Sablut Posted June 22, 2020 Share Posted June 22, 2020 Hello all, ok i'm new to making builds and this isn't even my build its one i took and modified. I took this pairing because i wanted to be a GM and AV solo killer primarily. It is softcapped to all defense except psionics but the resistances are downright horrible. What im wondering is just because i chased softcapped defense does this mean my build would be horrible to play damage wise. Should i only soft cap to positionals and not worry about the rest? Any tips or advice would be greatly appreciated. Thank you in advance. Beam Traps all softcapped.mxd ps; not sure how to link build other than attaching it like i did. http://www.cohplanner.com/mids/download.php?uc=1479&c=705&a=1410&f=HEX&dc=78DA65944B4F13611486BF6F660AB4145B68B99672A7942285AA894B1350885C1282C42D99C0509AD4CEA405234BFF81A2C685EE04E5AE06A3C66BFC056AC45BE2DE9597C49546ADA7F31EDB2634699F99F39DF75C673A7EEEB87B67F8FC31213D83493D93991E34D3E9456BC14CBBA68C99F9949934E34BAA10A27C38AD9F6D19D4532933554AF781BCE3F4A49E8A1BB3D101433F333D99984B1AFEC2D9C0E2DC5C742AAD5B19E19E30CD6474CCD0AD442AEEF97F336BA433F309CB65DF9FB20C63B6C2BE1C4AC4E717C83170C24ACC440B01C7F519837E320B467AA98EEA08D1F7915FF027AB881B8498269415E62AF853E67D1CE282B46DDA45E63258728979192CBB023EA6F8906735B98B7865F740D743E67DD0FD00FC4502151A553DAAD8B6BA5D0D644DE4B36AB39606EA80AF707C82EF13CA59CAF5966EC1CFBB0D56ED306F83FE3BCCBBE053D23AA195CE6B14CFA78903D7C12A0A5ACEB9CA5B51C76FAAB5827355488A11D44483C254C1468DE9009B4AC03FA4F548F4E9A9C6BC9AFC4C2FD8F103753DA3BA2A394FE51A6651B3CEDC005B36995BCC6DF02F85F2B1D6B7A7D8B95BDF32DF31DF83ED1F981FC1E794B79AF757FD123DB7BF023B5E33F7C0D01BB092E6548BBE945AEE2BC47D85B82F1FF9D4C3C751BF82BD75AD326F326F81DD6BCC75B08DB4016865A02797D329BA9959B207F9790E6E606F914DE616F8827A6AE67934776046073B99216617D81B66768316ADA38DE3B7716FBDDC5B1FF766924F273F279DFC7ED450CD619E4978143BED1B610E810AF9F4B0AE278859AA648B72AFD143F08BE5864BBBD1E8AC9F63F6732D31AE25C6B5346AF977578806C41C8DE46DD948F179963EA27F9F25B6CF72789FE548CE228B2D276D8BB4B38C159F3AB1C5092DFFCF2064009539BDF9373FFBC5C5F2DC792FCEBF156C8A1CA10BDA92BB155339701A1D7F2DD685A1FB5EB049B98CFCDEABE03FB7AFDF24 Link to comment Share on other sites More sharing options...
seresibyl3 Posted June 22, 2020 Share Posted June 22, 2020 (edited) You're giving up, like, everything for defense you don't really need... I don't even think there are non-positional attacks that aren't psi? Which is the only defense you don't have capped. I guess I just prefer more procs and a little more lax on the defense (melee/ranged scapped)… Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic CorruptorPrimary Power Set: Beam RifleSecondary Power Set: TrapsPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: SpeedAncillary Pool: Dark Mastery Villain Profile:Level 1: Single Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(9), Thn-Dmg/EndRdx/Rchg(9)Level 1: Web Grenade -- Acc-I(A)Level 2: Caltrops -- Rgn-Knock%(A)Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 6: Disintegrate -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(15), SprMlcoft-Acc/Dmg/Rchg(40), SprMlcoft-Dmg/EndRdx/Rchg(40), SprMlcoft-Acc/Dmg/EndRdx/Rchg(40), SprMlcoft-Rchg/Dmg%(42)Level 8: Aim -- RechRdx-I(A)Level 10: Acid Mortar -- ShlBrk-%Dam(A), AchHee-ResDeb%(11), GldJvl-Dam%(11), OvrFrc-Dam/KB(13), TchofLadG-%Dam(13), Acc-I(15)Level 12: Lancer Shot -- Apc-Dam%(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43)Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A)Level 16: Force Field Generator -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(17), RedFrt-EndRdx/Rchg(17), RedFrt-Def/EndRdx/Rchg(19), RedFrt-Def(19), RedFrt-EndRdx(21)Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(31), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Dmg/ActRdx/Rchg(33), StnoftheM-Dam%(34)Level 20: Poison Trap -- UnbCns-Dam%(A), NrnSht-Dam%(21), GhsWdwEmb-Dam%(27), GldNet-Dam%(29), UnbCns-Acc/Rchg(29)Level 22: Triage Beacon -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27)Level 24: Boxing -- Empty(A)Level 26: Piercing Beam -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(34), SprScrBls-Rchg/+End(34), JvlVll-Dam%(36), Bmbdmt-+FireDmg(36), PstBls-Dam%(36)Level 28: Seeker Drones -- CldSns-%Dam(A), GldJvl-Dam%(37), SphIns-Acc/ToHitDeb(37), SphIns-Acc/Rchg(37), SphIns-ToHitDeb(39), SphIns-ToHitDeb/EndRdx/Rchg(39)Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(31)Level 32: Overcharge -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Dmg/Rchg(33), SprScrBls-Acc/Dmg/Rchg(33)Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)Level 38: Hasten -- RechRdx-I(A), RechRdx-I(39)Level 41: Tactics -- HO:Cyto(A), GssSynFr--Build%(43)Level 44: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)Level 47: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Max HP%(48), UnbGrd-ResDam/EndRdx/Rchg(48)Level 49: Soul Drain -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(50), SprAvl-Acc/Dmg/EndRdx(50), SprAvl-Acc/Dmg/EndRdx/Rchg(3), SprAvl-Acc/Dmg/Rchg(50)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)Level 50: Musculature Radial Paragon ------------------------Set Bonus Totals: 16% DamageBuff(Smashing) 16% DamageBuff(Lethal) 16% DamageBuff(Fire) 16% DamageBuff(Cold) 16% DamageBuff(Energy) 16% DamageBuff(Negative) 16% DamageBuff(Toxic) 16% DamageBuff(Psionic) 17.88% Defense(Melee) 11.94% Defense(Smashing) 11.94% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 14.75% Defense(Energy) 14.75% Defense(Negative) 6% Defense(Psionic) 19.75% Defense(Ranged) 6% Defense(AoE) 7.2% Max End 6.25% Enhancement(Max EnduranceDiscount) 10% Enhancement(Range) 25% Enhancement(Accuracy) 88.75% Enhancement(RechargeTime) 19.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 164.7 HP (15.37%) HitPoints 19.5% JumpHeight 19.5% SpeedJumping MezResist(Confused) 31.25% MezResist(Held) 31.25% MezResist(Immobilized) 31.25% MezResist(Sleep) 31.25% MezResist(Stunned) 31.25% MezResist(Terrorized) 31.25% MezResist(Teleport) 100% (20% chance) 12% (0.2 End/sec) Recovery 38% (1.7 HP/sec) Regeneration 15% ResEffect(SpeedFlying) 15% ResEffect(RechargeTime) 15% ResEffect(SpeedRunning) 6% Resistance(Smashing) 6% Resistance(Lethal) 10.5% Resistance(Fire) 10.5% Resistance(Cold) 2.25% Resistance(Energy) 2.25% Resistance(Negative) 19.5% SpeedRunning If defense is truly what you're after... Spoiler Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic CorruptorPrimary Power Set: Beam RifleSecondary Power Set: TrapsPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingPower Pool: ConcealmentAncillary Pool: Dark Mastery Villain Profile:Level 1: Single Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(5), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(7), SprWntBit-Dmg/EndRdx/Acc/Rchg(9), SprWntBit-Rchg/SlowProc(9)Level 1: Web Grenade -- Acc-I(A)Level 2: Caltrops -- Rgn-Knock%(A)Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 6: Disintegrate -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(15), SprMlcoft-Acc/Dmg/Rchg(40), SprMlcoft-Dmg/EndRdx/Rchg(40), SprMlcoft-Acc/Dmg/EndRdx/Rchg(40), SprMlcoft-Rchg/Dmg%(42)Level 8: Aim -- RechRdx-I(A)Level 10: Acid Mortar -- ShlBrk-%Dam(A), GldJvl-Dam%(11), AchHee-ResDeb%(13), TchofLadG-%Dam(13), Acc-I(15)Level 12: Lancer Shot -- Apc-Dam%(A), Apc-Dmg(21), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(43), Apc-Dmg/EndRdx(43)Level 14: Maneuvers -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(39), Rct-ResDam%(48)Level 16: Force Field Generator -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(17), RedFrt-EndRdx/Rchg(17), RedFrt-Def/EndRdx/Rchg(19), RedFrt-Def(19), RedFrt-EndRdx(21)Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(31), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Dmg/ActRdx/Rchg(33), StnoftheM-Dam%(34)Level 20: Poison Trap -- UnbCns-Dam%(A), GhsWdwEmb-Dam%(27), GldNet-Dam%(29), UnbCns-Acc/Rchg(29)Level 22: Triage Beacon -- DctWnd-Heal(A)Level 24: Boxing -- Empty(A)Level 26: Piercing Beam -- SprScrBls-Acc/Dmg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(34), SprScrBls-Rchg/+End(34), JvlVll-Dam%(36), Bmbdmt-+FireDmg(36)Level 28: Seeker Drones -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(37), Dvs-Dmg/Rchg(37), Dvs-Acc/Dmg/Rchg(37), Dvs-Acc/Dmg/EndRdx/Rchg(39), Dvs-Hold%(39)Level 30: Tough -- GldArm-3defTpProc(A), Ags-ResDam/EndRdx(25), Ags-Psi/Status(27), Ags-EndRdx/Rchg(25), Ags-ResDam/EndRdx/Rchg(23), Ags-ResDam(31)Level 32: Overcharge -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Dmg/Rchg(33), SprScrBls-Acc/Dmg/Rchg(33)Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(46)Level 38: Stealth -- LucoftheG-Def/Rchg+(A)Level 41: Tactics -- HO:Cyto(A), GssSynFr--Build%(43)Level 44: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46)Level 47: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Max HP%(48), UnbGrd-ResDam/EndRdx/Rchg(36), StdPrt-ResDam/Def+(23)Level 49: Soul Drain -- SprAvl-Dmg/EndRdx(A), SprAvl-Rchg/KDProc(50), SprAvl-Acc/Dmg/EndRdx(50), SprAvl-Acc/Dmg/EndRdx/Rchg(3), SprAvl-Acc/Dmg/Rchg(11), SprAvl-Acc/Dmg(50)Level 1: Brawl -- Empty(A)Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Scourge Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(3)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)Level 50: Agility Core Paragon ------------------------Set Bonus Totals: 19% DamageBuff(Smashing) 19% DamageBuff(Lethal) 19% DamageBuff(Fire) 19% DamageBuff(Cold) 19% DamageBuff(Energy) 19% DamageBuff(Negative) 19% DamageBuff(Toxic) 19% DamageBuff(Psionic) 17.88% Defense(Melee) 11.94% Defense(Smashing) 11.94% Defense(Lethal) 20.69% Defense(Fire) 20.69% Defense(Cold) 16% Defense(Energy) 16% Defense(Negative) 14.75% Defense(Psionic) 18.5% Defense(Ranged) 15.69% Defense(AoE) 7.2% Max End 9% Enhancement(Accuracy) 2.5% Enhancement(Max EnduranceDiscount) 10% Enhancement(Range) 87.5% Enhancement(RechargeTime) 15% SpeedFlying 168.7 HP (15.75%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 43.75% MezResist(Held) 43.75% MezResist(Immobilized) 43.75% MezResist(Sleep) 43.75% MezResist(Stunned) 43.75% MezResist(Terrorized) 43.75% MezResist(Teleport) 100% (20% chance) 12% (0.2 End/sec) Recovery 50% (2.23 HP/sec) Regeneration 30% ResEffect(SpeedFlying) 30% ResEffect(RechargeTime) 30% ResEffect(SpeedRunning) 14.75% Resistance(Smashing) 25.25% Resistance(Fire) 25.25% Resistance(Cold) 10.25% Resistance(Energy) 10.25% Resistance(Negative) 8% Resistance(Toxic) 13% Resistance(Psionic) 14.75% Resistance(Lethal) 15% SpeedRunning Edited June 22, 2020 by seresibyl3 Link to comment Share on other sites More sharing options...
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