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Suggestion: "In combat" and "Out of combat" costume change triggers


biostem

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I know we can do this manually, but I think it'd be great if we could somehow set an "in combat" trigger for costume changes, kind of like how auras work.  The way I envision this working is that you can set a costume change bind, using an argument like:

 

/ccc [costume slot # here]

 

 

The above "/ccc" would stand for "costume change-combat", and you'd revert to the previous costume you were in, before the ccc command triggered, once you left combat....

 

 

Thank you for reading!

Edited by biostem
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