gromartwo Posted November 14, 2020 Posted November 14, 2020 The devs should have a look at allowing Tip missions to spawn in Hazard Zones. The game regularly sends us to offices and labs in places like Boomtown and Crey's Folly. Most Tip missions wouldn't be out of place in such areas. It would add a bit of variety to the game.
srmalloy Posted November 14, 2020 Posted November 14, 2020 40 minutes ago, gromartwo said: The devs should have a look at allowing Tip missions to spawn in Hazard Zones. The game regularly sends us to offices and labs in places like Boomtown and Crey's Folly. Most Tip missions wouldn't be out of place in such areas. It would add a bit of variety to the game. Particularly since some of the door missions are sending you to what are supposed to be functioning businesses located in these hazard zones. It always bothered me back on live to be sent to a door mission in Boomtown, only to find it an office map full of panicking civilians, with no explanation as to how they'd managed to stay operating in a hazard zone. And the mission where you got to "be a guest at a science fiction convention"... located in Crey's Folly (at the time having a minimum level requirement of 30 to enter) -- you couldn't help but know it was some kind of setup.
Razor Cure Posted November 16, 2020 Posted November 16, 2020 Just about ALL the Tip missions on redside need location updates. Some zones (GV, Cap) will spawn a tip in that zone, if you investigate it there, but others (shark, nerve) will almost always have the mission door somewhere else, which is super annoying. Especially since hero zones (naturally) dont do that.
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