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Build Request Rad/Staffer


Giocondi

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So I stuck with the Staff primary despite that long taunt animation and I'm struggling reallllly hard on a build for this guy. It looks like Both Rad and Staff can justify picking every darn power. In my opinion, you can either leave out precise strike or serpent's reach but need everything else. Regarding Rad armor, I think everything has value except maybe meltdown if you are already tough enough.

 

Anyone up for some charity work to showcase a sturdy Rad Armor/Staff build? I think foregoing an epic power pool is the play here so I can still get tough/weave, hasten, combat jumping, and maneuvers. 

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I am not a great builder but this is what I put together as a rough draft. Please adjust anything you think would improve the build. Also, does anyone know where I can slot might of the tanker ATO to get the most out of the proc? Thanks

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), UnbGrd-ResDam/EndRdx/Rchg(3), UnbGrd-Rchg/ResDam(5)
Level 1: Mercurial Blow -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(5), TchofDth-Dmg/Rchg(7), TchofDth-Acc/Dmg/EndRdx(7), TchofDth-Dmg/EndRdx/Rchg(13), TchofDth-Dam%(15)
Level 2: Gamma Boost -- PwrTrns-+Heal(A), PrfShf-End%(45)
Level 4: Guarded Spin -- Obl-Dmg(A), Obl-Acc/Rchg(9), Obl-Dmg/Rchg(9), Obl-Acc/Dmg/Rchg(11), Obl-Acc/Dmg/EndRdx/Rchg(11), Obl-%Dam(13)
Level 6: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Max HP%(42), UnbGrd-Rchg/ResDam(42)
Level 8: Radiation Therapy -- ThfofEss-+End%(A), ThfofEss-Heal/Rchg(15), Mrc-Heal/Rchg(21), DctWnd-Heal/Rchg(23)
Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(43)
Level 12: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg/Rng(48), PrfZng-Taunt/Rng(50), PrfZng-Dam%(50)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Eye of the Storm -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-%Dam(21)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(40)
Level 20: Staff Mastery 
Level 22: Super Jump -- Jump-I(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Ground Zero -- TchofLadG-%Dam(A), AchHee-ResDeb%(27), Erd-%Dam(27), PrfZng-Dam%(31), ScrDrv-Acc/Dmg(33)
Level 28: Serpent's Reach -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(29), SprGntFis-Acc/Dmg/Rchg(29), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(31)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 32: Weave -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(45)
Level 35: Innocuous Strikes -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 38: Sky Splitter -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(39), TchofDth-Dmg/Rchg(39), TchofDth-Acc/Dmg/EndRdx(39), TchofDth-Dmg/EndRdx/Rchg(40), TchofDth-Dam%(40)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Maneuvers -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-Def/EndRdx/Rchg(46), Rct-Def/Rchg(46)
Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48)
Level 49: Meltdown -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
------------

 

 

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I just put this together, has some crazy def and maxed out res, if you use body mastery and combo 3 skysplitter. It also include keeping guarded spin up for the melee def. Would need Agility core Alpha

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Alpha Barrier -- Ags-ResDam/EndRdx(A), Ags-ResDam(3), Ags-ResDam/EndRdx/Rchg(3), ImpArm-ResPsi(5)
Level 1: Mercurial Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Dmg/EndRdx/Acc/Rchg(13), SprBlsCol-Rchg/HoldProc(15)
Level 2: Gamma Boost -- PrfShf-End%(A)
Level 4: Guarded Spin -- LucoftheG-Def/Rchg+(A), SprMghoft-Acc/Dmg(9), SprMghoft-Rchg/Res%(9), SprMghoft-Acc/Dmg/Rchg(11), SprMghoft-Dmg/EndRdx/Rchg(11), SprMghoft-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Proton Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam(42), Ags-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42)
Level 8: Radiation Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(15), NmnCnv-Heal/Rchg(21), NmnCnv-Heal/EndRdx/Rchg(23), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(50)
Level 10: Fallout Shelter -- Ags-ResDam/EndRdx(A), Ags-ResDam(43), Ags-ResDam/EndRdx/Rchg(43), ImpArm-ResPsi(43)
Level 12: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg/Rng(48)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Eye of the Storm -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Rchg(17), Erd-Dmg/Rchg(17), SprGntFis-Dmg/Rchg(19), SprGntFis-Acc/Dmg/Rchg(19), SprGntFis-Dmg/EndRdx/Rchg(21)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(40)
Level 20: Staff Mastery 
Level 22: Super Jump -- Jump-I(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Ground Zero -- Erd-Acc/Dmg/Rchg(A), Erd-Acc/Rchg(27), Erd-%Dam(27), PrfZng-Dam%(31), TchofLadG-%Dam(33), Arm-Dam%(45)
Level 28: Serpent's Reach -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(29), SprWntBit-Acc/Dmg/EndRdx(29), SprWntBit-Acc/Dmg/Rchg(31), SprWntBit-Dmg/EndRdx/Acc/Rchg(31), SprWntBit-Rchg/SlowProc(50)
Level 30: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam(33), Ags-Psi/Status(33), GldArm-3defTpProc(34), StdPrt-ResDam/Def+(45)
Level 32: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(34)
Level 35: Innocuous Strikes -- Erd-Acc/Dmg/Rchg(A), Erd-Dmg(36), Erd-%Dam(36), SprGntFis-Acc/Dmg(36), SprGntFis-Acc/Dmg/EndRdx/Rchg(37), SprGntFis-Rchg/+Absorb(37)
Level 38: Sky Splitter -- Hct-Dmg(A), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(39), Hct-Acc/Rchg(39), Hct-Dmg/EndRdx(40), Hct-Dam%(40)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def(46)
Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48), LucoftheG-Def(50)
Level 49: Meltdown -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 11% Defense(Smashing)
  • 11% Defense(Lethal)
  • 28.5% Defense(Fire)
  • 28.5% Defense(Cold)
  • 22.25% Defense(Energy)
  • 22.25% Defense(Negative)
  • 6% Defense(Psionic)
  • 8.5% Defense(Melee)
  • 16.94% Defense(Ranged)
  • 17.25% Defense(AoE)
  • 12.6% Max End
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 6% Enhancement(Heal)
  • 15% Enhancement(Accuracy)
  • 58.75% Enhancement(RechargeTime)
  • 30% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 309.2 HP (16.5%) HitPoints
  • 30% JumpHeight
  • 30% SpeedJumping
  • MezResist(Confused) 88.75%
  • MezResist(Held) 88.75%
  • MezResist(Immobilized) 88.75%
  • MezResist(Sleep) 88.75%
  • MezResist(Stunned) 88.75%
  • MezResist(Terrorized) 88.75%
  • MezResist(Teleport) 100% (20% chance)
  • 12% (0.2 End/sec) Recovery
  • 42% (3.28 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 14% Resistance(Smashing)
  • 14% Resistance(Lethal)
  • 29% Resistance(Fire)
  • 29% Resistance(Cold)
  • 20% Resistance(Energy)
  • 20% Resistance(Negative)
  • 22.25% Resistance(Toxic)
  • 39.25% Resistance(Psionic)
  • 30% SpeedRunning

 

Edited by Techno
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Made some adjustments, this is probably as good as I'll get it. If someone sees any glaring weaknesses please let me know!

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Staff Fighting
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership

Hero Profile:
Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(3), GldArm-3defTpProc(3), StdPrt-ResDam/Def+(5)
Level 1: Mercurial Blow -- TchofDth-Acc/Dmg(A), KntCmb-Acc/Dmg(5), KntCmb-Dmg/EndRdx(7), AchHee-ResDeb%(7), KntCmb-Dmg/Rchg(13), KntCmb-Dmg/EndRdx/Rchg(15)
Level 2: Gamma Boost -- PwrTrns-+Heal(A), PrfShf-End%(45)
Level 4: Guarded Spin -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(9), SprAvl-Acc/Dmg/EndRdx(9), SprAvl-Acc/Dmg/Rchg(11), SprAvl-Acc/Dmg/EndRdx/Rchg(11)
Level 6: Proton Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Max HP%(42), UnbGrd-Rchg/ResDam(42)
Level 8: Radiation Therapy -- ThfofEss-+End%(A), ThfofEss-Heal/Rchg(15), Mrc-Heal/Rchg(21), DctWnd-Heal/Rchg(23)
Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-ResDam/EndRdx(43), UnbGrd-Rchg/ResDam(43)
Level 12: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(46), PrfZng-Taunt/Rchg/Rng(48), PrfZng-Taunt/Rng(50), PrfZng-Dam%(50), PrfZng-Acc/Rchg(50)
Level 14: Beta Decay -- AchHee-ResDeb%(A)
Level 16: Eye of the Storm -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(17), SprMghoft-Acc/Dmg/Rchg(17), SprMghoft-Dmg/EndRdx/Rchg(19), SprMghoft-Acc/Dmg/EndRdx/Rchg(19), SprMghoft-Rchg/Res%(21)
Level 18: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(37), Prv-Absorb%(40)
Level 20: Staff Mastery 
Level 22: Super Jump -- Jump-I(A)
Level 24: Kick -- FrcFdb-Rechg%(A)
Level 26: Ground Zero -- Arm-Dmg(A), Arm-Dmg/Rchg(27), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(31), Arm-Dmg/EndRdx(33), AchHee-ResDeb%(43)
Level 28: Serpent's Reach -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(29), SprGntFis-Acc/Dmg/Rchg(29), SprGntFis-Dmg/EndRdx/Rchg(31), SprGntFis-Acc/Dmg/EndRdx/Rchg(31)
Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 32: Weave -- Rct-Def(A), Rct-Def/EndRdx(34), Rct-Def/Rchg(34), Rct-Def/EndRdx/Rchg(45)
Level 35: Innocuous Strikes -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37)
Level 38: Sky Splitter -- TchofDth-Acc/Dmg(A), KntCmb-Acc/Dmg(39), KntCmb-Dmg/EndRdx(39), TchofDth-Acc/Dmg/EndRdx(39), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 44: Maneuvers -- GifoftheA-Def/EndRdx(A), GifoftheA-Def(45), GifoftheA-Def/Rchg(46)
Level 47: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(48), Rct-ResDam%(48)
Level 49: Meltdown -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 20: Form of the Body 
Level 20: Form of the Mind 
Level 20: Form of the Soul 
------------

 

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