SoldierPrime Posted December 14, 2020 Share Posted December 14, 2020 Really just wanted to focus more on earth controls and use ranged martial powers even though they may be underwhelming. I have enough min/max/speed toons just looking for something a little different. Of course perma dom and maybe perma hasten but not a must. Having some trouble getting this together with any type of defense to go along with it. Link to comment Share on other sites More sharing options...
Arcadio Posted December 23, 2020 Share Posted December 23, 2020 (edited) Here's a build I was thinking about, Its got pretty high s/l/e defense and permadom without hasten. Maybe having defenses this high is useless since earthquake is a pretty significant to-hit debuff, but I like not needing to be on top of the cast every time. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Natural DominatorPrimary Power Set: Earth ControlSecondary Power Set: Martial AssaultPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipPower Pool: TeleportationAncillary Pool: Mace Mastery Villain Profile:Level 1: Fossilize -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(37), BslGaz-Rchg/Hold(40), BslGaz-EndRdx/Rchg/Hold(40)Level 1: Shuriken Throw -- Empty(A)Level 2: Thunder Kick -- SprAscoft-Rchg/+Dmg%(A), Hct-Dam%(3), Hct-Dmg/EndRdx(3), Hct-Acc/Dmg/Rchg(5), Hct-Dmg(5), Hct-Acc/Rchg(7)Level 4: Trick Shot -- Dcm-Build%(A), Dcm-Acc/Dmg/Rchg(17), Dcm-Acc/Dmg(31), Dcm-Acc/EndRdx/Rchg(34), Dcm-Dmg/EndRdx(37)Level 6: Quicksand -- Slow-I(A)Level 8: Salt Crystals -- CaloftheS-Heal%(A), CaloftheS-Acc/Rchg(9), CaloftheS-Acc/Sleep/Rchg(11), CaloftheS-Acc/EndRdx(11), CaloftheS-EndRdx/Sleep(17)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 12: Stalagmites -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(13), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(13), SprAscoft-EndRdx/Rchg(15), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(15)Level 14: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(48), KntCmb-Dmg/Rchg(48), KntCmb-Dmg/EndRdx/Rchg(48)Level 16: Envenomed Blades -- RechRdx-I(A)Level 18: Earthquake -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(19), DarWtcDsp-ToHitdeb/Rchg/EndRdx(19), DarWtcDsp-Rchg/EndRdx(31)Level 20: Dragon's Tail -- FrcFdb-Rechg%(A), Arm-Dam%(21), Arm-Dmg/EndRdx(21), Arm-Acc/Dmg/Rchg(23), Arm-Dmg(29), Arm-Acc/Rchg(31)Level 22: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(23)Level 24: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-EndRdx(25), RedFrt-Def(25)Level 26: Volcanic Gasses -- BslGaz-Acc/Rchg(A), BslGaz-Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(27), BslGaz-Acc/EndRdx/Rchg/Hold(29)Level 28: Caltrops -- Artl-Acc/Dam/Rech(A), Artl-Acc/Dam(50), Artl-Dam/End(50), Artl-Dam/Rech(50)Level 30: Stone Prison -- Thn-Dmg/EndRdx/Rchg(A), Thn-Acc/Dmg/EndRdx(43), Thn-Acc/Dmg(45), Thn-Dmg/EndRdx(46), Thn-Dmg/Rchg(46), Thn-Acc/Dmg/Rchg(46)Level 32: Animate Stone -- ExpRnf-+Res(Pets)(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), SvrRgh-PetResDam(34), SlbAll-Build%(34)Level 35: Masterful Throw -- StnoftheM-Dam%(A), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Acc/Dmg(36), StnoftheM-Dmg/EndRdx(36), StnoftheM-Acc/ActRdx/Rng(37)Level 38: Explosive Shuriken -- Apc-Dam%(A), Apc-Dmg/EndRdx(39), Apc-Dmg(39), Apc-Acc/Rchg(39), Apc-Acc/Dmg/Rchg(40)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), RedFrt-EndRdx(42), RedFrt-Def(42), RedFrt-Def/EndRdx(42), RedFrt-Def/EndRdx/Rchg(43), RedFrt-EndRdx/Rchg(43)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-EndRdx(45), RedFrt-Def(45)Level 47: Combat Teleport -- ToHit-I(A)Level 49: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 10: Shadow Recall -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(9)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7)Level 50: Intuition Radial Paragon ------------------------Set Bonus Totals:18% DamageBuff(Smashing) 18% DamageBuff(Lethal) 18% DamageBuff(Fire) 18% DamageBuff(Cold) 18% DamageBuff(Energy) 18% DamageBuff(Negative) 18% DamageBuff(Toxic) 18% DamageBuff(Psionic) 9.75% Defense(Smashing) 9.75% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 17.88% Defense(Energy) 17.88% Defense(Negative) 6% Defense(Psionic) 7.88% Defense(Melee) 15.69% Defense(Ranged) 6% Defense(AoE) 4.5% Max End 4% Enhancement(Held) 128.8% Enhancement(RechargeTime) 4% Enhancement(Stunned) 4% Enhancement(Confused) 4.4% Enhancement(Terrorized) 8% Enhancement(Immobilized) 52% Enhancement(Accuracy) 13% Enhancement(Sleep) 13.5% SpeedFlying 91.56 HP (9%) HitPoints 13.5% JumpHeight 13.5% SpeedJumping MezResist(Confused) 37.5% MezResist(Held) 37.5% MezResist(Immobilized) 37.5% MezResist(Sleep) 37.5% MezResist(Stunned) 37.5% MezResist(Terrorized) 37.5% MezResist(Teleport) 100% (20% chance) 16.5% (0.28 End/sec) Recovery 36% (1.53 HP/sec) Regeneration 24.5% Resistance(Smashing) 24.5% Resistance(Lethal) 35% Resistance(Fire) 35% Resistance(Cold) 23% Resistance(Energy) 23% Resistance(Negative) 20% Resistance(Toxic) 20% Resistance(Psionic) 13.5% SpeedRunning Edited December 24, 2020 by Arcadio Link to comment Share on other sites More sharing options...
Nightmarer 2 Posted December 24, 2020 Share Posted December 24, 2020 Hmmm, that's probably how I'd do it. Melee attacks are mainly needed as set mules for S/L softcapping but if you don't want to be softcapped, can get rid of them: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic DominatorPrimary Power Set: Earth ControlSecondary Power Set: Martial AssaultPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Fossilize -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(3), BslGaz-Acc/Rchg(5), BslGaz-EndRdx/Rchg/Hold(43), GldJvl-Dam%(43), NrnSht-Dam%(43)Level 1: Shuriken Throw -- Empty(A)Level 2: Stone Cages -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(3), PstBls-Acc/Dmg(5), PstBls-Dmg/EndRdx(40), PstBls-Dmg/Rchg(50), Bmbdmt-+FireDmg(50)Level 4: Thunder Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(42)Level 6: Trick Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Acc/Dmg/EndRdx(34)Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)Level 10: Spinning Kick -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(11), SprAvl-Acc/Dmg(11), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(46)Level 12: Stalagmites -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(13), PstBls-Acc/Dmg(13), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(46), Bmbdmt-+FireDmg(48)Level 14: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(15), ShlWal-ResDam/Re TP(15), Rct-ResDam%(50)Level 16: Super Jump -- BlsoftheZ-ResKB(A)Level 18: Earthquake -- TchofLadG-Rchg/EndRdx(A), UndDfn-Rchg/EndRdx(19), UndDfn-DefDeb/Rchg/EndRdx(19)Level 20: Dragon's Tail -- Arm-Dam%(A), Obl-%Dam(21), Erd-%Dam(21), FuroftheG-ResDeb%(23), FrcFdb-Rechg%(25), HO:Nucle(25)Level 22: Envenomed Blades -- GssSynFr--Build%(A), RechRdx-I(23)Level 24: Boxing -- Empty(A)Level 26: Volcanic Gasses -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(27), BslGaz-Acc/EndRdx/Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(37)Level 28: Caltrops -- PstBls-Dam%(A), Bmbdmt-+FireDmg(29), ImpSwf-Dam%(29)Level 30: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31), HO:Ribo(31), HO:Ribo(31)Level 32: Animate Stone -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Rchg(33), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34)Level 35: Masterful Throw -- GldJvl-Dam%(A), StnoftheM-Dam%(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Acc/Dmg(36), StnoftheM-Dmg/EndRdx(37), StnoftheM-Dmg/ActRdx/Rchg(37)Level 38: Explosive Shuriken -- GldJvl-Dam%(A), Apc-Dam%(39), Apc-Dmg/EndRdx(39), Apc-Dmg(39), Apc-Acc/Dmg/Rchg(40), Apc-Acc/Rchg(40)Level 41: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)Level 44: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(48)Level 49: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 10: Shadow Recall -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)------------ Being chased by a wasp is the most complete sport practice! Link to comment Share on other sites More sharing options...
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