JulioThom33_2 Posted July 5, 2020 Posted July 5, 2020 Without Purples or ATOs, I'm able to get my WP/SS Tanker up to 41.9 S/L Defense and 42.8 Fire/Cold Defense. Rise to the Challenge as slotted is giving me -4.95 To Hit debuff with one person in range. Does the To Hit Debuff combined with my Defense essentially softcap me? Are there instances where the To Hit Debuff wouldn't work?  Â
marcussmythe Posted July 6, 2020 Posted July 6, 2020 Without delving into the to-hut debuff vs defense interactions (about which I am not clear) - it wont be as good against AVs. Â AVs very strongly resist debuffs. Great Justice - Invuln/Energy Melee Tank Ann Atomic - Radiation/Super Strength Tank Elecutrix - Electric Blast/Super Reflexes Sentinel Ramayael - Titan Weapons/Bio Scrapper C'len - Spines/Bio Brute
Ankhammon Posted July 6, 2020 Posted July 6, 2020 Marcus is absolutely right (only like 0.74% against an AV), but you are covered against most regular mobs. and your regen will make taking them on not much of an issue.  Side note, something like a Deflated Ego or Dark Watcher's proc in RttC adds a huge amount of aggro and you want all those mobs in range to skyrocket your regen.Â
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