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Posted

Ill/Kin is one of those combinations that I don't like much because it takes two sets that are individually very strong in certain combinations... and pastes them together without regard for their complete lack of synergy: the two key abilities (Phantom Army and Fulcrum Shift) don't actually work with one another.

 

With that in mind, the below should be a good starting point:

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7

https://github.com/ImaginaryDevelopment/imaginary-hero-designer

 

Click this DataLink to open the build!

 

Level 50 Natural Controller

Primary Power Set: Illusion Control

Secondary Power Set: Kinetics

Power Pool: Fighting

Power Pool: Speed

Power Pool: Flight

Power Pool: Leadership

Ancillary Pool: Mace Mastery

 

Hero Profile:

Level 1: Blind

  • (A) Unbreakable Constraint - Chance for Smashing Damage: Level 50

  • (3) Unbreakable Constraint - Hold: Level 50

  • (3) Unbreakable Constraint - Endurance/Hold: Level 50

  • (5) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50

  • (5) Unbreakable Constraint - Hold/Recharge: Level 50

  • (7) Superior Overpowering Presence - RechargeTime/Energy Font: Level 50

Level 1: Transfusion
  • (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50

  • (7) Numina's Convalesence - Heal: Level 50

  • (9) Numina's Convalesence - Heal/Endurance: Level 50

  • (9) Numina's Convalesence - Endurance/Recharge: Level 50

  • (11) Numina's Convalesence - Heal/Recharge: Level 50

  • (11) Numina's Convalesence - Heal/Endurance/Recharge: Level 50

Level 2: Siphon Power
  • (A) Endurance Reduction IO: Level 50

Level 4: Kick
  • (A) Empty

Level 6: Hasten
  • (A) Recharge Reduction IO: Level 50

  • (15) Recharge Reduction IO: Level 50

Level 8: Superior Invisibility
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

  • (15) Red Fortune - Defense: Level 50

  • (17) Red Fortune - Defense/Endurance: Level 50

Level 10: Siphon Speed
  • (A) Pacing of the Turtle - Endurance/Recharge/Slow: Level 50

  • (17) Pacing of the Turtle - Range/Slow: Level 50

  • (19) Recharge Reduction IO: Level 50

Level 12: Hover
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

  • (19) Luck of the Gambler - Defense/Endurance: Level 50

  • (21) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

  • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50

Level 14: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%: Level 30

  • (23) Gladiator's Armor - TP Protection +3% Def (All): Level 50

  • (23) Unbreakable Guard - +Max HP: Level 50

  • (25) Unbreakable Guard - Resistance: Level 50

  • (25) Unbreakable Guard - Resistance/Endurance: Level 50

Level 16: Weave
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

  • (27) Kismet - Accuracy +6%: Level 30

  • (27) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50

  • (29) Reactive Defenses - Scaling Resist Damage: Level 50

  • (29) Reactive Defenses - Defense: Level 50

  • (31) Reactive Defenses - Defense/Endurance: Level 50

Level 18: Phantom Army
  • (A) Expedient Reinforcement - Accuracy/Recharge: Level 50

  • (31) Expedient Reinforcement - Damage/Endurance: Level 50

  • (31) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50

  • (33) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50

  • (33) Soulbound Allegiance - Damage/Recharge: Level 50

  • (33) Soulbound Allegiance - Chance for Build Up: Level 50

Level 20: Speed Boost
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

  • (34) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50

Level 22: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50

  • (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50

Level 24: Deceive
  • (A) Coercive Persuasion  - Confused: Level 50

  • (34) Coercive Persuasion  - Confused/Endurance: Level 50

  • (34) Coercive Persuasion  - Contagious Confusion: Level 50

  • (36) Coercive Persuasion  - Confused/Recharge: Level 50

  • (36) Coercive Persuasion  - Accuracy/Confused/Recharge: Level 50

  • (36) Coercive Persuasion  - Accuracy/Recharge: Level 50

Level 26: Spectral Terror
  • (A) Superior Will of the Controller - Recharge/Chance for Psionic Damage: Level 50

  • (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized: Level 50

  • (37) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge: Level 50

  • (37) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge: Level 50

  • (39) Superior Will of the Controller - Endurance/Recharge: Level 50

  • (39) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance: Level 50

Level 28: Maneuvers
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

  • (39) Red Fortune - Defense: Level 50

  • (40) Red Fortune - Defense/Endurance: Level 50

Level 30: Spectral Wounds
  • (A) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge: Level 50

  • (40) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime: Level 50

  • (40) Superior Winter's Bite - Accuracy/Damage: Level 50

  • (42) Superior Winter's Bite - Damage/RechargeTime: Level 50

  • (42) Superior Winter's Bite - Accuracy/Damage/Endurance: Level 50

  • (42) Superior Winter's Bite - Accuracy/Damage/Recharge: Level 50

Level 32: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50

  • (43) Rectified Reticle - To Hit Buff: Level 20

  • (43) Rectified Reticle - To Hit Buff/Recharge: Level 20

Level 35: Transference
  • (A) Endurance Modification IO: Level 50

Level 38: Fulcrum Shift
  • (A) Recharge Reduction IO: Level 50

Level 41: Poisonous Ray
  • (A) Apocalypse - Chance of Damage(Negative): Level 50

  • (43) Apocalypse - Damage/Endurance: Level 50

  • (45) Apocalypse - Damage: Level 50

  • (45) Apocalypse - Damage/Recharge: Level 50

  • (45) Apocalypse - Accuracy/Damage/Recharge: Level 50

  • (46) Achilles' Heel - Chance for Res Debuff: Level 20

Level 44: Scorpion Shield
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

  • (46) Red Fortune - Defense: Level 50

  • (46) Red Fortune - Defense/Endurance: Level 50

Level 47: Disruptor Blast
  • (A) Ragnarok - Damage/Endurance: Level 50

  • (48) Ragnarok - Damage: Level 50

  • (48) Ragnarok - Damage/Recharge: Level 50

  • (48) Ragnarok - Accuracy/Damage/Recharge: Level 50

  • (50) Ragnarok - Accuracy/Recharge: Level 50

  • (50) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50

Level 49: Afterburner
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 2: Health
  • (A) Panacea - +Hit Points/Endurance: Level 50

  • (13) Miracle - +Recovery: Level 40

Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50

  • (13) Performance Shifter - EndMod: Level 50

------------

 

 

 

 

 

 

  • Like 1
Posted (edited)

Oddly, I just rebuilt one of these for my husband.  I'm not going to claim that this is the greatest build, and it's kinda expensive, but here you go. He happens to like Super Speed, so it's got that.

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer


Primary Power Set: Illusion Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Sorcery
Ancillary Pool: Psionic Mastery


Level 1: Blind

  • (A) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized: Level 50
  • (3) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge: Level 50
  • (3) Superior Will of the Controller - Endurance/Recharge: Level 50
  • (5) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance: Level 50
  • (5) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge: Level 50
  • (7) Superior Will of the Controller - Recharge/Chance for Psionic Damage: Level 50

Level 1: Transfusion

  • (A) Touch of the Nictus - Healing/Absorb: Level 50
  • (7) Touch of the Nictus - Healing/Absorb/Recharge: Level 50
  • (9) Touch of the Nictus - Accuracy/Healing/Absorb: Level 50
  • (9) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb: Level 50
  • (11) Touch of the Nictus - Accuracy/Endurance/Recharge: Level 50
  • (11) Touch of the Nictus - Chance for Negative Energy Damage: Level 50

Level 2: Spectral Wounds

  • (A) Devastation - Chance of Hold: Level 50
  • (13) Devastation - Accuracy/Damage: Level 50
  • (13) Devastation - Damage/Endurance: Level 50
  • (15) Devastation - Damage/Recharge: Level 50

Level 4: Super Speed

  • (A) Quickfoot - Endurance/RunSpeed: Level 50

Level 6: Siphon Power

  • (A) Accuracy IO: Level 50
  • (17) Range IO: Level 50
  • (19) Endurance Reduction IO: Level 50

Level 8: Hasten

  • (A) Recharge Reduction IO: Level 50

Level 10: Superior Invisibility

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
  • (19) Luck of the Gambler - Defense: Level 50

Level 12: Recall Friend

  • (A) Jaunt - Endurance/Range: Level 50
  • (21) Interrupt Reduction IO: Level 50

Level 14: Arcane Bolt

  • (A) Thunderstrike - Accuracy/Damage: Level 50
  • (21) Thunderstrike - Damage/Endurance: Level 50
  • (23) Thunderstrike - Damage/Recharge: Level 50
  • (23) Thunderstrike - Damage/Endurance/Recharge: Level 50

Level 16: Increase Density

  • (A) Steadfast Protection - Knockback Protection: Level 30
  • (25) Aegis - Psionic/Status Resistance: Level 50
  • (25) Steadfast Protection - Resistance/+Def 3%: Level 30

Level 18: Phantom Army

  • (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown: Level 50
  • (27) Overwhelming Force - Endurance/Recharge: Level 50
  • (27) Overwhelming Force - Accuracy/Damage/Endurance: Level 50
  • (29) Overwhelming Force - Damage/Endurance/Recharge: Level 50
  • (29) Overwhelming Force - Accuracy/Damage: Level 50
  • (31) Overwhelming Force - Accuracy/Damage/Endurance/Recharge: Level 50

Level 20: Speed Boost

  • (A) Endurance Reduction IO: Level 50
  • (31) Range IO: Level 50

Level 22: Group Invisibility

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
  • (31) Luck of the Gambler - Defense/Endurance: Level 50
  • (33) Luck of the Gambler - Defense: Level 50

Level 24: Spirit Ward

  • (A) Doctored Wounds - Recharge: Level 50
  • (33) Doctored Wounds - Heal: Level 50
  • (33) Doctored Wounds - Heal/Endurance/Recharge: Level 50

Level 26: Spectral Terror

  • (A) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized: Level 50
  • (34) Superior Overpowering Presence - Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/RechargeTime: Level 50
  • (34) Superior Overpowering Presence - Endurance/RechargeTime: Level 50
  • (34) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance: Level 50
  • (36) Superior Overpowering Presence - Accuracy/Confused/Hold/Immobilized/Sleep/Stunned/Terrorized/Endurance/RechargeTime: Level 50
  • (36) Superior Overpowering Presence - RechargeTime/Energy Font: Level 50

Level 28: Rune of Protection

  • (A) Unbreakable Guard - +Max HP: Level 50
  • (36) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50
  • (37) Unbreakable Guard - RechargeTime/Resistance: Level 50

Level 30: Enflame

  • (A) Annihilation - Chance for Res Debuff: Level 50
  • (37) Annihilation - Accuracy/Damage: Level 50
  • (37) Annihilation - Damage/RechargeTime: Level 50

Level 32: Phantasm

  • (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
  • (39) Expedient Reinforcement - Accuracy/Damage: Level 50
  • (39) Expedient Reinforcement - Damage/Endurance: Level 50
  • (39) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
  • (40) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
  • (40) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50

Level 35: Transference

  • (A) Power Transfer - Chance to Heal Self: Level 50
  • (40) Power Transfer - EndMod: Level 50
  • (42) Power Transfer - Damage/Recharge: Level 50
  • (42) Power Transfer - Damage/EndMod: Level 50

Level 38: Fulcrum Shift

  • (A) Range IO: Level 50
  • (42) Endurance Reduction IO: Level 50
  • (43) Accuracy IO: Level 50
  • (43) Recharge Reduction IO: Level 50

Level 41: Mental Blast

  • (A) Apocalypse - Chance of Damage(Negative): Level 50
  • (43) Apocalypse - Damage: Level 50
  • (45) Apocalypse - Damage/Recharge: Level 50
  • (45) Apocalypse - Accuracy/Recharge: Level 50
  • (45) Apocalypse - Damage/Endurance: Level 50

Level 44: World of Confusion

  • (A) Armageddon - Chance for Fire Damage: Level 50
  • (46) Armageddon - Damage: Level 50
  • (46) Armageddon - Damage/Recharge: Level 50
  • (46) Armageddon - Accuracy/Recharge: Level 50
  • (48) Armageddon - Damage/Endurance: Level 50

Level 47: Psionic Tornado

  • (A) Ragnarok - Chance for Knockdown: Level 50
  • (48) Ragnarok - Damage: Level 50
  • (48) Ragnarok - Damage/Recharge: Level 50
  • (50) Ragnarok - Accuracy/Recharge: Level 50
  • (50) Ragnarok - Damage/Endurance: Level 50

Level 49: Flash

  • (A) Unbreakable Constraint - Chance for Smashing Damage: Level 50
  • (50) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50

Level 1: Brawl

  • (A) Mako's Bite - Chance of Damage(Lethal): Level 50

Level 1: Sprint

  • (A) Celerity - Endurance: Level 50
  • (A) Celerity - Endurance: Level 50

Level 2: Rest

  • (A) Recharge Reduction IO: Level 50

Level 2: Swift

  • (A) Run Speed IO: Level 50
  • (A) Run Speed IO: Level 50

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50
  • (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50
  • (15) Numina's Convalesence - Heal: Level 50

Level 2: Hurdle

  • (A) Jumping IO: Level 50
  • (A) Jumping IO: Level 50

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End: Level 50
  • (A) Performance Shifter - Chance for +End: Level 50
  • (17) Performance Shifter - EndMod: Level 50

 

 

Edited by Cende
the end got cut off. Also, formatting.

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