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Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

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Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Earth Assault
Power Pool: Speed
Power Pool: zc_Leadership
Power Pool: Fighting
Power Pool: zn_Experimentation
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Strangler

  • (A) Decimation - Chance of Build Up

Level 1: Stone Spears

  • (A) Entropic Chaos - Chance of Heal Self

Level 2: Roots

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (3) Superior Frozen Blast - Damage/Endurance
  • (3) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (15) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (17) Superior Frozen Blast - Recharge/Chance for Immobilize
  • (17) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime

Level 4: Tremor

  • (A) Sudden Acceleration - Knockback to Knockdown
  • (5) Armageddon - Accuracy/Damage/Recharge
  • (5) Armageddon - Damage/Recharge
  • (7) Armageddon - Damage/Endurance
  • (7) Armageddon - Damage
  • (13) Armageddon - Chance for Fire Damage

Level 6: Hasten

  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO

Level 8: Seeds of Confusion

  • (A) Coercive Persuasion  - Contagious Confusion
  • (9) Coercive Persuasion  - Accuracy/Recharge
  • (9) Coercive Persuasion  - Confused
  • (11) Coercive Persuasion  - Accuracy/Confused/Recharge
  • (11) Coercive Persuasion  - Confused/Recharge
  • (13) Coercive Persuasion  - Confused/Endurance

Level 10: Hurl Boulder

  • (A) Sudden Acceleration - Knockback to Knockdown

Level 12: Spirit Tree

  • (A) Preventive Medicine - Chance for +Absorb
  • (36) Preventive Medicine - Heal/RechargeTime
  • (36) Preventive Medicine - Endurance/RechargeTime
  • (37) Preventive Medicine - Heal/Endurance
  • (37) Preventive Medicine - Heal
  • (37) Preventive Medicine - Heal/RechargeTime/Endurance

Level 14: Maneuvers

  • (A) Reactive Defenses - Scaling Resist Damage
  • (19) Reactive Defenses - Defense/Endurance/RechargeTime
  • (19) Reactive Defenses - Endurance/RechargeTime
  • (21) Reactive Defenses - Defense/RechargeTime
  • (21) Reactive Defenses - Defense/Endurance
  • (36) Reactive Defenses - Defense

Level 16: Power Up

  • (A) Recharge Reduction IO
  • (46) Recharge Reduction IO

Level 18: Boxing

  • (A) Superior Blistering Cold - Recharge/Chance for Hold

Level 20: Tough

  • (A) Impervious Skin - Status Resistance

Level 22: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (23) Shield Wall - Defense/Endurance
  • (23) Shield Wall - Defense/Recharge
  • (25) Shield Wall - Defense/Endurance/Recharge
  • (25) Shield Wall - Defense
  • (34) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 24: Heavy Mallet

  • (A) Touch of Death - Damage/Endurance/Recharge
  • (46) Touch of Death - Accuracy/Damage
  • (48) Touch of Death - Damage/Endurance
  • (48) Touch of Death - Damage/Recharge
  • (48) Touch of Death - Accuracy/Damage/Endurance
  • (50) Touch of Death - Chance of Damage(Negative)

Level 26: Carrion Creepers

  • (A) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized
  • (27) Superior Ascendency of the Dominator - Endurance/Recharge
  • (27) Superior Ascendency of the Dominator - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge
  • (29) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance
  • (29) Superior Ascendency of the Dominator - Recharge/Chance for +Damage
  • (31) Superior Ascendency of the Dominator - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge

Level 28: Seismic Smash

  • (A) Hecatomb - Chance of Damage(Negative)
  • (31) Hecatomb - Damage/Recharge
  • (31) Hecatomb - Damage
  • (34) Hecatomb - Damage/Endurance
  • (34) Hecatomb - Accuracy/Damage/Recharge

Level 30: Toxic Dart

  • (A) Apocalypse - Chance of Damage(Negative)

Level 32: Fly Trap

  • (A) Expedient Reinforcement - Accuracy/Damage
  • (33) Expedient Reinforcement - Endurance/Damage/Recharge
  • (33) Expedient Reinforcement - Damage/Endurance
  • (33) Expedient Reinforcement - Accuracy/Damage/Recharge

Level 35: Water Spout

  • (A) Absolute Amazement - Chance for ToHit Debuff
  • (40) Absolute Amazement - Stun
  • (43) Absolute Amazement - Stun/Recharge
  • (43) Absolute Amazement - Accuracy/Stun/Recharge
  • (46) Absolute Amazement - Accuracy/Recharge

Level 38: Fissure

  • (A) Ragnarok - Damage
  • (39) Ragnarok - Damage/Recharge
  • (39) Ragnarok - Damage/Endurance
  • (39) Ragnarok - Accuracy/Damage/Recharge
  • (40) Ragnarok - Accuracy/Recharge
  • (40) Sudden Acceleration - Knockback to Knockdown

Level 41: Shark Skin

  • (A) Impervious Skin - Resistance/Endurance
  • (42) Impervious Skin - Resistance/Recharge
  • (42) Impervious Skin - Endurance/Recharge
  • (42) Impervious Skin - Resistance/Endurance/Recharge
  • (43) Impervious Skin - Status Resistance

Level 44: Summon Coralax

  • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (45) Expedient Reinforcement - Damage/Endurance
  • (45) Expedient Reinforcement - Accuracy/Damage
  • (45) Expedient Reinforcement - Accuracy/Damage/Recharge

Level 47: Experimental Injection

  • (A) Power Transfer - Chance to Heal Self

Level 49: Adrenal Booster

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Domination 


Level 1: Quick Form 
Level 1: Prestige Power Dash
Posted

I would not put the ATO set in Carrion Creepers, since the Immobilize is a minor effect. It's there for damage, and usually gets slotted with damage IOs or damage procs, and Recharge.

 

Tremor does KnockDOWN already, and thus shouldn't have the KB to KD IO in it, it should have Force Feedback: +Recharge. Same for Fissure.

 

I'm not sure why Hurl Boulder is in the build, with only one slot it's not worth activating in a fight. I would rather 1-slot Spirit Tree, put Apocalypse in Hurl Boulder, and turn it into something useful. Maybe put another Force Feedback +Recharge as the 6th slot in it, and really get some Recharge out of it.

Posted

Hey Coyote,

Thanks, for the advice much appreciated.  This was just a quick cheap lvling build for me to stay range till i learn not to die so much and try to use pets to tank when soloing. I'll defiantly take the advice tho for sure.  

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