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Posted

Hey, looking to get some feedback on a build I just drafted up for a Bio Armor/Battle Axe toon. I know it's not the best combination, but I just wanted to see how it would feel to play.

 

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Bio-Mechanical: Level 50 Mutation Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Battle Axe
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Hardened Carapace

  • (A) Unbreakable Guard - Resistance
  • (3) Unbreakable Guard - Resistance/Endurance
  • (3) Unbreakable Guard - Endurance/RechargeTime
  • (5) Unbreakable Guard - RechargeTime/Resistance
  • (5) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (7) Unbreakable Guard - +Max HP

Level 1: Beheader

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (7) Superior Blistering Cold - Damage/Endurance
  • (9) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (9) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (11) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (11) Superior Blistering Cold - Recharge/Chance for Hold

Level 2: Inexhaustible

  • (A) Preventive Medicine - Heal
  • (13) Preventive Medicine - Heal/Endurance
  • (15) Preventive Medicine - Endurance/RechargeTime
  • (15) Preventive Medicine - Heal/RechargeTime
  • (17) Preventive Medicine - Heal/RechargeTime/Endurance
  • (17) Preventive Medicine - Chance for +Absorb

Level 4: Environmental Modification

  • (A) Luck of the Gambler - Defense/Endurance
  • (19) Luck of the Gambler - Defense/Recharge
  • (19) Luck of the Gambler - Endurance/Recharge
  • (21) Luck of the Gambler - Defense/Endurance/Recharge
  • (21) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 6: Adaptation 


Level 8: Ablative Carapace
  • (A) Numina's Convalesence - Heal/Endurance
  • (23) Numina's Convalesence - Endurance/Recharge
  • (25) Numina's Convalesence - Heal/Recharge
  • (25) Numina's Convalesence - Heal/Endurance/Recharge
  • (27) Numina's Convalesence - Heal
  • (27) Numina's Convalesence - +Regeneration/+Recovery
Level 10: Gash
  • (A) Hecatomb - Damage
  • (29) Hecatomb - Damage/Recharge
  • (29) Hecatomb - Accuracy/Damage/Recharge
  • (31) Hecatomb - Accuracy/Recharge
  • (31) Hecatomb - Damage/Endurance
  • (31) Hecatomb - Chance of Damage(Negative)
Level 12: Evolving Armor
  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (13) Aegis - Resistance/Endurance
  • (33) Aegis - Resistance
  • (33) Aegis - Resistance/Recharge
  • (33) Aegis - Psionic/Status Resistance
  • (34) Aegis - Resistance/Endurance/Recharge
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Build Up
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
Level 18: DNA Siphon
  • (A) Armageddon - Damage
  • (34) Armageddon - Damage/Recharge
  • (34) Armageddon - Accuracy/Damage/Recharge
  • (36) Armageddon - Accuracy/Recharge
  • (36) Armageddon - Damage/Endurance
  • (36) Armageddon - Chance for Fire Damage
Level 20: Whirling Axe
  • (A) Superior Gauntleted Fist - Accuracy/Damage
  • (37) Superior Gauntleted Fist - Damage/RechargeTime
  • (37) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
  • (37) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
  • (39) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
  • (39) Superior Gauntleted Fist - RechargeTime/+Absorb
Level 22: Hover
  • (A) Defense Buff IO
Level 24: Kick
  • (A) Accuracy IO
Level 26: Genetic Contamination
  • (A) Superior Avalanche - Accuracy/Damage
  • (39) Superior Avalanche - Damage/Endurance
  • (40) Superior Avalanche - Accuracy/Damage/Endurance
  • (40) Superior Avalanche - Accuracy/Damage/Recharge
  • (40) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (42) Superior Avalanche - Recharge/Chance for Knockdown
Level 28: Tough
  • (A) Resist Damage IO
Level 30: Weave
  • (A) Defense Buff IO
Level 32: Parasitic Aura
  • (A) Doctored Wounds - Heal/Endurance
  • (42) Doctored Wounds - Endurance/Recharge
  • (42) Doctored Wounds - Heal/Recharge
  • (43) Doctored Wounds - Heal/Endurance/Recharge
  • (43) Doctored Wounds - Heal
  • (43) Doctored Wounds - Recharge
Level 35: Cleave
  • (A) Obliteration - Damage
  • (45) Obliteration - Accuracy/Recharge
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 38: Pendulum
  • (A) Superior Might of the Tanker - Accuracy/Damage
  • (46) Superior Might of the Tanker - Damage/Recharge
  • (48) Superior Might of the Tanker - Accuracy/Damage/Recharge
  • (48) Superior Might of the Tanker - Damage/Endurance/Recharge
  • (48) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
  • (50) Superior Might of the Tanker - Recharge/Chance for +Res(All)
Level 41: Conserve Power
  • (A) Recharge Reduction IO
Level 44: Physical Perfection
  • (A) Endurance Modification IO
Level 47: Maneuvers
  • (A) Defense Buff IO
Level 49: Hasten
  • (A) Recharge Reduction IO
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet 

Level 1: Prestige Power Dash
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Healing IO
Level 4: Ninja Run 

Level 2: Swift

 

Posted

Not a popular choice it seems. I made mine a couple months back its 50 incarnate but i've only really played it on low level content for some reason. Anyway here it is:

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

BIO BATTLE AXE: Level 50 Magic Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Battle Axe
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
------------
Level 1:    Hardened Carapace        UnbGrd-ResDam/EndRdx/Rchg:50(A), UnbGrd-ResDam:50(3), UnbGrd-Rchg/ResDam:50(3), UnbGrd-ResDam/EndRdx:50(5)
Level 1:    Beheader            SprMghoft-Rchg/Res%:50(A), SprMghoft-Acc/Dmg/EndRdx/Rchg:50(5), SprMghoft-Dmg/EndRdx/Rchg:50(7), SprMghoft-Acc/Dmg/Rchg:50(7), SprMghoft-Dmg/Rchg:50(9), SprMghoft-Acc/Dmg:50(9)
Level 2:    Inexhaustible            EndMod-I:50(A)
Level 4:    Environmental Modification        LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(11), LucoftheG-Def/EndRdx/Rchg:50(11), LucoftheG-Def/Rchg:50(13), LucoftheG-Def/EndRdx:50(13)
Level 6:    Adaptation    
Level 8:    Ablative Carapace        Prv-Absorb%:50(A), Prv-Heal/Rchg/EndRdx:50(15), Prv-Heal/Rchg:50(15), Prv-EndRdx/Rchg:50(17), Prv-Heal/EndRdx:50(17), Prv-Heal:50(19)
Level 10:    Taunt                MckBrt-Rchg:50(A), MckBrt-Taunt/Rng:50(19), MckBrt-Acc/Rchg:50(21), MckBrt-Taunt/Rchg/Rng:50(21), MckBrt-Taunt/Rchg:50(23), MckBrt-Taunt:50(23)
Level 12:    Evolving Armor            GldArm-End/Res:50(A), GldArm-3defTpProc:50(25), StdPrt-ResDam/Def+:30(25)
Level 14:    Super Speed            WntGif-ResSlow:50(A)
Level 16:    Build Up            GssSynFr--Build%:50(A)
Level 18:    DNA Siphon            TchoftheN-Heal/HP/Regen/Rchg:50(A), TchoftheN-Acc/Heal:50(27), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(27), TchoftheN-Acc/EndRdx/Rchg:50(29)
Level 20:    Whirling Axe            FrcFdb-Rechg%:50(A), SprAvl-Acc/Dmg:50(36), SprAvl-Acc/Dmg/EndRdx/Rchg:50(36), SprAvl-Dmg/EndRdx:50(36), SprAvl-Acc/Dmg/EndRdx:50(37), SprAvl-Acc/Dmg/Rchg:50(39)
Level 22:    Hasten                RechRdx-I:50(A), RechRdx-I:50(34)
Level 24:    Combat Jumping            LucoftheG-Def/Rchg+:50(A), Ksm-ToHit+:30(34)
Level 26:    Genetic Contamination        FuroftheG-ResDeb%:50(A), Arm-Dam%:50(31), Arm-Dmg/EndRdx:50(33), Arm-Acc/Rchg:50(33), Arm-Acc/Dmg/Rchg:50(33), Arm-Dmg:50(34)
Level 28:    Swoop                FrcFdb-Rechg%:50(A), SprBlsCol-Acc/Dmg:50(29), SprBlsCol-Dmg/EndRdx:50(31), SprBlsCol-Acc/Dmg/EndRdx:50(31), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(37), SprBlsCol-Rchg/HoldProc:50(37)
Level 30:    Boxing                Empty(A)
Level 32:    Parasitic Aura            Prv-Heal/Rchg:50(A), Prv-Heal/Rchg/EndRdx:50(39), EffAdp-EndMod/Acc/Rchg:50(40), EffAdp-EndMod/Rchg:50(40)
Level 35:    Cleave                SprGntFis-Rchg/+Absorb:50(A), SprGntFis-Acc/Dmg/EndRdx/Rchg:50(40), SprGntFis-Dmg/EndRdx/Rchg:50(42), SprGntFis-Acc/Dmg/Rchg:50(42), SprGntFis-Dmg/Rchg:50(42), SprGntFis-Acc/Dmg:50(43)
Level 38:    Pendulum            Obl-%Dam:50(A), Obl-Acc/Dmg/EndRdx/Rchg:50(43), Obl-Dmg:50(43), Obl-Acc/Rchg:50(45), Obl-Dmg/Rchg:50(45), Obl-Acc/Dmg/Rchg:50(45)
Level 41:    Tough                UnbGrd-Max HP%:50(A), UnbGrd-ResDam/EndRdx/Rchg:50(46), UnbGrd-ResDam:50(46), UnbGrd-ResDam/EndRdx:50(46)
Level 44:    Weave                LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(48), ShlWal-Def/EndRdx:50(48), ShlWal-Def:50(48)
Level 47:    Maneuvers            LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(50), Rct-Def:50(50), Rct-Def/EndRdx:50(50)
Level 49:    Tactics                EndRdx-I:50(A)
Level 1:    Brawl                Empty(A)
Level 1:    Gauntlet    
Level 1:    Prestige Power Dash        Empty(A)
Level 1:    Prestige Power Slide        Empty(A)
Level 1:    Prestige Power Quick        Empty(A)
Level 1:    Prestige Power Rush        Empty(A)
Level 1:    Prestige Power Surge        Empty(A)
Level 1:    Sprint                Empty(A)
Level 2:    Rest                Empty(A)
Level 4:    Ninja Run    
Level 2:    Swift                Run-I:50(A)
Level 2:    Health                Pnc-Heal/+End:50(A), Mrc-Rcvry+:40(39)
Level 2:    Hurdle                Jump-I:50(A)
Level 2:    Stamina                PrfShf-End%:50(A)
Level 6:    Defensive Adaptation    
Level 6:    Efficient Adaptation    
Level 6:    Offensive Adaptation    
Level 50:    Agility Core Paragon    
------------

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