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Kat/WP Brute and Tank Due


MrWallace

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Hi all, 

 

Myself and the Mrs are trying our hand at duoing most of the content of COH. 

 

We have agreed that we want to have the same power sets, her playing a Brute while I play a tank. I think we are going for Katana and Will Power for both, as it suits our toons natural origins.

 

Having never played either set I have had a go at developing a set of builds, first of being her Brute (I figure I can just use the same or similar build on the tank).  I have tried to max out regeneration, will also softcapping S/L Res and L/M defense (with one hit of DA). 

 

So I have a couple of questions, is this the right approach for for Will Power? I normally play Resistance heavy sets and just layer over the top with Defense, but Will seems different.

 

And secondly does the below build seem reasonable for both high end and flashback content played on +2x4 for a Brute/Tank duo? Any advice or help with the btoh the build and WP play style would be great.

 

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Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Lady Midnight (Working) : Level 50 Magic Brute
Primary Power Set: Katana
Secondary Power Set: Willpower
Power Pool: Flight
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Gambler's Cut

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (25) Mako's Bite - Accuracy/Endurance/Recharge

Level 1: High Pain Tolerance

  • (A) Reactive Armor - Resistance/Endurance
  • (9) Unbreakable Guard - +Max HP
  • (13) Reactive Armor - Resistance/Endurance/Recharge
  • (40) Reactive Armor - Resistance/Recharge
  • (40) Reactive Armor - Resistance
  • (42) Gladiator's Armor - TP Protection +3% Def (All)

Level 2: Mind Over Body

  • (A) Unbreakable Guard - Resistance
  • (5) Unbreakable Guard - Resistance/Endurance
  • (13) Unbreakable Guard - RechargeTime/Resistance
  • (15) Unbreakable Guard - Endurance/RechargeTime
  • (17) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 4: Fly

  • (A) Winter's Gift - Slow Resistance (20%)

Level 6: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (7) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (46) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 8: Divine Avalanche

  • (A) Mako's Bite - Chance of Damage(Lethal)
  • (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (11) Mako's Bite - Damage/Endurance
  • (15) Mako's Bite - Accuracy/Damage
  • (17) Mako's Bite - Damage/Recharge
  • (27) Mako's Bite - Accuracy/Endurance/Recharge

Level 10: Indomitable Will

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Defense

Level 12: Fast Healing

  • (A) Numina's Convalesence - Heal/Endurance
  • (27) Numina's Convalesence - Heal/Recharge
  • (29) Numina's Convalesence - Heal/Endurance/Recharge
  • (46) Numina's Convalesence - Heal

Level 14: Build Up

  • (A) Rectified Reticle - Increased Perception
  • (19) Rectified Reticle - To Hit Buff
  • (21) Rectified Reticle - To Hit Buff/Recharge

Level 16: Rise to the Challenge

  • (A) Numina's Convalesence - Heal/Endurance
  • (19) Numina's Convalesence - Endurance/Recharge
  • (21) Numina's Convalesence - Heal
  • (23) Numina's Convalesence - Heal/Recharge
  • (37) Preventive Medicine - Chance for +Absorb

Level 18: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 20: Quick Recovery

  • (A) Endurance Modification IO

Level 22: Boxing

  • (A) Empty

Level 24: Tough

  • (A) Reactive Armor - Resistance/Endurance
  • (29) Reactive Armor - Resistance/Endurance/Recharge
  • (31) Reactive Armor - Resistance
  • (31) Reactive Armor - Endurance

Level 26: Soaring Dragon

  • (A) Superior Brute's Fury - Recharge/Fury Bonus
  • (36) Superior Brute's Fury - Accuracy/Damage
  • (37) Superior Brute's Fury - Damage/Recharge
  • (37) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (45) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (50) Hecatomb - Chance of Damage(Negative)

Level 28: Heightened Senses

  • (A) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (34) Luck of the Gambler - Defense/Endurance/Recharge

Level 30: Weave

  • (A) Luck of the Gambler - Defense/Endurance
  • (31) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Luck of the Gambler - Defense

Level 32: Golden Dragonfly

  • (A) Superior Unrelenting Fury - RechargeTime/+Regen/+End
  • (33) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (34) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (34) Superior Unrelenting Fury - Damage/RechargeTime
  • (36) Superior Unrelenting Fury - Accuracy/Damage
  • (36) Superior Unrelenting Fury - Damage/Endurance/RechargeTime

Level 35: Flashing Steel

  • (A) Scirocco's Dervish - Chance of Damage(Lethal)
  • (39) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (39) Scirocco's Dervish - Accuracy/Damage
  • (39) Achilles' Heel - Chance for Res Debuff
  • (40) Scirocco's Dervish - Accuracy/Recharge
  • (42) Scirocco's Dervish - Damage/Endurance

Level 38: Superior Conditioning

  • (A) Performance Shifter - Chance for +End

Level 41: Physical Perfection

  • (A) Panacea - Heal
  • (42) Panacea - +Hit Points/Endurance
  • (43) Panacea - Heal/Endurance

Level 44: The Lotus Drops

  • (A) Armageddon - Chance for Fire Damage
  • (45) Armageddon - Damage/Endurance
  • (48) Armageddon - Damage/Recharge
  • (48) Armageddon - Accuracy/Damage/Recharge
  • (50) Armageddon - Accuracy/Recharge
  • (50) Fury of the Gladiator - Chance for Res Debuff

Level 47: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 49: Strength of Will

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - Heal/Recharge
  • (43) Numina's Convalesence - +Regeneration/+Recovery
  • (43) Numina's Convalesence - Heal
  • (45) Numina's Convalesence - Heal/Endurance/Recharge
  • (46) Numina's Convalesence - Heal/Endurance
  • (48) Numina's Convalesence - Endurance/Recharge

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury 


Level 1: Sprint

 

 

 

 

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Here is how I would do it.  With WP you really want to try to max out +HP and +Regen as you can.  

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Natural Tanker
Primary Power Set: Willpower
Secondary Power Set: Katana
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(3), GldArm-ResDam(3), Trg-Heal/EndRdx(5), Trg-Heal/Rchg(5), Trg-Heal/EndRdx/Rchg(7)
Level 1: Sting of the Wasp -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(34), TchofDth-Dam%(34), SprMghoft-Rchg/Res%(36), SprMghoft-Acc/Dmg(36), SprMghoft-Acc/Dmg/Rchg(36)
Level 2: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(7), NmnCnv-Heal/EndRdx(9)
Level 4: Flashing Steel -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(37), Erd-Dmg(37), Erd-%Dam(37), Erd-Dmg/Rchg(39)
Level 6: Indomitable Will -- LucoftheG-Def/Rchg+(A), ShlWal-Def(9), ShlWal-Def/EndRdx(11), ShlWal-Def/EndRdx/Rchg(11)
Level 8: Rise to the Challenge -- Pnc-Heal/+End(A), Pnc-Heal(13), Pnc-Heal/EndRedux(13), Pnc-Heal/EndRedux/Rchg(15)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(15), Rct-ResDam%(21)
Level 12: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(17), PrfShf-EndMod/Rchg(19)
Level 14: Super Jump -- WntGif-ResSlow(A)
Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), LucoftheG-Def/EndRdx/Rchg(21)
Level 18: Heightened Senses -- LucoftheG-Def/Rchg+(A), ShlWal-Def(23), ShlWal-Def/EndRdx(23), ShlWal-Def/EndRdx/Rchg(25)
Level 20: Build Up -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(39), RctRtc-Pcptn(46)
Level 22: Mind Over Body -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(27), TtnCtn-ResDam/Rchg(27), TtnCtn-ResDam/EndRdx/Rchg(29)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 26: Boxing -- Acc-I(A)
Level 28: The Lotus Drops -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Dmg/EndRdx/Rchg(31), Erd-Dmg(40), Erd-%Dam(40), Erd-Acc/Rchg(40), Erd-Dmg/Rchg(42)
Level 30: Tough -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(31), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(33)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def(33), ShlWal-Def/EndRdx(33), ShlWal-Def/EndRdx/Rchg(34)
Level 35: Soaring Dragon -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(42), TchofDth-Dam%(42), SprMghoft-Dmg/Rchg(43), SprMghoft-Dmg/EndRdx/Rchg(43), SprMghoft-Acc/Dmg/EndRdx/Rchg(50)
Level 38: Golden Dragonfly -- OvrFrc-Acc/Dmg(A), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(43), OvrFrc-Acc/Dmg/End/Rech(46), OvrFrc-Dam/KB(48), FrcFdb-Rechg%(48)
Level 41: Focused Accuracy -- GssSynFr--Build%(A)
Level 44: Physical Perfection -- PrfShf-End%(A), PrfShf-EndMod(45), PrfShf-EndMod/Rchg(45), NmnCnv-Heal/EndRdx(45), NmnCnv-Heal(46), RgnTss-Regen+(48)
Level 47: Strength of Will -- UnbGrd-Max HP%(A)
Level 49: Dragon's Roar -- PrfZng-Dam%(A)
Level 1: Brawl -- Acc-I(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- UnbLea-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal(17), Mrc-Heal/EndRdx(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(50), PrfShf-EndMod/Rchg(50)
Level 0: Freedom Phalanx Reserve 
Level 0: Portal Jockey 
Level 0: Task Force Commander 
Level 0: The Atlas Medallion 
Level 50: Cimeroran Total Core Improved Ally 
Level 50: Vigor Core Paragon 
Level 50: Rebirth Core Epiphany 
Level 50: Reactive Radial Flawless Interface 
Level 50: Ion Core Final Judgement 
------------

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Thanks that is really helpful and has given me a lot to think about. I like the way the build has massive HP and Regen and Def is being used to cover the resistance gaps. One questions, I notice you did not take Divine Avalanche? Do you think the defense buff to Lethal and Melee is not worth it at higher levels?

 

Thanks again for your help.

 

Cheers 

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