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Posted

Concept was for a friend, to have powers up constantly...

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Defender

Primary Power Set: Storm Summoning

Secondary Power Set: Dark Blast

Power Pool: Flight

Power Pool: Leadership

Power Pool: Speed

Power Pool: Teleportation

Ancillary Pool: Electricity Mastery

 

Hero Profile:

Level 1: O2 Boost -- Heal-I(A)

Level 1: Dark Blast -- Apc-Dam%(A), Apc-Dmg/EndRdx(5), Apc-Dmg(5), Apc-Dmg/Rchg(7), Apc-Acc/Rchg(7)

Level 2: Snow Storm -- TmpRdn-Acc/Slow(A), TmpRdn-Dmg/Slow(33), TmpRdn-Acc/EndRdx(33), TmpRdn-Rng/Slow(34), TmpRdn-EndRdx/Rchg/Slow(34)

Level 4: Gloom -- Dcm-Build%(A), Dcm-Acc/Dmg/Rchg(34), Dcm-Acc/Dmg(36), Dcm-Dmg/EndRdx(36), Dcm-Dmg/Rchg(36)

Level 6: Steamy Mist -- LucoftheG-Rchg+(A), RedFrt-EndRdx(13), RedFrt-Def(15), RedFrt-Def/EndRdx(15), RedFrt-Def/Rchg(27), RedFrt-EndRdx/Rchg(29)

Level 8: Freezing Rain -- AchHee-ResDeb%(A), TmpRdn-Acc/Slow(9), TmpRdn-Dmg/Slow(9), TmpRdn-Acc/EndRdx(11), TmpRdn-Rng/Slow(11), TmpRdn-EndRdx/Rchg/Slow(13)

Level 10: Dark Pit -- Empty(A)

Level 12: Hurricane -- FrcFdb-Rechg%(A), DarWtcDsp-Slow%(37), DarWtcDsp-ToHitDeb/EndRdx(37), DarWtcDsp-ToHitDeb(37), DarWtcDsp-Rchg/EndRdx(39), Empty(40)

Level 14: Fly -- Empty(A)

Level 16: Hover -- LucoftheG-Rchg+(A), RedFrt-EndRdx(17), RedFrt-Def(17), RedFrt-Def/EndRdx(19), RedFrt-Def/Rchg(19), RedFrt-EndRdx/Rchg(21)

Level 18: Maneuvers -- LucoftheG-Rchg+(A), RedFrt-EndRdx(21), RedFrt-Def(23), RedFrt-Def/EndRdx(23), RedFrt-Def/Rchg(25), RedFrt-EndRdx/Rchg(25)

Level 20: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(29), GssSynFr--ToHit(31), GssSynFr--ToHit/Rchg(31), GssSynFr--ToHit/Rchg/EndRdx(31), GssSynFr--Rchg/EndRdx(33)

Level 22: Hasten -- RechRdx-I(A), RechRdx-I(27)

Level 24: Tenebrous Tentacles -- EnfOpr-Acc/Immob(A), EnfOpr-Acc/Rchg(46), EnfOpr-EndRdx/Immob(46), EnfOpr-Acc/EndRdx(48), EnfOpr-Immob/Rng(48)

Level 26: Tornado -- ExpRnf-Acc/Dmg(A), ExpRnf-Acc/Rchg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(40)

Level 28: Recall Friend -- Empty(A)

Level 30: Night Fall -- DarWtcDsp-Slow%(A), DarWtcDsp-ToHitDeb(43), DarWtcDsp-ToHitDeb/Rchg(43), DarWtcDsp-ToHitdeb/Rchg/EndRdx(43)

Level 32: Lightning Storm -- SprVglAss-Rchg/+Absorb(A), SprVglAss-Acc/Dmg(40), SprVglAss-Dmg/Rchg(42)

Level 35: Life Drain -- TchoftheN-%Dam(A), TchoftheN-Heal(42), TchoftheN-Heal/HP/Regen/Rchg(42)

Level 38: Blackstar -- SprVglAss-Acc/Dmg/EndRdx/Rchg(A), SprVglAss-Acc/Dmg/EndRdx(50), SprVglAss-Dmg/EndRdx/Rchg(50)

Level 41: Vengeance -- Heal-I(A)

Level 44: Electric Fence -- EnfOpr-Acc/Immob(A), EnfOpr-Acc/Rchg(45), EnfOpr-EndRdx/Immob(45), EnfOpr-Acc/EndRdx(45), EnfOpr-Immob/Rng(46)

Level 47: Charged Armor -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(48), StdPrt-ResKB(50)

Level 49: Power Sink -- EndMod-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 1: Vigilance

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(3)

Level 50: Agility Core Paragon

------------

 

 

 

 

Posted

Why wasn't Kin used?

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

  • 3 weeks later

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