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Best psionic melee AT?


Marshal_General

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I am looking at making a psionic melee character and I plan on overcoming the psi resist at later levels by procing the every living crap out of it. What AT and set would be best for psionic melee? I am looking at invulnerability for invincibility, but only tanks get it early enough otherwise I will need to depend on slotted out tactics and kismet.

 

This is a tentative tanker build.

Spoiler

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Tanker
Primary Power Set: Invulnerability
Secondary Power Set: Psionic Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Temp Invulnerability -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(3), RctArm-ResDam(3), RctArm-ResDam/Rchg(5), ImpArm-ResPsi(5)
Level 1: Mental Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Rchg/HoldProc(9), TchofDth-Dam%(11)
Level 2: Psi Blade -- PlvFst-Acc/Dmg(A), PlvFst-Acc/Dmg/Rchg(11), PlvFst-Acc/Dmg/EndRdx/Rchg(13), PndSlg-Acc/Dmg(13), PndSlg-Dmg/EndRdx(15), PndSlg-Dmg/Rchg(15)
Level 4: Telekinetic Blow -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(19), SprMghoft-Acc/Dmg/Rchg(21), SprMghoft-Dmg/EndRdx/Rchg(21), SprMghoft-Rchg/Res%(23), FrcFdb-Rechg%(23)
Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 8: Unyielding -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(25), RctArm-ResDam/Rchg(27), ImpArm-ResPsi(27)
Level 10: Taunt -- PrfZng-Dam%(A)
Level 12: Resist Physical Damage -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(29)
Level 14: Dull Pain -- Prv-Heal(A), Prv-Heal/EndRdx(29), Prv-EndRdx/Rchg(31), Prv-Heal/Rchg(31), Prv-Heal/Rchg/EndRdx(31), Prv-Absorb%(33)
Level 16: Psi Blade Sweep -- SprGntFis-Acc/Dmg(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(33), SprGntFis-Acc/Dmg/Rchg(33), SprGntFis-Dmg/EndRdx/Rchg(34), SprGntFis-Rchg/+Absorb(34), Erd-%Dam(34)
Level 18: Invincibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), LucoftheG-Def(36), LucoftheG-Def/EndRdx/Rchg(36), Rct-ResDam%(37), ShlWal-ResDam/Re TP(37)
Level 20: Resist Energies -- ImpArm-ResPsi(A), Ags-Psi/Status(37), RctArm-ResDam/EndRdx(48), RctArm-ResDam/Rchg(50), RctArm-ResDam(50)
Level 22: Resist Elements -- ImpArm-ResPsi(A)
Level 24: Kick -- Empty(A)
Level 26: Tough Hide -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39), LucoftheG-Def/EndRdx/Rchg(39), LucoftheG-Def(39)
Level 28: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(40), RctArm-ResDam/Rchg(40), RctArm-ResDam(40), ImpArm-ResPsi(42)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42), LucoftheG-Def/Rchg+(43)
Level 32: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 35: Greater Psi Blade -- TchofDth-Acc/Dmg/EndRdx(A), Mk'Bit-Acc/Dmg(43), Mk'Bit-Dam%(43), GldStr-%Dam(45), TchofDth-Dam%(45), Hct-Dam%(45)
Level 38: Mass Levitate -- Acc-I(A), FrcFdb-Rechg%(46), Arm-Dam%(46), PrfZng-Dam%(46), Erd-%Dam(48), ScrDrv-Dam%(48)
Level 41: Assault -- EndRdx-I(A)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- PrfShf-End%(A)
Level 49: Concentration -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
------------

 

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I like bio for proc builds.  It's a bit squishie at times but you get +tohit from offensive adaptation that's more consistent than needing enemies nearby for invincibility.  And you get bonus toxic damage on your attacks.  Even with lower resists/defenses compared to other sets (especially in offensive mode) it's pretty sturdy on a tanker just from huge HP and absorb numbers.

 

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