krj12 Posted June 13, 2020 Posted June 13, 2020 I remember years ago on live, being on Lambda itrials where a dark ( probably a defender? ) was able to prevent Marauder from jumping using tar patch. Saves quite a bit of time not having to constantly follow him all over the map. I haven't been able to replicate it using my dark/dark corrupter. Does it require a huge amount of recharge, or is it something only a defender can pull off? Or do I need to get to +3 before it will affect the big guy?
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