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DM/Bio Slotting Help


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Hello all! I would love some thoughts/critiques on my dark melee/bio armor build below. I am usually pretty good at maxing out stats in more focused builds, but the layered nature of /bio and the nuances for dm/ (both are new to me) makes it feel a little like I'm spreading out the benefits a bit thin. Thoughts?


Villain Plan by Mids' Reborn : Hero Designer

Click this DataLink to open the build!

Venom: Level 50 Science Brute
Primary Power Set: Dark Melee
Secondary Power Set: Bio Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Shadow Punch -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dmg/Rchg(9), TchofDth-Dmg/EndRdx/Rchg(37)
Level 1: Hardened Carapace -- StdPrt-ResDam/Def+(A), TtnCtn-ResDam(5), TtnCtn-ResDam/EndRdx(11), TtnCtn-ResDam/Rchg(34)
Level 2: Smite -- TchofDth-Acc/Dmg(A), TchofDth-Acc/Dmg/EndRdx(3), TchofDth-Dmg/EndRdx(9), TchofDth-Dmg/Rchg(37)
Level 4: Environmental Modification -- Rct-ResDam%(A), Rct-Def(5), Rct-Def/EndRdx(11), Rct-Def/Rchg(48)
Level 6: Shadow Maul -- BrtFur-Rchg/Fury(A), BrtFur-Acc/Dmg(7), BrtFur-Dmg/Rchg(7), BrtFur-Acc/Dmg/Rchg(40), BrtFur-Dmg/EndRdx/Rchg(40), BrtFur-Acc/Dmg/EndRdx/Rchg(50)
Level 8: Super Jump -- Jump-I(A)
Level 10: Adaptation
Level 12: Siphon Life -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(13), TchofDth-Dmg/Rchg(13), TchofDth-Acc/Dmg/EndRdx(15), TchofDth-Dmg/EndRdx/Rchg(42)
Level 14: Inexhaustible -- Prv-Absorb%(A), Prv-Heal(15)
Level 16: Ablative Carapace -- DctWnd-Heal(A), DctWnd-Rchg(17), DctWnd-Heal/Rchg(17), DctWnd-Heal/EndRdx/Rchg(34)
Level 18: Dark Consumption -- SynSck-EndMod/+RunSpeed(A), SynSck-Dam/Rech(19), SynSck-EndMod/Rech(19), SynSck-Dam/Rech/Acc(23), SynSck-Dam/Acc/End(23)
Level 20: Evolving Armor -- TtnCtn-ResDam(A), TtnCtn-ResDam/EndRdx(21), TtnCtn-ResDam/Rchg(21)
Level 22: Combat Jumping -- ShlWal-ResDam/Re TP(A)
Level 24: Spring Attack -- Mlt-Acc/Dmg/EndRdx(A), Mlt-Dmg/EndRdx/Rchg(25), Mlt-Dmg/Rchg(25), Mlt-Dmg/EndRdx(46), Mlt-Acc/Dmg(48)
Level 26: Soul Drain -- Arm-Dam%(A), Arm-Acc/Dmg/Rchg(27), Arm-Acc/Rchg(27), Obl-%Dam(31), Erd-%Dam(31)
Level 28: DNA Siphon -- Mlt-Dmg/Rchg(A), Mlt-Dmg/EndRdx/Rchg(29), TchoftheN-Heal/HP/Regen/Rchg(29), TchoftheN-Acc/Heal(46), TchoftheN-Acc/EndRdx/Rchg(48)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(42)
Level 32: Midnight Grasp -- UnrFur-Rchg/+Regen/+End(A), UnrFur-Acc/Dmg(33), UnrFur-Dmg/Rchg(33), UnrFur-Acc/Dmg/Rchg(33), UnrFur-Dmg/EndRdx/Rchg(34), UnrFur-Acc/Dmg/EndRdx/Rchg(50)
Level 35: Genetic Contamination -- FuroftheG-ResDeb%(A), FuroftheG-Acc/Dmg(36), FuroftheG-Dam/Rech(36), FuroftheG-Dam/End/Rech(36), FuroftheG-Acc/End/Rech(37)
Level 38: Parasitic Aura -- DctWnd-Rchg(A), DctWnd-Heal/Rchg(39), TchoftheN-Acc/Heal(39), TchoftheN-Heal/HP/Regen/Rchg(39), TchoftheN-Acc/EndRdx/Rchg(40)
Level 41: Soul Tentacles -- Ann-ResDeb%(A), Ann-Acc/Dmg(42), Ann-Dmg/Rchg(43), GrvAnc-Acc/Rchg(43), GrvAnc-Acc/Immob/Rchg(43)
Level 44: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(45), MckBrt-Rchg(45), MckBrt-Taunt/Rng(45), MckBrt-Taunt/Rchg/Rng(46)
Level 47: Boxing -- Acc-I(A)
Level 49: Tough -- GldArm-3defTpProc(A), GldArm-ResDam(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
Level 50: Resilient Radial Paragon
Level 50: Mighty Core Final Judgement
Level 50: Degenerative Radial Flawless Interface
Level 50: Arachnos Core Superior Ally
Level 50: Ageless Radial Epiphany
Level 50: Assault Radial Embodiment



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