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How well do Interfaces work through MM pets?


JnEricsonx

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Pretty sure Interface works the best on MMs. It activates for all pets so it could stack Interface debuffs and dish out Interface DoT damage better than other ATs. 

 

I tend to go for the Radial tree. 6 pets applying a -debuff with a 25% chance could do it as well as a single AT with a 75% chance (Though I haven't done the math for it). I tested that with Degenerative and Reactive, Core VS Radial. Results were a good uptick in dps in Radial's favor (Tested with Mercs/Storm and Thugs/Time). But this would probably only hold true if all pets are focusing attacks on the same target.

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The difference in damage between Core and Radial is massive, due to RNG DoT mechanics. The way RNG DoT mechanics work is that each tick rolls a hit chance, and the dot is canceled if the tick "misses". Just look at the ratio of these numbers:

25% hit chance, CancelOnMiss, 5 ticks, 10 damage - ~3.3 damage per proc
75% hit chance, CancelOnMiss, 5 ticks, 10 damage - ~22.8 damage per proc

I don't know the exact proc chance of interface dots - it could either be a set%, or even worse for Core, be the hit chance(e.g. 75% chance to proc, and then apply a 75% hit chance 5 tick RNG DoT). Either way, you always want Radial. On pylon tests with kitted out pets, interface would easily produce 10-20% of a pet's DPS(depending on its tier).

 

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But at the same time (at least from my observation), the stacked debuff appears more potent on the Core - higher debuff value per stack maybe? For instance, with the Degenerative Core equipped my Masterminds have pylons hovering between 20-22k Max HP when they go down, vs 25-27k max HP on the Radial.

Edited by Littlun
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