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AR/Dev epic choices besides mace or muni


ryokoryu

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I have been looking at these forums for AR/Devices builds that would maybe fit my concept.  My character is called the Expeditionist as her entire focus conceptually is Leading the offensives into hostile villain territory.  Think of her more as a big game hunter turned hero fighting to push back the savagery of villainy.  She is not a soldier sporting a rocket launcher and most certainly isn't a villain or rogue.  It goes against her theme to do mace so what alternatives on purely hero side are available to get a solid set up.  Keep in mind she will be taking 4 ldr powers.  The three toggles and vengeance for thematic reasons.

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You can go rogue/villain and unlock villain epics and then switch back to hero very quickly thru null the gull at pocket D. Just because patron powers require villain side unlocks doesn't mean you can't roleplay them with a heroic background/theme.

 

I'm thinking leviathan, there's mythos associated with exploration from that pool and you get to throw sharks. SHARKS!

Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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Why not take another travel power to reflect how you've mastered all terrain then?

 

I will say this, I see quite a few people trying to force the game to work with their concept instead of improvising with what the game gives them. A little imagination goes a long way. I see a lot of the hardliner RP people that don't budge from concept having less fun with the game because they impose a lot of restrictions on themselves, a lot of which can be worked around by having just a tiny bit of improvisation to the character story/background. You could justify leviathan through a backstory where your hero was tracking a villain indiana jones style and during the process inherited the power of the leviathan or some such, for example.

 

But, fun is subjective and if it works for you then more power to you. If you ever get stuck in a rut though, maybe you'll come back to this idea of being a bit more flexible.

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Liberty, Torchbearer, Excelsior, Everlasting

Jezebel Delias

Level 50 Fire/Elec/Mace Blaster

 

I am the Inner Circle!

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Here is a simple build to start with.  Softcap range, hardcapped S/L, most AT powers, all Leadership toggles.

 

 

Hero Plan by Mids' Reborn : Hero Designer 2.6.1.25


https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Natural Blaster
Primary Power Set: Assault Rifle
Secondary Power Set: Devices
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Force Mastery

Hero Profile:
Level 1: Burst
Level 1: Quick Form
Level 1: Prestige Power Dash
Level 2: Swift
------------

 

  • (A) Superior Blaster's Wrath - Accuracy/Damage
  • (3) Superior Blaster's Wrath - Damage/Recharge
  • (3) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (5) Superior Blaster's Wrath - Accuracy/Damage/Endurance
  • (5) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (7) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
Level 1: Toxic Web Grenade
  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Accuracy/Damage/Endurance
Level 2: Slug
  • (A) Superior Defiant Barrage - Accuracy/Damage
  • (9) Superior Defiant Barrage - Damage/RechargeTime
  • (11) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (11) Superior Defiant Barrage - Accuracy/Damage/Endurance
  • (13) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (13) Superior Defiant Barrage - RechargeTime/+Status
Level 4: Caltrops
  • (A) Positron's Blast - Accuracy/Damage/Endurance
  • (19) Positron's Blast - Chance of Damage(Energy)
Level 6: M30 Grenade
  • (A) Superior Frozen Blast - Accuracy/Damage
  • (19) Superior Frozen Blast - Damage/Endurance
  • (21) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (21) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (23) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (23) Sudden Acceleration - Knockback to Knockdown
Level 8: Taser
  • (A) Thunderstrike - Accuracy/Damage
  • (25) Thunderstrike - Damage/Endurance
  • (25) Thunderstrike - Accuracy/Damage/Endurance
Level 10: Targeting Drone
  • (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (27) Adjusted Targeting - To Hit Buff/Endurance
Level 12: Sniper Rifle
  • (A) Executioner's Contract - Accuracy/Damage
  • (27) Executioner's Contract - Damage/Endurance
  • (29) Executioner's Contract - Damage/Interrupt
  • (29) Executioner's Contract - Damage/Range
  • (31) Executioner's Contract - Damage/Recharge
  • (31) Executioner's Contract - Disorient Bonus
Level 14: Fly
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Smoke Grenade
  • (A) Dampened Spirits - To Hit Debuff/Recharge/Endurance
Level 18: Flamethrower
  • (A) Artillery - Accuracy/Damage
  • (31) Artillery - Damage/Endurance
  • (33) Artillery - Damage/Recharge
  • (33) Artillery - Accuracy/Damage/Recharge
  • (33) Artillery - Accuracy/Recharge/Range
  • (34) Artillery - Endurance/Recharge/Range
Level 20: Field Operative
  • (A) Preventive Medicine - Heal
  • (34) Preventive Medicine - Chance for +Absorb
Level 22: Boxing
  • (A) Empty
Level 24: Maneuvers
  • (A) Red Fortune - Endurance/Recharge
  • (34) Red Fortune - Defense/Endurance
  • (36) Red Fortune - Defense/Recharge
  • (36) Red Fortune - Defense/Endurance/Recharge
  • (36) Red Fortune - Defense
  • (37) Red Fortune - Endurance
Level 26: Ignite
  • (A) Artillery - Accuracy/Damage
  • (37) Artillery - Damage/Endurance
  • (37) Artillery - Damage/Recharge
  • (39) Artillery - Accuracy/Damage/Recharge
  • (39) Artillery - Accuracy/Recharge/Range
  • (39) Artillery - Endurance/Recharge/Range
Level 28: Combat Jumping
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (40) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (40) Reactive Defenses - Scaling Resist Damage
  • (40) Reactive Defenses - Defense
Level 30: Tough
  • (A) Titanium Coating - Resistance/Endurance
  • (42) Titanium Coating - Resistance/Endurance/Recharge
  • (42) Titanium Coating - Resistance
  • (42) Titanium Coating - Endurance
  • (43) Gladiator's Armor - TP Protection +3% Def (All)
Level 32: Full Auto
  • (A) Artillery - Accuracy/Damage
  • (43) Artillery - Damage/Endurance
  • (43) Artillery - Damage/Recharge
  • (45) Artillery - Accuracy/Damage/Recharge
  • (45) Artillery - Accuracy/Recharge/Range
  • (45) Artillery - Endurance/Recharge/Range
Level 35: Weave
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (46) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Endurance/Recharge
  • (46) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Endurance/Recharge
  • (50) Luck of the Gambler - Defense/Recharge
Level 38: Personal Force Field
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 41: Temp Invulnerability
  • (A) Titanium Coating - Resistance/Endurance
  • (48) Titanium Coating - Resistance/Endurance/Recharge
  • (48) Titanium Coating - Resistance
  • (50) Titanium Coating - Endurance
  • (50) Steadfast Protection - Resistance/+Def 3%
Level 44: Assault
  • (A) Endurance Reduction IO
Level 47: Tactics
  • (A) Endurance Reduction IO
Level 49: Vengeance
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 1: Brawl
  • (A) Hecatomb - Accuracy/Damage/Recharge
Level 1: Defiance
  • (A) Empty
Level 1: Prestige Power Slide
  • (A) Empty
Level 1: Prestige Power Quick
  • (A) Empty
Level 1: Prestige Power Rush
  • (A) Empty
Level 1: Prestige Power Surge
  • (A) Empty
Level 1: Sprint
  • (A) Celerity - +Stealth
Level 2: Rest
  • (A) Endurance Modification IO
Level 4: Ninja Run
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalesence - Heal
  • (15) Numina's Convalesence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (17) Performance Shifter - Chance for +End
  • (17) Power Transfer - Chance to Heal Self
Level 50: Intuition Radial Paragon
| Copy & Paste this data into Mids' Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|5D62550F7A7B3EE11FA0F3C26FFE15B604404ECFD1F4CEDCB07|
|-------------------------------------------------------------------|

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