Lorak_Vanadius Posted April 27, 2020 Posted April 27, 2020 Hey all, i just got my ill/kin troller to 50 but now the question is: what a good build for it? i'm absolutely unable to use pines so plz give me good advice. Ty all!
Hjarki Posted April 27, 2020 Posted April 27, 2020 Ill/Kin is one of those combinations that I don't like much because it takes two sets that are individually very strong in certain combinations... and pastes them together without regard for their complete lack of synergy: the two key abilities (Phantom Army and Fulcrum Shift) don't actually work with one another. With that in mind, the below should be a good starting point: Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural Controller Primary Power Set: Illusion Control Secondary Power Set: Kinetics Power Pool: Fighting Power Pool: Speed Power Pool: Flight Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Blind (A) Unbreakable Constraint - Chance for Smashing Damage: Level 50 (3) Unbreakable Constraint - Hold: Level 50 (3) Unbreakable Constraint - Endurance/Hold: Level 50 (5) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50 (5) Unbreakable Constraint - Hold/Recharge: Level 50 (7) Superior Overpowering Presence - RechargeTime/Energy Font: Level 50 Level 1: Transfusion (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (7) Numina's Convalesence - Heal: Level 50 (9) Numina's Convalesence - Heal/Endurance: Level 50 (9) Numina's Convalesence - Endurance/Recharge: Level 50 (11) Numina's Convalesence - Heal/Recharge: Level 50 (11) Numina's Convalesence - Heal/Endurance/Recharge: Level 50 Level 2: Siphon Power (A) Endurance Reduction IO: Level 50Level 4: Kick (A) EmptyLevel 6: Hasten (A) Recharge Reduction IO: Level 50 (15) Recharge Reduction IO: Level 50 Level 8: Superior Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (15) Red Fortune - Defense: Level 50 (17) Red Fortune - Defense/Endurance: Level 50 Level 10: Siphon Speed (A) Pacing of the Turtle - Endurance/Recharge/Slow: Level 50 (17) Pacing of the Turtle - Range/Slow: Level 50 (19) Recharge Reduction IO: Level 50 Level 12: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (19) Luck of the Gambler - Defense/Endurance: Level 50 (21) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50 Level 14: Tough (A) Steadfast Protection - Resistance/+Def 3%: Level 30 (23) Gladiator's Armor - TP Protection +3% Def (All): Level 50 (23) Unbreakable Guard - +Max HP: Level 50 (25) Unbreakable Guard - Resistance: Level 50 (25) Unbreakable Guard - Resistance/Endurance: Level 50 Level 16: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (27) Kismet - Accuracy +6%: Level 30 (27) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 (29) Reactive Defenses - Scaling Resist Damage: Level 50 (29) Reactive Defenses - Defense: Level 50 (31) Reactive Defenses - Defense/Endurance: Level 50 Level 18: Phantom Army (A) Expedient Reinforcement - Accuracy/Recharge: Level 50 (31) Expedient Reinforcement - Damage/Endurance: Level 50 (31) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50 (33) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50 (33) Soulbound Allegiance - Damage/Recharge: Level 50 (33) Soulbound Allegiance - Chance for Build Up: Level 50 Level 20: Speed Boost (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50 Level 22: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50 Level 24: Deceive (A) Coercive Persuasion - Confused: Level 50 (34) Coercive Persuasion - Confused/Endurance: Level 50 (34) Coercive Persuasion - Contagious Confusion: Level 50 (36) Coercive Persuasion - Confused/Recharge: Level 50 (36) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50 (36) Coercive Persuasion - Accuracy/Recharge: Level 50 Level 26: Spectral Terror (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage: Level 50 (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized: Level 50 (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge: Level 50 (37) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge: Level 50 (39) Superior Will of the Controller - Endurance/Recharge: Level 50 (39) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance: Level 50 Level 28: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (39) Red Fortune - Defense: Level 50 (40) Red Fortune - Defense/Endurance: Level 50 Level 30: Spectral Wounds (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge: Level 50 (40) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime: Level 50 (40) Superior Winter's Bite - Accuracy/Damage: Level 50 (42) Superior Winter's Bite - Damage/RechargeTime: Level 50 (42) Superior Winter's Bite - Accuracy/Damage/Endurance: Level 50 (42) Superior Winter's Bite - Accuracy/Damage/Recharge: Level 50 Level 32: Tactics (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50 (43) Rectified Reticle - To Hit Buff: Level 20 (43) Rectified Reticle - To Hit Buff/Recharge: Level 20 Level 35: Transference (A) Endurance Modification IO: Level 50Level 38: Fulcrum Shift (A) Recharge Reduction IO: Level 50Level 41: Poisonous Ray (A) Apocalypse - Chance of Damage(Negative): Level 50 (43) Apocalypse - Damage/Endurance: Level 50 (45) Apocalypse - Damage: Level 50 (45) Apocalypse - Damage/Recharge: Level 50 (45) Apocalypse - Accuracy/Damage/Recharge: Level 50 (46) Achilles' Heel - Chance for Res Debuff: Level 20 Level 44: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (46) Red Fortune - Defense: Level 50 (46) Red Fortune - Defense/Endurance: Level 50 Level 47: Disruptor Blast (A) Ragnarok - Damage/Endurance: Level 50 (48) Ragnarok - Damage: Level 50 (48) Ragnarok - Damage/Recharge: Level 50 (48) Ragnarok - Accuracy/Damage/Recharge: Level 50 (50) Ragnarok - Accuracy/Recharge: Level 50 (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50 Level 49: Afterburner (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50Level 2: Health (A) Panacea - +Hit Points/Endurance: Level 50 (13) Miracle - +Recovery: Level 40 Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (13) Performance Shifter - EndMod: Level 50 ------------ 1
Cende Posted April 27, 2020 Posted April 27, 2020 (edited) Oddly, I just rebuilt one of these for my husband. I'm not going to claim that this is the greatest build, and it's kinda expensive, but here you go. He happens to like Super Speed, so it's got that. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Primary Power Set: Illusion ControlSecondary Power Set: KineticsPower Pool: SpeedPower Pool: TeleportationPower Pool: SorceryAncillary Pool: Psionic Mastery Level 1: Blind (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized: Level 50 (3) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge: Level 50 (3) Superior Will of the Controller - Endurance/Recharge: Level 50 (5) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance: Level 50 (5) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge: Level 50 (7) Superior Will of the Controller - Recharge/Chance for Psionic Damage: Level 50 Level 1: Transfusion (A) Touch of the Nictus - Healing/Absorb: Level 50 (7) Touch of the Nictus - Healing/Absorb/Recharge: Level 50 (9) Touch of the Nictus - Accuracy/Healing/Absorb: Level 50 (9) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb: Level 50 (11) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50 (11) Touch of the Nictus - Chance for Negative Energy Damage: Level 50 Level 2: Spectral Wounds (A) Devastation - Chance of Hold: Level 50 (13) Devastation - Accuracy/Damage: Level 50 (13) Devastation - Damage/Endurance: Level 50 (15) Devastation - Damage/Recharge: Level 50 Level 4: Super Speed (A) Quickfoot - Endurance/RunSpeed: Level 50 Level 6: Siphon Power (A) Accuracy IO: Level 50 (17) Range IO: Level 50 (19) Endurance Reduction IO: Level 50 Level 8: Hasten (A) Recharge Reduction IO: Level 50 Level 10: Superior Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (19) Luck of the Gambler - Defense: Level 50 Level 12: Recall Friend (A) Jaunt - Endurance/Range: Level 50 (21) Interrupt Reduction IO: Level 50 Level 14: Arcane Bolt (A) Thunderstrike - Accuracy/Damage: Level 50 (21) Thunderstrike - Damage/Endurance: Level 50 (23) Thunderstrike - Damage/Recharge: Level 50 (23) Thunderstrike - Damage/Endurance/Recharge: Level 50 Level 16: Increase Density (A) Steadfast Protection - Knockback Protection: Level 30 (25) Aegis - Psionic/Status Resistance: Level 50 (25) Steadfast Protection - Resistance/+Def 3%: Level 30 Level 18: Phantom Army (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50 (27) Overwhelming Force - Endurance/Recharge: Level 50 (27) Overwhelming Force - Accuracy/Damage/Endurance: Level 50 (29) Overwhelming Force - Damage/Endurance/Recharge: Level 50 (29) Overwhelming Force - Accuracy/Damage: Level 50 (31) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50 Level 20: Speed Boost (A) Endurance Reduction IO: Level 50 (31) Range IO: Level 50 Level 22: Group Invisibility (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (31) Luck of the Gambler - Defense/Endurance: Level 50 (33) Luck of the Gambler - Defense: Level 50 Level 24: Spirit Ward (A) Doctored Wounds - Recharge: Level 50 (33) Doctored Wounds - Heal: Level 50 (33) Doctored Wounds - Heal/Endurance/Recharge: Level 50 Level 26: Spectral Terror (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized: Level 50 (34) Superior Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime: Level 50 (34) Superior Overpowering Presence - Endurance/RechargeTime: Level 50 (34) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance: Level 50 (36) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime: Level 50 (36) Superior Overpowering Presence - RechargeTime/Energy Font: Level 50 Level 28: Rune of Protection (A) Unbreakable Guard - +Max HP: Level 50 (36) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50 (37) Unbreakable Guard - RechargeTime/Resistance: Level 50 Level 30: Enflame (A) Annihilation - Chance for Res Debuff: Level 50 (37) Annihilation - Accuracy/Damage: Level 50 (37) Annihilation - Damage/RechargeTime: Level 50 Level 32: Phantasm (A) Expedient Reinforcement - Accuracy/Recharge: Level 50 (39) Expedient Reinforcement - Accuracy/Damage: Level 50 (39) Expedient Reinforcement - Damage/Endurance: Level 50 (39) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50 (40) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50 (40) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50 Level 35: Transference (A) Power Transfer - Chance to Heal Self: Level 50 (40) Power Transfer - EndMod: Level 50 (42) Power Transfer - Damage/Recharge: Level 50 (42) Power Transfer - Damage/EndMod: Level 50 Level 38: Fulcrum Shift (A) Range IO: Level 50 (42) Endurance Reduction IO: Level 50 (43) Accuracy IO: Level 50 (43) Recharge Reduction IO: Level 50 Level 41: Mental Blast (A) Apocalypse - Chance of Damage(Negative): Level 50 (43) Apocalypse - Damage: Level 50 (45) Apocalypse - Damage/Recharge: Level 50 (45) Apocalypse - Accuracy/Recharge: Level 50 (45) Apocalypse - Damage/Endurance: Level 50 Level 44: World of Confusion (A) Armageddon - Chance for Fire Damage: Level 50 (46) Armageddon - Damage: Level 50 (46) Armageddon - Damage/Recharge: Level 50 (46) Armageddon - Accuracy/Recharge: Level 50 (48) Armageddon - Damage/Endurance: Level 50 Level 47: Psionic Tornado (A) Ragnarok - Chance for Knockdown: Level 50 (48) Ragnarok - Damage: Level 50 (48) Ragnarok - Damage/Recharge: Level 50 (50) Ragnarok - Accuracy/Recharge: Level 50 (50) Ragnarok - Damage/Endurance: Level 50 Level 49: Flash (A) Unbreakable Constraint - Chance for Smashing Damage: Level 50 (50) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50 Level 1: Brawl (A) Mako's Bite - Chance of Damage(Lethal): Level 50 Level 1: Sprint (A) Celerity - Endurance: Level 50 (A) Celerity - Endurance: Level 50 Level 2: Rest (A) Recharge Reduction IO: Level 50 Level 2: Swift (A) Run Speed IO: Level 50 (A) Run Speed IO: Level 50 Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (15) Numina's Convalesence - Heal: Level 50 Level 2: Hurdle (A) Jumping IO: Level 50 (A) Jumping IO: Level 50 Level 2: Stamina (A) Performance Shifter - Chance for +End: Level 50 (A) Performance Shifter - Chance for +End: Level 50 (17) Performance Shifter - EndMod: Level 50 Edited April 27, 2020 by Cende the end got cut off. Also, formatting.
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