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Posted

If I take one of the trap/ builds and one of the /rifle builds I can find on the forums and mash those together, would I get a good soloing defender?

 

I hope the answer will be yes since there's no actual trap/rifle build that I can see. And I loathe those dumb pistol animations so rifle is what it's gotta be.

Posted (edited)

Most any solid traps build that chases ranged and/or S/L softcap is going to give you a solid soloer, regardless of secondary. You will have to translate the set bonuses accordingly for AR if you want to have a strong build.

 

For example, don't take a Traps build that chases resistance and melee defense and combine it with an /AR build that is chasing Ranged defense. You will end up with a piddling amount of both and waste your set potential.

 

Traps overall has a lot of built-in soloability, before you even taken other factors into account. You have strong base defense, mez protection, an alpha breaker, and other distractions to keep the mobs busy. 

 

Here is my own Traps/Beam for reference. I have S/L/E incarnate softcap defense (and more), with a heavy focus on extra damage with procs in my secondary. Honestly, if you have FFG and Scorp Shield in your build, you have a lot of freedom for how you build for solo content, as those two basically take care of most of your defensive needs by themselves.

 

A neat trick that Nemu showed me is slotting the Decimation buildup proc in Seeker Drones. It pops really reliably when you cast the drones, letting you basically use them as a buildup in addition to their normal utility. This is especially helpful in Assault Rifle, which has no Aim equivalent.

 

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Edited by Onlyasandwich

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