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Posted (edited)

This is mine, hope you get some ideas from this: 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Fossilize -- Apc-Dam%(A), GldJvl-Dam%(3), NrnSht-Dam%(9), GhsWdwEmb-Dam%(17), UnbCns-Dam%(29), GhsWdwEmb-Acc/EndRdx(43)
Level 1: Radiant Aura -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(17), Prv-Heal/Rchg(36), Prv-Heal(37), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37)
Level 2: Stone Cages -- PstBls-Dam%(A), Bmbdmt-+FireDmg(3), JvlVll-Dam%(15), TraoftheH-Dam%(21), TraoftheH-Acc/EndRdx(23)
Level 4: Accelerate Metabolism -- EffAdp-EndMod/Rchg(A), PrfShf-EndMod/Rchg(5), SynSck-EndMod/Rech(7), RechRdx-I(7)
Level 6: Quicksand -- RechRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(11), ShlWal-ResDam/Re TP(43), Rct-ResDam%(48)
Level 12: Stalagmites -- PstBls-Dam%(A), JvlVll-Dam%(13), Bmbdmt-+FireDmg(13), Stp-Acc/Stun/Rchg(15), RopADop-Acc/Stun(36), Acc-I(36)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Mutation -- RechRdx-I(A)
Level 18: Earthquake -- TchofLadG-Rchg/EndRdx(A), UndDfn-Rchg/EndRdx(19), UndDfn-DefDeb/Rchg/EndRdx(19)
Level 20: Lingering Radiation -- Acc-I(A), Acc-I(21), RechRdx-I(25), RechRdx-I(40)
Level 22: Radiation Infection -- HO:Enzym(A), HO:Enzym(23)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(31)
Level 26: Volcanic Gasses -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(27), BslGaz-Acc/EndRdx/Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(29)
Level 28: Kick -- Empty(A)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), TtnCtn-ResDam(31), TtnCtn-ResDam/EndRdx(34), TtnCtn-ResDam/EndRdx/Rchg(34)
Level 32: Animate Stone -- ExpRnf-Dmg/EndRdx(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-+Res(Pets)(34)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)
Level 38: EM Pulse -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(39), BslGaz-Acc/Rchg(39), BslGaz-EndRdx/Rchg/Hold(39)
Level 41: Fissure -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(42), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), FrcFdb-Rechg%(46)
Level 44: Seismic Smash -- GldNet-Dam%(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Acc/Dmg(45), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Rchg/HoldProc(50)
Level 47: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(50)
Level 49: Enervating Field -- EndRdx-I(A), EndRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(11), NmnCnv-Regen/Rcvry+(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(5)
Level 50: Vigor Partial Core Revamp 
------------

Edited by Nightmarer
  • Like 1

Being chased by a wasp is the most complete sport practice!

Posted
6 hours ago, Nightmarer said:

This is mine, hope you get some ideas from this: 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Fossilize -- Apc-Dam%(A), GldJvl-Dam%(3), NrnSht-Dam%(9), GhsWdwEmb-Dam%(17), UnbCns-Dam%(29), GhsWdwEmb-Acc/EndRdx(43)
Level 1: Radiant Aura -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(17), Prv-Heal/Rchg(36), Prv-Heal(37), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37)
Level 2: Stone Cages -- PstBls-Dam%(A), Bmbdmt-+FireDmg(3), JvlVll-Dam%(15), TraoftheH-Dam%(21), TraoftheH-Acc/EndRdx(23)
Level 4: Accelerate Metabolism -- EffAdp-EndMod/Rchg(A), PrfShf-EndMod/Rchg(5), SynSck-EndMod/Rech(7), RechRdx-I(7)
Level 6: Quicksand -- RechRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(11), ShlWal-ResDam/Re TP(43), Rct-ResDam%(48)
Level 12: Stalagmites -- PstBls-Dam%(A), JvlVll-Dam%(13), Bmbdmt-+FireDmg(13), Stp-Acc/Stun/Rchg(15), RopADop-Acc/Stun(36), Acc-I(36)
Level 14: Super Jump -- BlsoftheZ-ResKB(A)
Level 16: Mutation -- RechRdx-I(A)
Level 18: Earthquake -- TchofLadG-Rchg/EndRdx(A), UndDfn-Rchg/EndRdx(19), UndDfn-DefDeb/Rchg/EndRdx(19)
Level 20: Lingering Radiation -- Acc-I(A), Acc-I(21), RechRdx-I(25), RechRdx-I(40)
Level 22: Radiation Infection -- HO:Enzym(A), HO:Enzym(23)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(31)
Level 26: Volcanic Gasses -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(27), BslGaz-Acc/EndRdx/Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(29)
Level 28: Kick -- Empty(A)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), TtnCtn-ResDam(31), TtnCtn-ResDam/EndRdx(34), TtnCtn-ResDam/EndRdx/Rchg(34)
Level 32: Animate Stone -- ExpRnf-Dmg/EndRdx(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-+Res(Pets)(34)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)
Level 38: EM Pulse -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(39), BslGaz-Acc/Rchg(39), BslGaz-EndRdx/Rchg/Hold(39)
Level 41: Fissure -- Rgn-Dmg/EndRdx(A), Rgn-Dmg(42), Rgn-Dmg/Rchg(42), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(43), FrcFdb-Rechg%(46)
Level 44: Seismic Smash -- GldNet-Dam%(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(45), SprBlsCol-Acc/Dmg(45), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Rchg/HoldProc(50)
Level 47: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(50)
Level 49: Enervating Field -- EndRdx-I(A), EndRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(11), NmnCnv-Regen/Rcvry+(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(5)
Level 50: Vigor Partial Core Revamp 
------------

ty so much, this helps a lot

Posted (edited)
2 hours ago, 5099y_74c05 said:

You lucked out! I think @Nightmarer posted a really well put together build. Its got some great stats and doesn't skip any key powers to get them.

Oh thank you @5099y_74c05, that's very kind of you.

 

Btw @Stonehammer, this thread reminded me of how long it's been since I played my Earth Rad and I am maybe considering a variation, the downside is that this build loses an attack (well, trades it for kick which is effectively losing an attack) and the upside is that it is also softcapped to nrg which is very helpful for high lvl content, ah, choices choices 

Hero Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Fossilize -- Apc-Dam%(A), GldJvl-Dam%(3), NrnSht-Dam%(9), GhsWdwEmb-Dam%(17), UnbCns-Dam%(29), GhsWdwEmb-Acc/EndRdx(43)
Level 1: Radiant Aura -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(17), Prv-Heal/Rchg(36), Prv-Heal(37), Prv-Heal/EndRdx(37), Prv-EndRdx/Rchg(37)
Level 2: Stone Cages -- PstBls-Dam%(A), Bmbdmt-+FireDmg(3), JvlVll-Dam%(15), TraoftheH-Dam%(21), TraoftheH-Acc/EndRdx(23)
Level 4: Accelerate Metabolism -- EffAdp-EndMod/Rchg(A), PrfShf-EndMod/Rchg(5), SynSck-EndMod/Rech(7), RechRdx-I(7)
Level 6: Quicksand -- RechRdx-I(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(11), ShlWal-ResDam/Re TP(43), Rct-ResDam%(48)
Level 12: Stalagmites -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprWiloft-EndRdx/Rchg(13), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(36), SprWiloft-Rchg/Dmg%(36)
Level 14: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(42)
Level 16: Radiation Infection -- HO:Enzym(A), HO:Enzym(50)
Level 18: Earthquake -- TchofLadG-Rchg/EndRdx(A), UndDfn-Rchg/EndRdx(19), UndDfn-DefDeb/Rchg/EndRdx(19)
Level 20: Lingering Radiation -- Acc-I(A), Acc-I(21), RechRdx-I(25), RechRdx-I(40)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(23)
Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(31)
Level 26: Volcanic Gasses -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(27), BslGaz-Acc/EndRdx/Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(29)
Level 28: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(50)
Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx(34), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(46)
Level 32: Animate Stone -- ExpRnf-Dmg/EndRdx(A), ExpRnf-Acc/Dmg(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(33), ExpRnf-+Res(Pets)(34), ExpRnf-Acc/Rchg(43)
Level 35: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40)
Level 38: EM Pulse -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(39), BslGaz-Acc/Rchg(39), BslGaz-EndRdx/Rchg/Hold(39)
Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)
Level 44: Poisonous Ray -- AchHee-ResDeb%(A), TchofLadG-%Dam(45), GldJvl-Dam%(45), Thn-Acc/Dmg(46), Thn-Dmg/EndRdx(46), Thn-Acc/Dmg/Rchg(50)
Level 47: Tactics -- HO:Enzym(A)
Level 49: Mutation -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Containment 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(11), NmnCnv-Regen/Rcvry+(45)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(5)
Level 50: Vigor Partial Core Revamp 
------------

Edited by Nightmarer
  • Like 1

Being chased by a wasp is the most complete sport practice!

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