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Posted

I am not honestly sure if all these count as Bugs, or design, but since some work, and some dont..I am assuming it is not WAI.

 

Anyway. Stackable missions. Ones that you can 'auto' complete while teaming with people owning the same exact mission. The mission holder selects theirs, the teams completes it, and those with said mission can choose to have it finished too.

Obviously that is not the most common thing, but I dare say there are quite a lot of duo and trio teams that run story arcs like this, because that way everyone gets reward xp and merits. It is also the best way to do Incarnate arcs (more on that in a sec) as you can choose NOT to auto complete the mission, do it again, and get a 2nd or 3rd lot of rewards.

Most missions work just fine, with rewards being given to both when Stacked, or again, giving the reward both times when completed again. However..

 

Provost Marchands arc: He has a couple of missions that, when stacked, award the badge ONLY to the mission holder. From memory, these are the ones with 'extra' objectives (like directing npc allies to do tasks) and I guess it sorta makes sense that a stacked mission wont give the badge to all members, since 'their' version of the mission didnt have said objectives done. But considering that 99% of badges DO award to multiple mission holders, this is really stupid.

At the very LEAST the option to stack should come with a warning about said extra badge.

ANother mission in the same arc (clicking 4 npcs) awards a badge to ALL team members, even if they do not click the npcs, so clearly it should all work this way!

 

The DA arcs.

These are sorta the opposite, as a duo (I often ddo em with a friend) will want to complete reward missions twice, for more shinies. However...there are a few missions over those contacts (I forget which exactly, but I KNOW the Dream Docs first reward mission does this, since it just happened) dont work that way.

Exaample:

My reward mission gets completed normally, award me the Incarnate reward, and an emp merit/common incarnate salvage bonus (the arc bonus I guess).

My friend gets NO rewards. At all.

 

We selects my friends unstacked mission (the exact same one) and finish it.

We BOTH get those rewards (reward table + emp/common salvage).

 

It makes zero sense that the mission holder gets rewards both times, and the other person does not. Even more so since other reward missions in the DA arcs DO work 'properly.'

Posted

The mission mechanics, when playing them with multiple people, are often clunky at best.

I really wish that CoH would do a better job there. It's one of the few things were the core mechanics are really lacking.

The adventurous Space Janitor reporting for duty. Cleaning the universe since 1992 and Paragon City, the Rogue Isles and Praetoria since 2011.

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Posted

This is one of the main reasons why I don't bother teaming to run missions.  It's just not worth it.  I will solo missions, and team only for Task Forces/Strike Forces/Trials/raids/Incarnate trials.

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