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Incarnate advice


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I'm currently running a STJ/Shield Stalker and am having some issues with endurance.

I'm unsure what would be the best path for incarnate powers.

I was thinking either musc/ageless, cardiac or agility but am not sure what would be most beneficial.

Build posted for reference.


Villain Plan by Mids' Reborn : Hero Designer

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Level 50 Magic Stalker
Primary Power Set: Street Justice
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Heavy Blow -- Mk'Bit-Acc/Dmg/EndRdx/Rchg(A), Mk'Bit-Acc/Dmg(43), Mk'Bit-Dmg/EndRdx(45), Mk'Bit-Dmg/Rchg(45), Mk'Bit-Acc/EndRdx/Rchg(46), Mk'Bit-Dam%(46)
Level 1: Hide -- LucoftheG-Def/Rchg+(A), Rct-Def(3), Rct-Def/EndRdx(3), ShlWal-ResDam/Re TP(7)
Level 2: Sweeping Cross -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(42), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(43), Obl-%Dam(43)
Level 4: Deflection -- LucoftheG-Def/Rchg+(A), Rct-Def(5), Rct-Def/EndRdx(5), Rct-ResDam%(7)
Level 6: Assassin's Strike -- SprStlGl-Acc/Dmg(A), SprStlGl-Dmg/Rchg(15), SprStlGl-Acc/Dmg/Rchg(17), SprStlGl-Dmg/EndRdx/Rchg(17), SprStlGl-Acc/Dmg/EndRdx/Rchg(19), SprStlGl-Rchg/Hide%(19)
Level 8: Build Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(9), GssSynFr--ToHit/Rchg/EndRdx(9), GssSynFr--Rchg/EndRdx(11), GssSynFr--ToHit/EndRdx(11), GssSynFr--Build%(15)
Level 10: True Grit -- Prv-Absorb%(A)
Level 12: Battle Agility -- LucoftheG-Def/Rchg+(A), Rct-Def(13), Rct-Def/EndRdx(13)
Level 14: Super Speed -- Clr-Stlth(A)
Level 16: Active Defense -- RechRdx-I(A)
Level 18: Spinning Strike -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(21), Rgn-Acc/Rchg(21), Rgn-Dmg/EndRdx(23), Rgn-Knock%(23), Ann-ResDeb%(39)
Level 20: Against All Odds -- EndRdx-I(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), GldArm-End/Res(25)
Level 26: Shin Breaker -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(27), Hct-Dmg/EndRdx(31), Hct-Dam%(34), AchHee-ResDeb%(37)
Level 28: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(29), Rct-Def/EndRdx(29)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-Def(31), Rct-Def/EndRdx(31)
Level 32: Crushing Uppercut -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(33), SprAssMar-Acc/Dmg/Rchg(33), SprAssMar-Dmg/EndRdx/Rchg(33), SprAssMar-Acc/Dmg/EndRdx/Rchg(34), SprAssMar-Rchg/Rchg Build Up(34)
Level 35: Shield Charge -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(36), Arm-Acc/Rchg(36), Arm-Dmg/EndRdx(36), Arm-Dam%(37), FrcFdb-Rechg%(37)
Level 38: Moonbeam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(46), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)
Level 41: Shadow Meld -- RechRdx-I(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Stealth -- Ksm-ToHit+(A), Ksm-Def/EndRdx(48), Ksm-Def/EndRdx/Rchg(48)
Level 49: Placate -- Empty(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(40), Pnc-Heal/+End(40)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(39), PrfShf-EndMod/Rchg(39), PrfShf-End%(40)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 0: Marshal 
Level 0: High Pain Threshold 
Level 0: Invader 
Level 0: Born In Battle 

| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |

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Do you have the +MaxEnd accolades yet? You will see more Endurance Recovery with greater Max End.


Part of your issue may be how often you use Hasten. If it isn't perma (and either set on auto or very tightly managed) you will suffer Endurance crashes. (I think)


If nothing else, using Hasten will cycle through your attacks faster, burning more Endurance.


I'll try some tweaking of your build, but there are some fast changes you can make. If you really want S/L resistance (I'm not sure why) you can get more by 2-slotting Celerity than by 2-sloting a Reactive Defenses. If you are in love with the power and enhancement choices I would reconsider Hide and Stealth. Hide seems over-slotted, but Kismet's %accuracy should almost always be in a power that is Auto or always toggled on. The Global procs can be moved to powers that you don't even have to click/toggle.

Edited by tidge
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Hi, thank you for the advice, yeah I do have both the +end accolades.

I am currently running with stealth toggled on all the time as it puts me above the softcap when attacked.  I'll try swapping the slotting on hide/stealth around to see if running without stealth helps at all.  Also worth noting is all powers are +5 which I don't think is the case in the build I posted.

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