 50: Musculature Radial Paragon 
Level 50: Ageless Core Epiphany 
Level 50: Preemptive Core Flawless Interface 
Level 50: Storm Elemental Core Superior Ally 
Level 50: Melee Radial Embodiment 
Level 50: Ion Radial Final Judgement 
Level 1: Quick Form 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 0: Freedom Phalanx Reserve 
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

 

 

Edited by NEW DAWN

Some players make their characters all about them, if it doesn't help them, they don't want it, their build advice to you will ofcourse be about making your character the best thing that helps them too if they ever team with you, because it's always about them.

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