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Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Level 50 Natural Brute

Primary Power Set: Spines

Secondary Power Set: Electric Armor

Power Pool: Speed

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Villain Profile:

------------

Level 1: Lunge

(A) Kinetic Combat - Accuracy/Damage: Level 35

(7) Kinetic Combat - Damage/Endurance/Recharge: Level 35

(46) Kinetic Combat - Damage/Endurance: Level 35

(50) Kinetic Combat - Damage/Recharge: Level 35

(50) Mako's Bite - Accuracy/Endurance/Recharge: Level 50

(50) Mako's Bite - Accuracy/Damage: Level 50

 

 

Level 1: Charged Armor

(A) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50

(45) Unbreakable Guard - RechargeTime/Resistance: Level 50

(46) Unbreakable Guard - Resistance/Endurance: Level 50

(46) Unbreakable Guard - Endurance/RechargeTime: Level 50

 

 

Level 2: Spine Burst

(A) Superior Brute's Fury - Recharge/Fury Bonus: Level 50

(3) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge: Level 50

(3) Superior Brute's Fury - Accuracy/Damage: Level 50

(43) Armageddon - Damage/Endurance: Level 50

(43) Armageddon - Accuracy/Damage/Recharge: Level 50

(43) Armageddon - Chance for Fire Damage: Level 50

 

 

Level 4: Conductive Shield

(A) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50

(5) Unbreakable Guard - Resistance/Endurance: Level 50

(5) Unbreakable Guard - RechargeTime/Resistance: Level 50

(42) Unbreakable Guard - Endurance/RechargeTime: Level 50

 

 

Level 6: Build Up

(A) Rectified Reticle - To Hit Buff/Recharge: Level 20

(7) Rectified Reticle - To Hit Buff: Level 20

 

 

Level 8: Impale

(A) Apocalypse - Chance of Damage(Negative): Level 50

(9) Apocalypse - Damage/Endurance: Level 50

(9) Apocalypse - Damage/Recharge: Level 50

(37) Apocalypse - Accuracy/Damage/Recharge: Level 50

(40) Apocalypse - Accuracy/Recharge: Level 50

 

 

Level 10: Static Shield

(A) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50

(11) Unbreakable Guard - Resistance/Endurance: Level 50

(11) Unbreakable Guard - Endurance/RechargeTime: Level 50

(37) Unbreakable Guard - RechargeTime/Resistance: Level 50

 

 

Level 12: Lightning Field

(A) Superior Brute's Fury - Damage/Recharge: Level 50

(13) Superior Brute's Fury - Accuracy/Damage/Recharge: Level 50

(13) Superior Brute's Fury - Damage/Endurance/RechargeTime: Level 50

(15) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50

(36) Obliteration - Accuracy/Recharge: Level 50

(37) Obliteration - Chance for Smashing Damage: Level 50

 

 

Level 14: Hasten

(A) Recharge Reduction IO: Level 50

(15) Recharge Reduction IO: Level 50

 

 

Level 16: Grounded

(A) Steadfast Protection - Resistance/+Def 3%: Level 30

(17) Gladiator's Armor - TP Protection +3% Def (All): Level 50

(17) Unbreakable Guard - +Max HP: Level 50

 

 

Level 18: Quills

(A) Fury of the Gladiator - Chance for Res Debuff: Level 50

(19) Avalanche - Accuracy/Damage/Endurance: Level 50

(19) Avalanche - Recharge/Chance for Knockdown: Level 50

(23) Avalanche - Accuracy/Damage/Endurance: Level 50

(25) Avalanche - Accuracy/Damage/Recharge: Level 50

(25) Avalanche - Accuracy/Damage: Level 50

 

 

Level 20: Combat Jumping

(A) Luck of the Gambler - Recharge Speed: Level 50

(21) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50

(21) Kismet - Accuracy +6%: Level 30

(23) Reactive Defenses - Scaling Resist Damage: Level 50

 

 

Level 22: Super Speed

(A) Winter's Gift - Slow Resistance (20%): Level 50

 

 

Level 24: Lightning Reflexes

(A) Run Speed IO: Level 50

 

 

Level 26: Ripper

(A) Superior Unrelenting Fury - RechargeTime/+Regen/+End: Level 50

(27) Superior Unrelenting Fury - Damage/Endurance/RechargeTime: Level 50

(27) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime: Level 50

(31) Superior Unrelenting Fury - Damage/RechargeTime: Level 50

(31) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime: Level 50

(34) Superior Unrelenting Fury - Accuracy/Damage: Level 50

 

 

Level 28: Energize

(A) Panacea - +Hit Points/Endurance: Level 50

(29) Panacea - Heal/Endurance: Level 50

(29) Panacea - Endurance/Recharge: Level 50

(31) Panacea - Hea/Recharge: Level 50

(36) Panacea - Heal/Endurance/Recharge: Level 50

 

 

Level 30: Kick

(A) Empty

 

 

Level 32: Throw Spines

(A) Annihilation - Chance for Res Debuff: Level 50

(33) Ragnarok - Damage/Endurance: Level 50

(33) Ragnarok - Accuracy/Recharge: Level 50

(33) Ragnarok - Accuracy/Damage/Recharge: Level 50

(34) Ragnarok - Damage/Recharge: Level 50

(34) Ragnarok - Chance for Knockdown: Level 50

 

 

Level 35: Power Sink

(A) Recharge Reduction IO: Level 50

 

 

Level 38: Tough

(A) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50

(39) Unbreakable Guard - Resistance/Endurance: Level 50

(39) Unbreakable Guard - Endurance/RechargeTime: Level 50

(39) Unbreakable Guard - RechargeTime/Resistance: Level 50

 

 

Level 41: Weave

(A) Luck of the Gambler - Recharge Speed: Level 50

(42) Luck of the Gambler - Defense/Endurance: Level 50

(42) Luck of the Gambler - Defense/Endurance/Recharge: Level 50

 

 

Level 44: Maneuvers

(A) Luck of the Gambler - Recharge Speed: Level 50

(45) Luck of the Gambler - Defense/Endurance: Level 50

(45) Luck of the Gambler - Defense/Endurance/Recharge: Level 50

 

 

Level 47: Focused Accuracy

(A) Rectified Reticle - To Hit Buff: Level 20

(48) Rectified Reticle - Increased Perception: Level 20

(48) Adjusted Targeting - To Hit Buff/Endurance: Level 50

(48) Adjusted Targeting - Endurance/Recharge: Level 50

 

 

Level 49: Physical Perfection

(A) Preventive Medicine - Chance for +Absorb: Level 50

 

 

Level 1: Brawl

(A) Empty

 

 

Level 1: Prestige Power Dash

(A) Empty

 

 

Level 1: Prestige Power Slide

(A) Empty

 

 

Level 1: Prestige Power Quick

(A) Empty

 

 

Level 1: Prestige Power Rush

(A) Empty

 

 

Level 1: Prestige Power Surge

(A) Empty

 

 

Level 1: Fury

Level 1: Sprint

(A) Empty

 

 

Level 2: Rest

(A) Empty

 

 

Level 4: Ninja Run

Level 2: Swift

(A) Run Speed IO: Level 50

 

 

Level 2: Health

(A) Numina's Convalesence - +Regeneration/+Recovery: Level 50

(40) Miracle - +Recovery: Level 40

 

 

Level 2: Hurdle

(A) Jumping IO: Level 50

 

 

Level 2: Stamina

(A) Performance Shifter - Chance for +End: Level 50

(36) Endurance Modification IO: Level 50

(40) Endurance Modification IO: Level 50

 

 

Level 50: Resilient Core Paragon

Level 50: Reactive Radial Flawless Interface

Level 50: Melee Radial Embodiment

Level 50: Barrier Radial Epiphany

Level 50: Ion Core Final Judgement

------------

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Set Bonus Totals:

13% DamageBuff(Smashing)

13% DamageBuff(Lethal)

13% DamageBuff(Fire)

13% DamageBuff(Cold)

13% DamageBuff(Energy)

13% DamageBuff(Negative)

13% DamageBuff(Toxic)

13% DamageBuff(Psionic)

33.19% Defense(Smashing)

33.19% Defense(Lethal)

6% Defense(Fire)

6% Defense(Cold)

6% Defense(Energy)

6% Defense(Negative)

6% Defense(Psionic)

34.13% Defense(Melee)

6% Defense(Ranged)

6% Defense(AoE)

15% Enhancement(Accuracy)

10% Enhancement(Max EnduranceDiscount)

50% Enhancement(RechargeTime)

GrantPower Preventive Medicine (10% chance, if Scourge)

326.1 HP (21.75%) HitPoints

MezResist(Confused) 78.75%

MezResist(Held) 78.75%

MezResist(Immobilized) 78.75%

MezResist(Sleep) 78.75%

MezResist(Stunned) 78.75%

MezResist(Terrorized) 78.75%

20% PerceptionRadius

16.5% (0.28 End/sec) Recovery

62% (3.87 HP/sec) Regeneration

30% ResEffect(SpeedFlying)

30% ResEffect(RechargeTime)

30% ResEffect(SpeedRunning)

13.25% Resistance(Smashing)

13.25% Resistance(Lethal)

27.5% Resistance(Fire)

27.5% Resistance(Cold)

20% Resistance(Energy)

20% Resistance(Negative)

6.5% Resistance(Toxic)

6.5% Resistance(Psionic)

0% Resistance(Smashing)

0% Resistance(Lethal)

0% Resistance(Fire)

0% Resistance(Cold)

0% Resistance(Energy)

0% Resistance(Negative)

0% Resistance(Toxic)

0% Resistance(Psionic)

1 Null

 

 

 

 

 

 

 

 

 

 

 

 

 

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