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Posted

I've been trying to look around for a good blaster to make and well radiation/temp looks very cool and on paper and all the blurbs on the powers from the menu looks kind of nice, but I have no idea what I'm doing. If someone has a build for it that would be awesome.  I'm looking for something ideally pretty simple and can solo since I can never find people to play with.

 

also if you have any suggestions for other powers or builds that would be wonderful too

 

Posted

For beginners people normally recommend a ranged play style. Blasters can be fragile and staying at range and killing stuff from distance can be a good way to play.

 

Blasters can be built to punch things in the face too, like a scrapper or tank but that requires more investment in invention sets and those defenses mature a bit later than the melee ATs. Blasters lack mez protection so it's something that you need to always be mindful of and prepare for. Play style makes a huge difference in how effective your blaster can be.

 

So before we get started what's your budget like? Are you looking for the ultimate build or are you just looking for something to level up with? Would you prefer to stick to range or are you willing to try and embrace your inner face puncher? Are you just looking for builds or are you seeking play style tips as well?

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

Posted

I would prefer ranged and my budget well, I haven't figured out how to farm too much yet so most of I make is stuff that drops for me while grinding stuff so something kind of cheap that be used to build up would be great.  I would love some Builds, play tips, any tips at all would be great. I love hearing opinions.

Posted

Play tips first then. These will benefit you far more than any build. Here are some general blaster tips.

 

1 - Be mobile. A stationary blaster is a dead blaster. The purpose of being mobile is to first put distance between you and the mobs, and second give you the agility to duck around a corner and pop inspirations/flee if things go bad. Some people use hover to fly high to distance themselves and that works sometimes and it's a very popular option. I and others prefer combat jumping because it offers protection from immobilization (hover doesn't) and it's generally much faster to move around with CJ than hover.  Most melee blasters I see use CJ and the ones that hover all tend to be pure range, but there are a decent number of pure range blasters that use CJ instead of hover as well.

 

2 - Understand line of sight. Use corners to your advantage to create breathing room if you go over your head. If mobs don't have a direct line of sight to you they are forced to run to you where they have direct line of sight. This goes back to point number 1. I see a lot of players "pull" by standing in place and sniping something. If one mob can see you and shoot you chances are it's buddies can too, so that blaster ends up being plastered. A better way to pull is to use a weak tier 1or 2 attack, and as soon as you shoot your target run behind line of sight so the target can run towards you. Using line of sight also gives you breathing room, if you are in trouble duck behind line of sight and use your inspirations, but always remember to run back towards your team. I see players run away further and further from the team when they get in trouble. The mob is still chasing you, and you just isolated yourself from any help from the rest of your team, how is that going to help you?

 

3 - Inspiration use and combine them. This should be second nature to blasters. Inspirations to prioritize are lucks and breakfrees. Combine other inspirations you don't need into either these two during down time (when you are traveling to the next mob). Before you engage a large group pop a few lucks before you start and go to town. I normally carry twice as many lucks as I do breakfrees prior to getting my build to softcap. This also ties into point 1 and 2. If you get in trouble, duck behind line of sight and use those inspirations. People say that blasters need to carry a tray full of awakens, those are poor blasters, don't be a poor blaster.

 

4 - Pan your camera. This is not an first person shooter but I see a lot of people that seem to play it that way. There are plenty of maps with mobs planted around corners and if you just run straight through a tight corridor without looking around corners that's a sure way to invite multiple group aggro and death. Hug the wall again using line of sight and pan your camera around and spot mobs waiting for you around corners.

 

On to the build:

 

Builds using single origin enhancements are going to be much different than ones that use IO sets. As you work you way up you'll start with SOs, and if you want to invest more in to the character then we can discuss set bonuses.

 

Using SOs you will usually want to slot your attacks with 1 acc 3 dam 1 end red and 1 recharge, the short recharge tier 1 attacks may not need that 6th slot. All blasters get an endurance/regen sustain at level 20 and you will want to pick that one up as soon as possible, same with aim and build up and those variants, the burst damage and to hit buff those offer at lower levels is very significant. Slot those with 2 recharge reduction SOs to start with, and squeeze in a third when you have room, but do prioritize slotting your attacks over slotting these when you are leveling up.

 

You probably will steer away from melee range attacks so this is an build I came up with:

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Radiation Blast
Secondary Power Set: Temporal Manipulation
Power Pool: Flight
Power Pool: Concealment
Power Pool: Force of Will
Power Pool: Fighting
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Neutrino Bolt -- Acc(A), Dmg(3), Dmg(3), Dmg(5)
Level 1: Time Wall -- Acc(A)
Level 2: X-Ray Beam -- Acc(A), Dmg(5), Dmg(7), EndRdx(7), Dmg(9), RechRdx(11)
Level 4: Fly -- Flight(A)
Level 6: Hover -- Flight(A), Flight(39)
Level 8: Aim -- RechRdx(A), RechRdx(9), RechRdx(46)
Level 10: Chronos -- RechRdx(A), RechRdx(11), RechRdx(46)
Level 12: Proton Volley -- Acc(A), Dmg(13), EndRdx(13), Dmg(15), Dmg(15), RechRdx(34)
Level 14: Stealth -- EndRdx(A)
Level 16: Electron Haze -- Acc(A), Dmg(17), Dmg(17), Dmg(21), EndRdx(23), SuddAcc--KB/+KD(34)
Level 18: Cosmic Burst -- Acc(A), Dmg(19), Dmg(19), Dmg(21), EndRdx(25), RechRdx(31)
Level 20: Temporal Healing -- EndMod(A), EndMod(40), Heal(40), Heal(42)
Level 22: Time Stop -- Acc(A), Hold(23), Hold(25), RechRdx(37), EndRdx(37), RechRdx(43)
Level 24: Weaken Resolve -- Acc(A), RechRdx(48)
Level 26: Neutron Bomb -- Acc(A), Dmg(27), Dmg(27), Dmg(29), EndRdx(29), RechRdx(31)
Level 28: Project Will -- Acc(A), Dmg(46), Dmg(48), Dmg(48)
Level 30: Unleash Potential -- RechRdx(A), RechRdx(31), RechRdx(39), DefBuff(39)
Level 32: Atomic Blast -- Dmg(A), Dmg(33), Dmg(33), RechRdx(33), RechRdx(34), RechRdx(43)
Level 35: Time Shift -- Acc(A), Dsrnt(36), Dsrnt(36), RechRdx(36), RechRdx(37), RechRdx(43)
Level 38: Time Lord -- ResDam(A)
Level 41: Bonfire -- RechRdx(A), SuddAcc--KB/+KD(42), RechRdx(42)
Level 44: Fire Shield -- ResDam(A), ResDam(45), ResDam(45), EndRdx(45)
Level 47: Boxing -- Empty(A)
Level 49: Tough -- ResDam(A), ResDam(50), ResDam(50), EndRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Quick Form
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Heal(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod(A), EndMod(40)
------------

 


If you wish to invest into an IO build we can work on that too.

 

 

 

  • Thanks 1

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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