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Rise to the Challenge Question


JulioThom33_2

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Without Purples or ATOs, I'm able to get my WP/SS Tanker up to 41.9 S/L Defense and 42.8 Fire/Cold Defense. Rise to the Challenge as slotted is giving me -4.95 To Hit debuff with one person in range. 

Does the To Hit Debuff combined with my Defense essentially softcap me? Are there instances where the To Hit Debuff wouldn't work?

 

 

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Without delving into the to-hut debuff vs defense interactions (about which I am not clear) - it wont be as good against AVs.  AVs very strongly resist debuffs.

Great Justice - Invuln/Energy Melee Tank

Ann Atomic - Radiation/Super Strength Tank

Elecutrix - Electric Blast/Super Reflexes Sentinel

Ramayael - Titan Weapons/Bio Scrapper

C'len - Spines/Bio Brute

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Marcus is absolutely right (only like 0.74% against an AV), but you are covered against most regular mobs. and your regen will make taking them on not much of an issue. 

 

Side note, something like a Deflated Ego or Dark Watcher's proc in RttC adds a huge amount of aggro and you want all those mobs in range to skyrocket your regen. 

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