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Gamma Ray effect - Atomic Manip (Blaster)


brasilgringo

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Hi .. hoping a GM or dev can take a look at the Gamma Ray effect in Blaster Atomic Manipulation secondary.

 

Per this thread:

@Coyote had said "In general, it triggers if you hit a target with both a "negative" and a "positive" atomic attack within a few seconds of each other. It results in a small burst of extra damage, a -ToHit and a -Dam debuff on the target. I recall that the damage was noticeable but not excessive, and I never saw what the debuff was since I would have had to be running the Power Analyzer to check on the debuff values. "

 

Some tests were run recently and all we can see is an accuracy debuff applied to the target.  Can't see any small burst of extra damage, or any -Dam debuff.

 

Thx.

 

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