JulioThom33_2 Posted July 5, 2020 Posted July 5, 2020 Without Purples or ATOs, I'm able to get my WP/SS Tanker up to 41.9 S/L Defense and 42.8 Fire/Cold Defense. Rise to the Challenge as slotted is giving me -4.95 To Hit debuff with one person in range. Does the To Hit Debuff combined with my Defense essentially softcap me? Are there instances where the To Hit Debuff wouldn't work?
marcussmythe Posted July 6, 2020 Posted July 6, 2020 Without delving into the to-hut debuff vs defense interactions (about which I am not clear) - it wont be as good against AVs. AVs very strongly resist debuffs. Great Justice - Invuln/Energy Melee Tank Ann Atomic - Radiation/Super Strength Tank Elecutrix - Electric Blast/Super Reflexes Sentinel Ramayael - Titan Weapons/Bio Scrapper C'len - Spines/Bio Brute
Ankhammon Posted July 6, 2020 Posted July 6, 2020 Marcus is absolutely right (only like 0.74% against an AV), but you are covered against most regular mobs. and your regen will make taking them on not much of an issue. Side note, something like a Deflated Ego or Dark Watcher's proc in RttC adds a huge amount of aggro and you want all those mobs in range to skyrocket your regen.
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