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Ice/Psi


kiramon

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Ice. I never get to it. I only have one power in the whole set I like nowadays (Hi Arctic Air). It lacks a lot of pazzaz. 

 

Anyways, figured I'd give mind another go since my last (dark/psi) wasn't; my favorite, but I primarily blame dark because... I don't like dark. 

 

So here we go. It's capped ranged, 35% melee. It's 1 attack short of my preferred (6 total buttons not including the cones) since dart isn't doing anything. There's no heavy hitter here outside of Lance/Probe. Endurance looks to be a pain... but only like .23 off from perma drain. Theft of essence seems less worthwhile than power transfer, but open on thoughts there (for drain psyche).

 

If it werent for hasten I'd be down to go for another Alpha, but 117 with 2+5 recharge doesnt seem too forgiving. 

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Block of Ice -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(13)
Level 1: Psionic Dart -- Dcm-Build%(A)
Level 2: Mind Probe -- Hct-Dam%(A), Hct-Dmg(15), Hct-Dmg/Rchg(17), Hct-Acc/Dmg/Rchg(17), Hct-Dmg/EndRdx(43)
Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 6: Arctic Air -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(7), CrcPrs-Acc/Conf/Rchg(7), CrcPrs-Acc/Rchg(9), CrcPrs-Conf/EndRdx(9), CrcPrs-Conf%(11)
Level 8: Boxing -- Empty(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(19)
Level 16: Psychic Scream -- Rgn-Knock%(A), Rgn-Dmg(19), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(37), Rgn-Dmg/EndRdx(37)
Level 18: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(40), ShlWal-ResDam/Re TP(46)
Level 20: Drain Psyche -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(21), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux/Rchg(23), Pnc-Heal(23), PwrTrns-+Heal(29)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)
Level 26: Glacier -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(31), BslGaz-EndRdx/Rchg/Hold(31), BslGaz-Acc/Rchg(31)
Level 28: Subdue -- Apc-Dam%(A), Apc-Dmg(43), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(46), Apc-Acc/Rchg(46)
Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 32: Jack Frost -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34)
Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dam%(36), StnoftheM-Dmg/ActRdx/Rchg(37)
Level 38: Psychic Shockwave -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 41: Link Minds -- LucoftheG-Def/Rchg+(A), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def/Rchg(42)
Level 44: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Max HP%(45)
Level 47: Psionic Tornado -- FrcFdb-Rechg%(A), PstBls-Dam%(48), Bmbdmt-+FireDmg(48), JvlVll-Dam%(48)
Level 49: World of Confusion -- FuroftheG-ResDeb%(A), MlsIll-Dam%(50), MlsIll-EndRdx/Conf(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 50: Ageless Core Epiphany 
Level 50: Cognitive Radial Flawless Interface 
Level 50: Support Radial Embodiment 
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 23.5% DamageBuff(Smashing)
  • 23.5% DamageBuff(Lethal)
  • 23.5% DamageBuff(Fire)
  • 23.5% DamageBuff(Cold)
  • 23.5% DamageBuff(Energy)
  • 23.5% DamageBuff(Negative)
  • 23.5% DamageBuff(Toxic)
  • 23.5% DamageBuff(Psionic)
  • 15.38% Defense(Melee)
  • 10.69% Defense(Smashing)
  • 10.69% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 17.56% Defense(Energy)
  • 17.56% Defense(Negative)
  • 6% Defense(Psionic)
  • 25.38% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 2.5% Enhancement(Max EnduranceDiscount)
  • 4.4% Enhancement(Terrorized)
  • 8% Enhancement(Immobilized)
  • 63% Enhancement(Accuracy)
  • 4% Enhancement(Stunned)
  • 4% Enhancement(Held)
  • 8% Enhancement(Confused)
  • 121.3% Enhancement(RechargeTime)
  • 8% Enhancement(Sleep)
  • 15% SpeedFlying
  • 152.6 HP (15.01%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • MezResist(Confused) 30%
  • MezResist(Held) 30%
  • MezResist(Immobilized) 30%
  • MezResist(Sleep) 30%
  • MezResist(Stunned) 30%
  • MezResist(Terrorized) 30%
  • MezResist(Teleport) 100% (20% chance)
  • 21.5% (0.36 End/sec) Recovery
  • 68% (2.88 HP/sec) Regeneration
  • 30% Resistance(Fire)
  • 30% Resistance(Cold)
  • 20.25% Resistance(Smashing)
  • 20.25% Resistance(Lethal)
  • 21.75% Resistance(Energy)
  • 21.75% Resistance(Negative)
  • 18% Resistance(Toxic)
  • 18% Resistance(Psionic)
  • 15% SpeedRunning

 

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Ice Control used to be my favorite Dominator set. This was back when the Contagious Confusion proc had a decent chance of firing in Arctic Air. It's taken an unfortunate nerf since then. It's still fun, but I'm hoping the set gets some attention at some point.

 

 

Overall this is a great build. Questions/things to think about below.

 

I'd not bother with World of Confusion. Take Indom Will instead for the huge Psi Defense bonus and ability to slot a Luck of the Gambler.

 

You could probably safely drop one of the two AoEs. For me it's Psychic Scream that usually gets cut.

 

I don't recommend skipping the AoE immobilize. You can replace Psychic Scream with it.

 

As a Psi Dom you might struggle with single target damage, so if you decide to plug it. consider the Primal APP for Total Focus-normally not a great power, but Drain Psyche makes the health drain disappear almost instantly, so its free, huge damage. The Psi APP is good tho if you want to get LoTG but still have a resistance shield.

 

 

Edited by oedipus_tex
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4 hours ago, oedipus_tex said:

Ice Control used to be my favorite Dominator set. This was back when the Contagious Confusion proc had a decent chance of firing in Arctic Air. It's taken an unfortunate nerf since then. It's still fun, but I'm hoping the set gets some attention at some point.

 

 

Overall this is a great build. Questions/things to think about below.

 

I'd not bother with World of Confusion. Take Indom Will instead for the huge Psi Defense bonus and ability to slot a Luck of the Gambler.

 

You could probably safely drop one of the two AoEs. For me it's Psychic Scream that usually gets cut.

 

I don't recommend skipping the AoE immobilize. You can replace Psychic Scream with it.

 

As a Psi Dom you might struggle with single target damage, so if you decide to plug it. consider the Primal APP for Total Focus-normally not a great power, but Drain Psyche makes the health drain disappear almost instantly, so its free, huge damage. The Psi APP is good tho if you want to get LoTG but still have a resistance shield.

 

 

Thanks 🙂

1. The AoE immob is a thought; no cons to it,  just a preference thign for me at this point

2. WoC is definitely one of those "I like the way it looks" power choices - def agree that I would get WAY more mileage out of Indom Will (although Im at 5 LOTG already -- but i can double slot recharge reducers in it which would perma it for capped psi 

3. I'm going to stick with Psi out of hatred for, well, Psi. lol

 

 

Thinking #2 might be the best route to go here -- will probably take the extra slot into health for a numinas for a little wiggle room... though another 5% psi resist appeals to my psi-hatred... lol 

 

Decided to go the KB route - with Dom thats +13 KB resist, so 97% of the game neutered. 

 

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Dominator
Primary Power Set: Ice Control
Secondary Power Set: Psionic Assault
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Psionic Mastery

Villain Profile:
Level 1: Block of Ice -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(5), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(5), SprAscoft-Rchg/+Dmg%(13)
Level 1: Psionic Dart -- Dcm-Build%(A)
Level 2: Mind Probe -- Hct-Dam%(A), Hct-Dmg(15), Hct-Dmg/Rchg(17), Hct-Acc/Dmg/Rchg(17), Hct-Dmg/EndRdx(43)
Level 4: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50)
Level 6: Arctic Air -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(7), CrcPrs-Acc/Conf/Rchg(7), CrcPrs-Acc/Rchg(9), CrcPrs-Conf/EndRdx(9), CrcPrs-Conf%(11)
Level 8: Boxing -- Empty(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(19), StdPrt-ResKB(50)
Level 16: Psychic Scream -- Rgn-Knock%(A), Rgn-Dmg(19), Rgn-Dmg/Rchg(34), Rgn-Acc/Dmg/Rchg(37), Rgn-Dmg/EndRdx(37)
Level 18: Weave -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(40), ShlWal-ResDam/Re TP(46), Krm-ResKB(48)
Level 20: Drain Psyche -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(21), Pnc-Heal/Rchg(21), Pnc-Heal/EndRedux/Rchg(23), Pnc-Heal(23), PwrTrns-+Heal(29)
Level 22: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 24: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--Rchg/EndRdx(25), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29)
Level 26: Glacier -- BslGaz-Slow%(A), BslGaz-Rchg/Hold(31), BslGaz-EndRdx/Rchg/Hold(31), BslGaz-Acc/Rchg(31)
Level 28: Subdue -- Apc-Dam%(A), Apc-Dmg(43), Apc-Dmg/Rchg(43), Apc-Acc/Dmg/Rchg(46), Apc-Acc/Rchg(46)
Level 30: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 32: Jack Frost -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34)
Level 35: Psionic Lance -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dam%(36), StnoftheM-Dmg/ActRdx/Rchg(37)
Level 38: Psychic Shockwave -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)
Level 41: Link Minds -- LucoftheG-Def/Rchg+(A), LucoftheG-EndRdx/Rchg(42), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def/Rchg(42)
Level 44: Mind Over Body -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(45), UnbGrd-ResDam/EndRdx(45), UnbGrd-Max HP%(45)
Level 47: Psionic Tornado -- FrcFdb-Rechg%(A), PstBls-Dam%(48), Bmbdmt-+FireDmg(48)
Level 49: Indomitable Will -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Domination 
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 50: Ageless Core Epiphany 
Level 50: Support Radial Embodiment 
Level 50: Agility Core Paragon 
Level 50: Gravitic Core Flawless Interface 
------------
------------
Set Bonus Totals:

  • 23.5% DamageBuff(Smashing)
  • 23.5% DamageBuff(Lethal)
  • 23.5% DamageBuff(Fire)
  • 23.5% DamageBuff(Cold)
  • 23.5% DamageBuff(Energy)
  • 23.5% DamageBuff(Negative)
  • 23.5% DamageBuff(Toxic)
  • 23.5% DamageBuff(Psionic)
  • 15.38% Defense(Melee)
  • 10.69% Defense(Smashing)
  • 10.69% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 17.56% Defense(Energy)
  • 17.56% Defense(Negative)
  • 6% Defense(Psionic)
  • 25.38% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 2.5% Enhancement(Max EnduranceDiscount)
  • 4% Enhancement(Held)
  • 4% Enhancement(Stunned)
  • 4.4% Enhancement(Terrorized)
  • 8% Enhancement(Sleep)
  • 8% Enhancement(Confused)
  • 63% Enhancement(Accuracy)
  • 121.3% Enhancement(RechargeTime)
  • 8% Enhancement(Immobilized)
  • 15% SpeedFlying
  • 152.6 HP (15.01%) HitPoints
  • 15% JumpHeight
  • 15% SpeedJumping
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Confused) 30%
  • MezResist(Held) 30%
  • MezResist(Immobilized) 30%
  • MezResist(Sleep) 30%
  • MezResist(Stunned) 30%
  • MezResist(Terrorized) 30%
  • MezResist(Teleport) 100% (20% chance)
  • 20.5% (0.34 End/sec) Recovery
  • 68% (2.88 HP/sec) Regeneration
  • 30% Resistance(Fire)
  • 30% Resistance(Cold)
  • 20.25% Resistance(Smashing)
  • 20.25% Resistance(Lethal)
  • 21.75% Resistance(Energy)
  • 21.75% Resistance(Negative)
  • 18% Resistance(Toxic)
  • 18% Resistance(Psionic)
  • 15% SpeedRunning

 

Edited by kiramon
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