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Posted

I can't get Mid's to work on my Mac, so I'm hoping there are some builds folks are willing to share. I remade an old toon and want to be effective while having solid defense. 🙂

Posted (edited)
16 hours ago, Johnny Dynamo said:

I can't get Mid's to work on my Mac, so I'm hoping there are some builds folks are willing to share. I remade an old toon and want to be effective while having solid defense. 🙂

Spoiler

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Mutation Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Radiation Emission
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Dark Mastery

Villain Profile:
Level 1: X-Ray Beam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(37), Thn-Acc/Dmg/EndRdx(40), Thn-Dmg/EndRdx/Rchg(40)
Level 1: Radiant Aura -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(5), NmnCnv-Heal(7), NmnCnv-Heal/Rchg(13), NmnCnv-Heal/EndRdx/Rchg(13), NmnCnv-Regen/Rcvry+(15)
Level 2: Irradiate -- SprScrBls-Acc/Dmg/EndRdx/Rchg(A), SprScrBls-Dmg/Rchg(34), SprScrBls-Acc/Dmg/Rchg(34), AchHee-ResDeb%(34), FuroftheG-ResDeb%(36)
Level 4: Accelerate Metabolism -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(15), PreOptmz-EndMod/Rech(17), PreOptmz-EndMod/Acc/End(23), PreOptmz-EndMod/Acc/Rech(25), PreOptmz-EndMod/End/Rech(25)
Level 6: Radiation Infection -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(7), DarWtcDsp-ToHitdeb/Rchg/EndRdx(27), DarWtcDsp-Rchg/EndRdx(27)
Level 8: Proton Volley -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx/Rchg(9), StnoftheM-Dmg/EndRdx(9), StnoftheM-Dam%(11), StnoftheM-Dmg/ActRdx/Rchg(11)
Level 10: Enervating Field -- EndRdx-I(A)
Level 12: Aim -- RechRdx-I(A)
Level 14: Boxing -- Empty(A)
Level 16: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(17)
Level 18: Cosmic Burst -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(19), SprMlcoft-Acc/Dmg/Rchg(19), SprMlcoft-Dmg/EndRdx/Rchg(23), SprMlcoft-Rchg/Dmg%(36), SprMlcoft-Acc/Dmg/EndRdx/Rchg(42)
Level 20: Lingering Radiation -- RechRdx-I(A)
Level 22: Weave -- LucoftheG-Def/Rchg+(A)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 26: Neutron Bomb -- Rgn-Knock%(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(46)
Level 28: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Build%(31), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 32: Atomic Blast -- SprScrBls-Rchg/+End(A), SprScrBls-Acc/Dmg(33), SprScrBls-Dmg/EndRdx/Rchg(33), Arm-Dam%(33)
Level 35: Fallout -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(21), Artl-Acc/Rech/Rng(21), Artl-Acc/Dam/Rech(40), Artl-End/Rech/Rng(42)
Level 38: EM Pulse -- NrnSht-Dam%(A), GhsWdwEmb-Dam%(39), UnbCns-Dam%(39), GldNet-Dam%(3), UnbCns-Acc/Rchg(39)
Level 41: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 44: Dark Consumption -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(45), PreOptmz-EndMod/Rech(45), PreOptmz-EndMod/Acc/End(45), PreOptmz-EndMod/Acc/Rech(46), PreOptmz-EndMod/End/Rech(46)
Level 47: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(48), UnbGrd-ResDam/EndRdx(48)
Level 49: Soul Drain -- SprAvl-Rchg/KDProc(A), SprAvl-Dmg/EndRdx(50), SprAvl-Acc/Dmg/EndRdx(50), SprAvl-Acc/Dmg/Rchg(5), SprAvl-Acc/Dmg/EndRdx/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(3)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 50: Agility Core Paragon 
------------
------------
Set Bonus Totals:

  • 11.5% DamageBuff(Smashing)
  • 11.5% DamageBuff(Lethal)
  • 11.5% DamageBuff(Fire)
  • 11.5% DamageBuff(Cold)
  • 11.5% DamageBuff(Energy)
  • 11.5% DamageBuff(Negative)
  • 11.5% DamageBuff(Toxic)
  • 11.5% DamageBuff(Psionic)
  • 16.63% Defense(Melee)
  • 11.31% Defense(Smashing)
  • 11.31% Defense(Lethal)
  • 7.25% Defense(Fire)
  • 7.25% Defense(Cold)
  • 23.81% Defense(Energy)
  • 23.81% Defense(Negative)
  • 6% Defense(Psionic)
  • 35.06% Defense(Ranged)
  • 8.5% Defense(AoE)
  • 10.8% Max End
  • 6% Enhancement(Heal)
  • 31% Enhancement(Accuracy)
  • 2.5% Enhancement(Max EnduranceDiscount)
  • 82.5% Enhancement(RechargeTime)
  • 10% Enhancement(Range)
  • 13.5% SpeedFlying
  • 200.8 HP (18.75%) HitPoints
  • 13.5% JumpHeight
  • 13.5% SpeedJumping
  • MezResist(Confused) 40%
  • MezResist(Held) 40%
  • MezResist(Immobilized) 40%
  • MezResist(Sleep) 40%
  • MezResist(Stunned) 40%
  • MezResist(Terrorized) 40%
  • MezResist(Teleport) 100% (20% chance)
  • 19% (0.32 End/sec) Recovery
  • 32% (1.43 HP/sec) Regeneration
  • 15% ResEffect(SpeedFlying)
  • 15% ResEffect(RechargeTime)
  • 15% ResEffect(SpeedRunning)
  • 3.75% Resistance(Smashing)
  • 3.75% Resistance(Lethal)
  • 12% Resistance(Fire)
  • 12% Resistance(Cold)
  • 2.25% Resistance(Energy)
  • 2.25% Resistance(Negative)
  • 6% Resistance(Toxic)
  • 6% Resistance(Psionic)
  • 13.5% SpeedRunning

 

Perma Hasten, Perma AM;  Irradiate, AB, EMP/Bomb will clear a spawn. 1s off perma Soul Drain.

 

Dark Consumption to refill after EMP should give you enough time to drop the crash.

Edited by kiramon

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