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Posted

 Anyone have one or know where one's at? Maybe doing a new farmer... already have a brute, looking for a tank for mob aggro partner.

 

This works but seems inefficient. Help appreciated.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Radiation Armor
Secondary Power Set: Radiation Melee
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Gamma Boost -- PrfShf-End%(A)
Level 1: Contaminated Strike -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(3), MckBrt-Taunt/Rchg/Rng(3), MckBrt-Acc/Rchg(5), MckBrt-Taunt/Rng(5), MckBrt-Rchg(7)
Level 2: Proton Armor -- Ags-ResDam/EndRdx(A), Ags-ResDam(7), Ags-ResDam/Rchg(9), Ags-ResDam/EndRdx/Rchg(9)
Level 4: Boxing -- Empty(A)
Level 6: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 8: Assault -- EndRdx-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Radiation Therapy -- Obl-%Dam(A), ScrDrv-Dam%(13), PwrTrns-+Heal(13), PrfZng-Dam%(15), ThfofEss-+End%(15)
Level 14: Tough -- GldArm-3defTpProc(A)
Level 16: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17)
Level 18: Fallout Shelter -- Ags-ResDam/EndRdx(A), Ags-ResDam(40), Ags-ResDam/Rchg(40)
Level 20: Beta Decay -- AchHee-ResDeb%(A)
Level 22: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(39), Prv-Heal/Rchg(39), Prv-Heal/Rchg/EndRdx(17), Prv-Absorb%(11)
Level 24: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(25), MckBrt-Taunt/Rchg/Rng(25), MckBrt-Acc/Rchg(27), MckBrt-Taunt/Rng(27), MckBrt-Rchg(29)
Level 26: Radiation Siphon -- ThfofEss-+End%(A), Acc-I(29), Prv-Heal/Rchg/EndRdx(31), Prv-Heal(31), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(33)
Level 28: Fusion -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(48)
Level 30: Irradiated Ground -- Arm-Dam%(A), Arm-Dmg(33), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), FuroftheG-ResDeb%(37)
Level 32: Radioactive Smash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(37), SprBlsCol-Rchg/HoldProc(37)
Level 35: Electrifying Fences -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(36), SprFrzBls-Acc/Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/Rchg(23), SprFrzBls-Dmg/EndRdx/Acc/Rchg(21), SprFrzBls-Rchg/ImmobProc(21)
Level 38: Atom Smasher -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(43), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 41: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42), Rgn-Knock%(43)
Level 44: Devastating Blow -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(45), SprMghoft-Acc/Dmg/Rchg(45), SprMghoft-Dmg/EndRdx/Rchg(45), SprMghoft-Rchg/Res%(46)
Level 47: Alpha Barrier -- Ags-ResDam/EndRdx(A), Ags-ResDam(48), Ags-EndRdx/Rchg(48)
Level 49: Ground Zero -- Obl-%Dam(A), ScrDrv-Dam%(50), TchofLadG-%Dam(50), Acc-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(19)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
Level 50: Musculature Core Paragon 
------------
------------
Set Bonus Totals:

  • 4% DamageBuff(Smashing)
  • 4% DamageBuff(Lethal)
  • 4% DamageBuff(Fire)
  • 4% DamageBuff(Cold)
  • 4% DamageBuff(Energy)
  • 4% DamageBuff(Negative)
  • 4% DamageBuff(Toxic)
  • 4% DamageBuff(Psionic)
  • 15.5% Defense(Smashing)
  • 15.5% Defense(Lethal)
  • 36.13% Defense(Fire)
  • 36.13% Defense(Cold)
  • 3% Defense(Energy)
  • 3% Defense(Negative)
  • 3% Defense(Psionic)
  • 13% Defense(Melee)
  • 3% Defense(Ranged)
  • 23.32% Defense(AoE)
  • 3.6% Max End
  • 30% Enhancement(Accuracy)
  • 68.75% Enhancement(RechargeTime)
  • 3.75% Enhancement(Max EnduranceDiscount)
  • 37.5% SpeedFlying
  • GrantPower Preventive Medicine (10% chance, if Scourge)
  • 126.5 HP (6.75%) HitPoints
  • 37.5% JumpHeight
  • 37.5% SpeedJumping
  • MezResist(Confused) 90%
  • MezResist(Held) 90%
  • MezResist(Immobilized) 90%
  • MezResist(Sleep) 90%
  • MezResist(Stunned) 90%
  • MezResist(Terrorized) 90%
  • MezResist(Teleport) 100% (20% chance)
  • 20% (0.33 End/sec) Recovery
  • 10% (0.78 HP/sec) Regeneration
  • 45% ResEffect(SpeedFlying)
  • 45% ResEffect(RechargeTime)
  • 45% ResEffect(SpeedRunning)
  • 12% Resistance(Smashing)
  • 12% Resistance(Lethal)
  • 36% Resistance(Fire)
  • 36% Resistance(Cold)
  • 6% Resistance(Toxic)
  • 6% Resistance(Psionic)
  • 37.5% SpeedRunning

 

Posted

I take it you're looking to do Fire Farms with this toon, if so it should work. Is the issue that you're dropping mobs too slow for your liking? If so, you might look at procing IG and 6 slotting RT with Oblitz. You're opening attack would be to hit the mob with RT for the debuff, followed by AS and the rest of your Attack Chain as you see fit. Cycle RT as needed for the debuff (and damage, depending on how you've slotted it.

 

To be fair, I've never slotted RT and GZ with procs, so I can't really speak to the effectiveness of that. I slot RT with either PMs or Oblitz, and GZ with Oblitz. My Rad/Fire can do Fire Farms or demons pretty well, but he's much better with Energy based mobs.

 

 

Nothing warms your opponent like Fiery Melee.

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3rd Tuesday- Everlasting

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