Jump to content

Recommended Posts

Posted (edited)

I verified this while participating in a Nemesis invasion today.

 

The other AOE stealth power in the team was a stormy with Steamy Mist. I was a Darkness/Darkness controller. If I let Shadow Fall or Fade either one overlap with the Steamy Mist, Nemesis enemies quit spawning. As soon as I deactivated Shadow Fall or Fade expired, they started spawning again.

 

There was speculation that AOE stealth in particular messes with invasion's player count for the 'spawn groups' mechanic, however we were not able to verify that.

Edited by mechahamham

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...