FullEclipse Posted June 9, 2020 Posted June 9, 2020 (edited) Please improve this build, I am at a point where I cant see straight anymore. This is my first resistance based set i usually prefer defense but thought hey why not!! I have 6 out of 8 resistance types maxed 90% IUs there anyway to improve the last two a bit? Negative and Toxic?? Villain Plan by Mids' Reborn : Hero Designer 2.7.1.15https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! ElectronFastv2: Level 50 Natural BrutePrimary Power Set: Staff FightingSecondary Power Set: Electric ArmorPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Energy Mastery Villain Profile:Level 1: Precise Strike -- Hct-Dam%(A), Hct-Dmg/EndRdx(34), Hct-Dmg(36), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(37)Level 1: Charged Armor -- GldArm-3defTpProc(A), GldArm-ResDam(3), GldArm-End/Res(3), ImpArm-ResPsi(5)Level 2: Lightning Field -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(17), PreOptmz-EndMod/End(17), PreOptmz-EndMod/Acc/End(25)Level 4: Guarded Spin -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg(5), SprAvl-Dmg/EndRdx(7), FuroftheG-ResDeb%(7), FuroftheG-Acc/Dmg(15)Level 6: Eye of the Storm -- FuroftheG-Acc/Dmg/End/Rech(A), FuroftheG-Acc/Dmg(25), FuroftheG-Dam/Rech(29), FuroftheG-Dam/End/Rech(37), FuroftheG-Acc/End/Rech(37)Level 8: Conductive Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(9), Ags-ResDam/Rchg(9), Ags-ResDam/EndRdx/Rchg(11)Level 10: Static Shield -- Ags-Psi/Status(A), Ags-ResDam(11), Ags-ResDam/EndRdx(13), Ags-ResDam/Rchg(13)Level 12: Staff Mastery Level 14: Super Jump -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng(15)Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(45), GifoftheA-Run+(46)Level 18: Grounded -- Ags-ResDam(A), Ags-ResDam/EndRdx(19), Ags-ResDam/Rchg(19), Ags-EndRdx/Rchg(21)Level 20: Serpent's Reach -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Acc/Dmg(21), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/Rchg(23)Level 22: Lightning Reflexes -- Run-I(A)Level 24: Boxing -- Empty(A)Level 26: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(27), Ags-ResDam/EndRdx(27), Ags-ResDam/Rchg(29)Level 28: Weave -- ShlWal-ResDam/Re TP(A), ShlWal-Def(45), ShlWal-Def/EndRdx(46), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def/Rchg(48), ShlWal-EndRdx/Rchg(48)Level 30: Innocuous Strikes -- Arm-Dam%(A), Arm-Dmg/EndRdx(31), Arm-Dmg(31), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34)Level 32: Energize -- Prv-Absorb%(A), Prv-Heal(33), Prv-Heal/EndRdx(33), Prv-Heal/Rchg(33)Level 35: Power Sink -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(40), PreOptmz-EndMod/End(42), PreOptmz-EndMod/Acc/End(42)Level 38: Sky Splitter -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(39), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/Rchg(39), SprUnrFur-Dmg/Rchg(40), SprUnrFur-Acc/Dmg(40)Level 41: Superior Conditioning -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(42), SynSck-Dam/Acc/End(43), SynSck-Dam/Rech(43), SynSck-EndMod/Rech(43), SynSck-Dam/Rech/Acc(45)Level 44: Physical Perfection -- Heal-I(A), Heal-I(48), EndMod-I(50), EndMod-I(50)Level 47: Assault -- Empty(A)Level 49: Tactics -- Empty(A)Level 1: Brawl -- Empty(A)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Fury Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- EndMod-I(A)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 12: Form of the Body Level 12: Form of the Mind Level 12: Form of the Soul ------------------------Set Bonus Totals: 9% DamageBuff(Smashing) 9% DamageBuff(Lethal) 9% DamageBuff(Fire) 9% DamageBuff(Cold) 9% DamageBuff(Energy) 9% DamageBuff(Negative) 9% DamageBuff(Toxic) 9% DamageBuff(Psionic) 8% Defense(Melee) 5.5% Defense(Smashing) 5.5% Defense(Lethal) 15.5% Defense(Fire) 15.5% Defense(Cold) 3% Defense(Energy) 3% Defense(Negative) 3% Defense(Psionic) 3% Defense(Ranged) 9.25% Defense(AoE) 3.6% Max End 30% Enhancement(Accuracy) 33.75% Enhancement(RechargeTime) 37.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 14.8 HP (0.99%) HitPoints 37.5% JumpHeight 37.5% SpeedJumping Knockback (Mag -6) Knockup (Mag -6) MezResist(Confused) 175% MezResist(Held) 175% MezResist(Immobilized) 175% MezResist(Sleep) 175% MezResist(Stunned) 175% MezResist(Terrorized) 175% MezResist(Teleport) 100% (20% chance) 18.5% (0.31 End/sec) Recovery 34% (2.12 HP/sec) Regeneration 60% ResEffect(SpeedFlying) 60% ResEffect(RechargeTime) 60% ResEffect(SpeedRunning) 25.25% Resistance(Smashing) 25.25% Resistance(Lethal) 49.25% Resistance(Fire) 49.25% Resistance(Cold) 20% Resistance(Energy) 20% Resistance(Negative) 30.5% Resistance(Toxic) 41.5% Resistance(Psionic) 45% SpeedRunning Edited June 10, 2020 by FullEclipse
Vespers Posted June 10, 2020 Posted June 10, 2020 Oh nice, I've been playing a brute with these powersets and been looking for a build, I'll definitely follow this thread and hope someone can help with the build. Absolutely love the playstyle of this character.
Crysis Posted June 10, 2020 Posted June 10, 2020 I’ll look at it next time I’m near my PC and can pull it up in MIDS but in meantime here’s a few builds for comparison. I’m running a Staff/Elec right now and in mid 40’s. Until you get your recharge up and your attacks mostly slotted out you’ll really appreciate getting your Defenses up near softcap. It’s not hard to get Lethal and Melee there with one (or two with recharge) Guarded Spins. Going all Resistance is possible but I found I had to make my damage suffer to do that so went the Def + Res approach for cascading mitigation. I don’t have to heal what doesn’t hit me, and what does hurts a lot less with both Def and Res. Post-50 you can respec and go for mostly RES and high recharge both but for me I had to make some changes for the leveling pre-50 game before I can slot all those Superiors and Purples.
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