Jump to content

Sonic Control


Puma

Recommended Posts

Just like it says. 

I've always felt support was a "weird" choice for sonic, but it is what it is.  It always seemed more fitting for blast or control, to me.  So here's my suggestion for a sonic control set.

Piercing cry:  Single target sleep, Moderate Psionic Damage
You put out a high pitched sound so piercing, it causes moderate pain to your target and makes them pass out.

Bellow: Single Target stun, immob.  Moderate smashing damage.
You emit a low, powerful burst of sound so forceful it stuns your target and freezes them in place.

Reverberation field:  AoE slow, chance for immob.
You create a field of sonic vibrations on the ground around a target. All enemies nearby have their movement and attack rates slowed, and have a strong chance to be immobilized from the vibrations.

Confusing whispers:  Single target confuse
You create artificial whispers around a character so convincing they become confused, attacking nearby foes.

Forceful Wail:  Targeted AoE (cone), foe Knockdown, chance for Fear
You emit a power wail, knocking down foes in a wide cone in front of you.  The sound is so powerful foes have a strong chance of being briefly terrified when they return to their feet.

Soothing Song: Ally Heal over Time, Foe Chance for Sleep
You emit a constant, soothing sound around a targeted location, providing healing over time to allies and a small chance for sleep to enemies within its reach.

Thunderous Boom:  Targeted AoE Hold.
You emit a thunderous boom around a foe so powerful it leaves enemies in shock, unable to function for a short time.

Shattering wave: Targeted AoE foe -res, -tohit.
You surround a foe with wave of sound that weakens the resistance to damage and chance tohit for all foes nearby (10% -res, 5% -tohit). 

Echo field: 
You create a floating field of sound that follows you, mimicking some of your attacks on enemies.  This field of sound is so concentrated it has taken on physical force, and can be attacked, buffed, and healed.  The longer your pet survives the more in sync you become, making the powers of both you and it more effective.

Pet Powers: Piercing cry, Bellow,  Howl (from Sonic Blast), and Synchronicity.   Synchronicity = +Dmg (to you and pet) +Status Effect (to you and pet) increasing to 25% at full strength over 2 mins (5-10-15-25).

Edited by Puma
  • Like 2
Link to comment
Share on other sites

4 hours ago, Puma said:

Just like it says. 

I've always felt support was a "weird" choice for sonic, but it is what it is.  It always seemed more fitting for blast or control, to me.  So here's my suggestion for a sonic control set.

Piercing cry:  Single target sleep, Moderate Psionic Damage
You put out a high pitched sound so piercing, it causes moderate pain to your target and makes them pass out.

Bellow: Single Target stun, immob.  Moderate smashing damage.
You emit a low, powerful burst of sound so forceful it stuns your target and freezes them in place.

Reverberation field:  AoE slow, chance for immob.
You create a field of sonic vibrations on the ground around a target. All enemies nearby have their movement and attack rates slowed, and have a strong chance to be immobilized from the vibrations.

Confusing whispers:  Single target confuse
You create artificial whispers around a character so convincing they become confused, attacking nearby foes.

Forceful Wail:  Targeted AoE (cone), foe Knockdown, chance for Fear
You emit a power wail, knocking down foes in a wide cone in front of you.  The sound is so powerful foes have a strong chance of being briefly terrified when they return to their feet.

Soothing Song: Ally Heal over Time, Foe Chance for Sleep
You emit a constant, soothing sound around a targeted location, providing healing over time to allies and a small chance for sleep to enemies within its reach.

Thunderous Boom:  Targeted AoE Hold.
You emit a thunderous boom around a foe so powerful it leaves enemies in shock, unable to function for a short time.

Shattering wave: Targeted AoE foe -res, -tohit.
You surround a foe with wave of sound that weakens the resistance to damage and chance tohit for all foes nearby (10% -res, 5% -tohit). 

Echo field: 
You create a floating field of sound that follows you, mimicking some of your attacks on enemies.  This field of sound is so concentrated it has taken on physical force, and can be attacked, buffed, and healed.  The longer your pet survives the more in sync you become, making the powers of both you and it more effective.

Pet Powers: Piercing cry, Bellow,  Howl (from Sonic Blast), and Synchronicity.   Synchronicity = +Dmg (to you and pet) +Status Effect (to you and pet) increasing to 25% at full strength over 2 mins (5-10-15-25).

1st off let me say i love this idea. plz allow me some modifications.

 

T1:           Soothing song: Single target sleep, Moderate lethal Damage (changed name to match effect switched from psionic to lethal damage which is penetrating cause that makes more sense)

T2:           Vertigo: Single target hold, 30% chance to cause vomiting effect. Moderate lethal damage (changed from immob/stun because and immob+stun= a hold)

T3:           Vibrational Cascade: very wide cone, 10% chance for stun, -resist, slow. Causes a wide array of random status effects

T4:           Secret schizo: Single target confuse: You create artificial whispers around a character so convincing they become confused, attacking nearby foes.

T5:           Mighty howl: Pbaoe+Knockup chance for Fear The sound is so powerful foes have a strong chance of being briefly terrified when they return to their feet.

T6:           Audible absorption: Pbaoe stealth+resist smashing damage toggle. You emit a subsonic sound that absorbs your teams footsteps and absorbs smashing damage potential (took out the heal because very very few control sets have a heal. 

T7:           Thundersnap: Targeted AoE Hold. You emit a thunderous boom around a foe so powerful it leaves enemies in shock, unable to function for a short time.

T8:           Sonic Boom: : Targeted AoE foe -res, -tohit. A compact blast of sound weakens the resistance to damage and chance tohit for all foes nearby (10% -res, 5% -tohit). 

T9:           Chaotic Echo: You create a solid sound copy of yourself that follows you and mimicking some of your attacks on enemies.  The clone is highly resistant to heat and energy attacks and extremely susceptible to cold and smashing attacks. Echo can be healed and buffed and will not expire unless killed OR if you summon another echo. Summoning a 2nd echo will create a feedback effect causing a huge AOE explosion that deals smashing damage and knockback to all foes. Echos created by teammates use separate frequencies and will not suffer from feedback. long recharge

 

 

Its easy to criticize a suggestion but can you suggest an alternative?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...