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Leveling Stalker Build


hakurr

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Looks like I have one additional slot in there. Still gives you an idea.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

StJ-EA: Level 49 Natural Stalker
Primary Power Set: Street Justice
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting

Villain Profile:
Level 1: Initial Strike -- Acc-I(A), EndRdx-I(3), Dmg-I(3), Dmg-I(25), Dmg-I(27)
Level 1: Hide -- DefBuff-I(A)
Level 2: Heavy Blow -- Acc-I(A), EndRdx-I(5), Dmg-I(5), Dmg-I(7)
Level 4: Sweeping Cross -- Acc-I(A), Acc-I(7), EndRdx-I(9), Dmg-I(9), Dmg-I(11)
Level 6: Assassin's Strike -- Acc-I(A), EndRdx-I(11), Dmg-I(13), Dmg-I(13), Dmg-I(15)
Level 8: Build Up -- RechRdx-I(A)
Level 10: Kinetic Shield -- EndRdx-I(A), DefBuff-I(15), DefBuff-I(17), DefBuff-I(17)
Level 12: Entropy Shield -- EndRdx-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Power Shield -- EndRdx-I(A), DefBuff-I(19), DefBuff-I(19), DefBuff-I(21)
Level 18: Spinning Strike -- Acc-I(A), Acc-I(21), EndRdx-I(23), Dmg-I(23), Dmg-I(25)
Level 20: Kinetic Dampening -- ResDam-I(A)
Level 22: Maneuvers -- EndRdx-I(A)
Level 24: Kick -- Empty(A)
Level 26: [Empty] 
Level 28: [Empty] 
Level 30: [Empty] 
Level 32: [Empty] 
Level 35: [Empty] 
Level 38: [Empty] 
Level 41: [Empty] 
Level 44: [Empty] 
Level 47: [Empty] 
Level 49: [Empty] 
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Empty(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

Edited by Without_Pause

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Waterpark: Water/temp Blaster. 5. Project Next: Ice/stone Brute. 6. Mighty Matt: Rad/bio Brute. 7. Without Pause: Claws/wp Brute. 8. Emma Strange: Ill/dark. 9. Nothing But Flowers: Plant/storm Controller. 10. Obsidian Smoke: Fire/dark Corr. 

 

"Downtime is for mortals."

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Update. This isn't 100% my common IO build on Live, but it is close and honestly a bit cleaned up. I literally had slots to toss around near the end so this can absolutely be played with even at this level. In some cases two level 50 commons will work well enough compared to three level 25 commons. If you are looking at rarer IOs on a super basic level, one Gladiator's Armor +3 Def and Steadfast Protection +3 Def into your Resist based powers put 5 out of the 7 types at 44% or higher Def. Neg would be 38% and Psy nearly 12%. Note, those numbers are based on level 25 IOs. I would also grab at a minimum the two ATO procs if not the full sets.

 

Also, I was tossing around slots and not paying attention to what level I was adding them in, so add slots where and when you think you need them.

 

Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

StJ-EA: Level 50 Natural Stalker
Primary Power Set: Street Justice
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Initial Strike -- Acc-I(A), EndRdx-I(3), Dmg-I(3), Dmg-I(25), Dmg-I(27), RechRdx-I(40)
Level 1: Hide -- DefBuff-I(A)
Level 2: Heavy Blow -- Acc-I(A), EndRdx-I(5), Dmg-I(5), Dmg-I(7), Dmg-I(42), RechRdx-I(43)
Level 4: Sweeping Cross -- Acc-I(A), Acc-I(7), EndRdx-I(9), Dmg-I(9), Dmg-I(11), Dmg-I(40)
Level 6: Assassin's Strike -- Acc-I(A), EndRdx-I(11), Dmg-I(13), Dmg-I(13), Dmg-I(15), RechRdx-I(42)
Level 8: Build Up -- RechRdx-I(A), ToHit-I(45), ToHit-I(45), ToHit-I(45)
Level 10: Kinetic Shield -- EndRdx-I(A), DefBuff-I(15), DefBuff-I(17), DefBuff-I(17)
Level 12: Entropy Shield -- EndRdx-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Power Shield -- EndRdx-I(A), DefBuff-I(19), DefBuff-I(19), DefBuff-I(21)
Level 18: Spinning Strike -- Acc-I(A), Acc-I(21), EndRdx-I(23), Dmg-I(23), Dmg-I(25), Dmg-I(42)
Level 20: Kinetic Dampening -- ResDam-I(A)
Level 22: Maneuvers -- EndRdx-I(A), DefBuff-I(37), DefBuff-I(37), DefBuff-I(40)
Level 24: Kick -- Empty(A)
Level 26: Shin Breaker -- Acc-I(A), EndRdx-I(27), Dmg-I(29), Dmg-I(29), Dmg-I(31), RechRdx-I(43)
Level 28: Energy Drain -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 30: Tough -- EndRdx-I(A), ResDam-I(33), ResDam-I(33), ResDam-I(33)
Level 32: Crushing Uppercut -- Acc-I(A), EndRdx-I(34), Dmg-I(34), Dmg-I(34), Dmg-I(36), RechRdx-I(43)
Level 35: Energize -- RechRdx-I(A), Heal-I(36), Heal-I(36), Heal-I(37)
Level 38: Weave -- EndRdx-I(A), DefBuff-I(39), DefBuff-I(39), DefBuff-I(39)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(46), EndMod-I(46)
Level 44: Physical Perfection -- Heal-I(A), Heal-I(46), Heal-I(50), EndMod-I(50), EndMod-I(50)
Level 47: Tactics -- EndRdx-I(A), ToHit-I(48), ToHit-I(48), ToHit-I(48)
Level 49: Combat Jumping -- Jump-I(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

Edited by Without_Pause

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Waterpark: Water/temp Blaster. 5. Project Next: Ice/stone Brute. 6. Mighty Matt: Rad/bio Brute. 7. Without Pause: Claws/wp Brute. 8. Emma Strange: Ill/dark. 9. Nothing But Flowers: Plant/storm Controller. 10. Obsidian Smoke: Fire/dark Corr. 

 

"Downtime is for mortals."

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