Unrandom Posted May 1, 2020 Share Posted May 1, 2020 Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic BrutePrimary Power Set: Radiation MeleeSecondary Power Set: Fiery AuraPower Pool: FightingPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mu Mastery Villain Profile:Level 1: Radioactive Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)Level 1: Fire Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(7), Ags-ResDam/EndRdx(9)Level 2: Blazing Aura -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(9), SprAvl-Acc/Dmg/EndRdx(11), SprAvl-Acc/Dmg/Rchg(11), SprAvl-Acc/Dmg/EndRdx/Rchg(13), SprAvl-Rchg/KDProc(13)Level 4: Healing Flames -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(17), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(19), Prv-Absorb%(21)Level 6: Fusion -- GssSynFr--ToHit/Rchg(A), GssSynFr--Rchg/EndRdx(21), GssSynFr--Build%(27)Level 8: Boxing -- Hct-Dam%(A), Hct-Dmg/Rchg(46), Hct-Acc/Dmg/Rchg(50), Hct-Acc/Rchg(50), Hct-Dmg/EndRdx(50)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 12: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(23), MckBrt-Taunt/Rchg/Rng(23), MckBrt-Acc/Rchg(25), MckBrt-Taunt/Rng(25), MckBrt-Rchg(27)Level 14: Tough -- GldArm-3defTpProc(A)Level 16: Plasma Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(29), Ags-ResDam/EndRdx/Rchg(29)Level 18: Irradiated Ground -- AchHee-ResDeb%(A), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(33), Obl-%Dam(33)Level 20: Consume -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(33), MckBrt-Taunt/Rchg/Rng(34), MckBrt-Acc/Rchg(34), MckBrt-Taunt/Rng(34), MckBrt-Rchg(36)Level 22: Weave -- LucoftheG-Def/Rchg+(A)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 28: Burn -- Arm-Dam%(A), Arm-Dmg/Rchg(36), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(37), FuroftheG-ResDeb%(39)Level 30: Assault -- EndRdx-I(A)Level 32: Atom Smasher -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Rech/Fury(39), SprBrtFur-Acc/Dmg/Rchg(39), SprBrtFur-Dmg/EndRdx/Rchg(40), SprBrtFur-Acc/Dmg/EndRdx/Rchg(40), AchHee-ResDeb%(40)Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(42)Level 38: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Acc/Dmg/Rchg(43), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43), SprFrzBls-Rchg/ImmobProc(43)Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), Ann-ResDeb%(46)Level 44: Temperature Protection -- StdPrt-ResDam/Def+(A)Level 47: Summon Striker -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(48), ExpRnf-Dmg/EndRdx(48), ExpRnf-Acc/Dmg/Rchg(48)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(15)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15)Level 50: Musculature Core Paragon Level 50: Ageless Core Epiphany Level 50: Degenerative Core Flawless Interface ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1471;664;1328;HEX;| |78DA6594D94F135114C6EF74A616CA6EAD05598BB2566B11D4B885A88889D284E81| |F50473A96D10A4D97441F7D378645C38B0B2EC4F8E2936CEA8B7F8D2B823EABF574| |BECF6232934E7EBDDF3DE7DCEF9EB933F15B23D5AFCFDF19565AD5D9B499CB25CE6| |40B79CB1B3753F684AEE4F2C9DDEC8889B895B6ACE82533699B797B7A0AE346CC8D| |58D7ACA99C151DB5ADECEDC4E942D65435E3D3D369115293797B2A55ED8CC62C332| |303BF33B89CB1AC64DD3F3D696573937626782E634F44B9602111377379A9D8282E| |7AE5BEDBAD7815BD6AC6506AC0509E59720E34E6C9FBE08E07E072294D73723D6A4| |8C3DC20581103574A2188F16A0F9157F108F43F269F80D58BE4537055B2747AD33F| |E98E56FF99FC02EEFC4A7E03776D80F7645F5EE47ABC4B1ECCBD04F7BC02351F9E8| |6C418BE08B4033DE0402FD947F683BB25A112FB519541EC7146D6AAA2CFAA49C6D9| |E475B0F10699A6879BA02EF56A58AFE610BCAFCBA88E7DAD635F5BD8CF16F67756D| |66CE09A0D1FA456C0506DBF50B3ED37F907EC28920AF5DF4A56C07970456F807E3B| |E8374CBF61FA0DD3EF5EFA35C46F907E83DC7FA76821685A28A2104F36C85C13E39| |B18FFAEF406F04C349F62FD63E0BEE3E409F224D83DCCE72CF55AB16FD51AC61AF3| |D28B76D66B5F445CF712F90CEC794EBE20D9B3F792D5897A5A273DF7915724B48B3| |DEE7A8333D9B74CAE80FDABE41AB90E9A3ADEAF526EEF51EC61FF2039441EE6993B| |427E84B735C98AB0679152635B0D7555A6A2A8A74737117F708BFC41FEE439971EC| |5D8A3187BDE6294DF73F9C9A5FA5D4ACCA50CB894419732E452468DF277A138E69A| |1D3738298AE62895F5E5F7BCB8E12F7F2F38BBB9AD685A181DAABD20428FA1BEBBA| |2B7FE8F9E433F6A17C08B01017D2D94FE73CDD1D0B6FE17BE65ED9E| |-------------------------------------------------------------------| Although I'm using a Rad/Fire brute build (I got from here) in the example above, this post is actually more general---not particular to that build or AT. However, I don't know how to ask the questions I have without having an example and explaining what I'm getting at first. I have made my Rad/Fire brute after that build. I've boosted all of the enhancements that are possible to boost, however there are a few that are not "boostable", but ARE possible to attune: should I attune the unboostable enhancements? I'm going to take a guess and say that I probably should NOT attune any that are in a set (like "Preventive Medicine: Absorb Proc" in the "Healing Flames" power), because I read somewhere that attuned and unattuned enhancements are not considered to be the same set, but separate, so attuning one enhancement of the set but not the others would mess up the set bonuses. Am I correct in my understanding of that? I really don't know about the other enhancements though that are not being used in a set, but just the single enhancement for it's proc. Examples of what I'm talking about: "Fury of the Gladiator: Chance for -Res" in the "Burn" power in the build above "Panacea: +Hit Points/Endurance" in the "Health" power In fact, every proc enhancement in that build is unboostable, but is attuneable. Would it be good to attune those single enhancements like the Panacea proc? Link to comment Share on other sites More sharing options...
Redlynne Posted May 1, 2020 Share Posted May 1, 2020 (edited) 7 hours ago, Unrandom said: I'm going to take a guess and say that I probably should NOT attune any that are in a set (like "Preventive Medicine: Absorb Proc" in the "Healing Flames" power), because I read somewhere that attuned and unattuned enhancements are not considered to be the same set, but separate, so attuning one enhancement of the set but not the others would mess up the set bonuses. Am I correct in my understanding of that? I just cross-checked in game with my SR/MA Tanker (Redlynne) and verified that having an attuned Dam/End Pounding Slugfest and an non-attuned (Level 15) Disorient proc Pounding Slugfest in the same power unlocked the 2 slot set bonus just fine. The limitation is that non-attuned enhancements have a "fixed" Level on them, while the attuned enhancements will "float" within the range of the set. So long as your current Level (active/exemplar/whatever) is no more than 3 Levels below whatever the level of the enhancements you've slotted is, then you get the set bonus for those enhancements. Attunement simply allows the Level on an enhancement to vary (within the range of the set itself) as you Exemplar, rather than keeping it pegged/fixed at a single Level. In that respect, attuning works out well for most enhancements in most sets, but for procs that do only one thing (the proc effect) there is no benefit to attuning them if you acquired the proc at the minimum Level for the set. So if the set has a 30-50 Level range and you buy the damage only proc as a Level 30 enhancement, there is no useful benefit to attuning that damage proc ... but you would want to attune the rest of the set (just not the proc). However, if you acquired the proc for that set as a Level 50 enhancement, then yes you would want to attune it so that you wouldn't lose the set bonus from the proc slot every time you Exemplar below Level 47. Edited May 1, 2020 by Redlynne 1 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Unrandom Posted May 1, 2020 Author Share Posted May 1, 2020 Thank you! Link to comment Share on other sites More sharing options...
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